Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FancyM7
Ymir
Level 27
God Stats
4W - 5L
1,477 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 3
Scylla
Scylla
Megalach
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 2
Lancelot
Lancelot
Spårkż
Lancelot
Level 83
God Stats
2W - 3L
1,417 SR
Queue Stats
67W - 49L
1,423 Elo+
Party 2
Hachiman
Hachiman
ogDrez
Hachiman
Level 45
God Stats
1W - 2L
1,713 SR
Queue Stats
162W - 184L
1,369 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,450 Elo+

VS

Team Averages
Level 92
1,436 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ThanatosIsBusted
Thanatos
Level 58
God Stats
6W - 4L
1,474 SR
Queue Stats
181W - 194L
1,415 Elo+
Solo
Ra
Ra
WeeziBoi
Ra
Level 114
God Stats
2W - 5L
1,025 SR
Queue Stats
358W - 364L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
oXurrr
Baron Samedi
Level 116
God Stats
6W - 9L
1,597 SR
Queue Stats
64W - 85L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
ummm_charlie
Guan Yu
Level 43
God Stats
5W - 2L
1,585 SR
Queue Stats
102W - 132L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 0
5,146
515
4,677
7,687
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ymir
FancyM7
Ymir
5
0 / 4 / 0
4,309
431
2,321
10,697
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Megalach
Scylla
8
1 / 5 / 0
4,898
490
3,075
5,491
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Spårkż
Lancelot
7
0 / 4 / 0
4,336
434
3,220
7,935
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
ogDrez
Hachiman
6
0 / 4 / 1
4,248
425
3,695
6,277
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 0 / 4
5,312
531
5,020
5,302
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
13 / 0 / 1
6,907
691
11,076
9,233
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 7
5,712
571
3,021
5,336
1,971
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
oXurrr
Baron Samedi
9
2 / 0 / 7
5,767
577
5,920
4,108
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ummm_charlie
Guan Yu
10
2 / 0 / 0
6,112
611
3,557
6,892
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
20
20
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Izanami
 
Izanami
2
0
4
4
L
Ymir
FancyM7
Ymir
0
4
0
0
L
Scylla
Megalach
Scylla
1
5
0
0.2
L
Lancelot
Spårkż
Lancelot
0
4
0
0
W
13
0
1
13.5
W
1
1
7
4.5
W
Baron Samedi
oXurrr
Baron Samedi
2
0
7
5.5
L
Hachiman
ogDrez
Hachiman
0
4
1
0.13
W
Guan Yu
ummm_charlie
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
28,594
38,087
Taken
30,871
14,604
Mitigated
16,844
7,431
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,677
1,834
0
1,130
7,687
4,098
0
388
7,012
25,620
0
W
Izanami
 
Izanami
5,020
2,569
0
1,792
5,302
1,586
0
856
4,424
0
36,367
L
Ymir
FancyM7
Ymir
2,321
482
0
1,956
10,697
5,232
0
3,148
7,549
9,347
0
L
Scylla
Megalach
Scylla
3,075
426
0
680
5,491
1,508
377
1,918
3,573
21,485
0
L
Lancelot
Spårkż
Lancelot
3,220
830
0
2,636
7,935
2,402
0
1,863
6,072
0
19,845
W
11,076
3,621
0
10,678
9,233
4,216
0
2,439
6,750
0
40,312
W
3,021
703
387
1,908
5,336
1,971
0
1,451
3,885
34,372
0
W
Baron Samedi
oXurrr
Baron Samedi
5,920
882
2,255
2,460
4,108
3,395
0
1,698
2,406
17,127
0
L
Hachiman
ogDrez
Hachiman
3,695
2,441
0
1,029
6,277
1,364
0
1,624
4,653
0
17,458
W
Guan Yu
ummm_charlie
Guan Yu
3,557
1,155
0
3,454
6,892
5,676
0
3,305
3,333
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
29,810
184
Minions Killed
288
0
Camps Cleared
0
932,414
Distance Traveled
934,612
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,146
515
67
7
0
197,032
3
W
Izanami
5,312
531
67
7
0
172,333
3
L
Ymir
4,309
431
5
1
0
183,701
3
L
Scylla
4,898
490
38
4
0
167,980
2
L
Lancelot
4,336
434
38
4
0
222,436
1
W
Thanatos
6,907
691
61
6
0
221,179
2
W
Ra
5,712
571
60
6
0
189,859
3
W
Baron Samedi
5,767
577
20
2
0
178,849
4
L
Hachiman
4,248
425
36
4
0
161,265
0
W
Guan Yu
6,112
611
80
8
0
172,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role