Player Matchup

Guan Yu
Guan Yu
Firebloodstone
Guan Yu
Level 63
God Stats
1W - 2L
1,527 SR
Queue Stats
90W - 89L
1,521 Elo+
Party 2
Bakasura
Bakasura
LibertyQcc
Bakasura
Level 67
God Stats
9W - 5L
1,705 SR
Queue Stats
133W - 157L
1,479 Elo+
Party 2
Ymir
Ymir
mastoriom
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,548 Elo+
Party 2
Team Averages
Level 60
1,577 SR
1,516 Elo+

VS

Team Averages
Level 112
1,674 SR
1,774 Elo+
Vulcan
Vulcan
ChoLeeRavioli
Vulcan
Level 29
God Stats
14W - 4L
1,855 SR
Queue Stats
187W - 45L
1,918 Elo+
Party 1
Mulan
Mulan
Zuuckk
Mulan
Level 146
God Stats
1W - 0L
1,281 SR
Queue Stats
19W - 16L
1,608 Elo+
Party 1
Atlas
Atlas
zztry
Atlas
Level 160
God Stats
48W - 25L
1,886 SR
Queue Stats
327W - 228L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,843
584
3,516
12,718
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
LibertyQcc
Bakasura
11
1 / 3 / 0
6,646
665
6,973
12,610
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
9
0 / 7 / 0
6,104
610
3,847
16,841
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,296
830
16,737
4,291
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Zuuckk
Mulan
13
5 / 1 / 8
7,947
795
11,125
10,992
8,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
zztry
Atlas
12
4 / 0 / 11
7,715
772
7,904
7,571
7,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
5
0
0
L
Bakasura
LibertyQcc
Bakasura
1
3
0
0.33
W
Mulan
Zuuckk
Mulan
5
1
8
9
L
Ymir
0
7
0
0
W
Atlas
zztry
Atlas
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
35,766
42,169
Taken
22,854
29,793
Mitigated
18,201
7,285
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,737
5,364
0
541
4,291
1,737
690
1,114
3,144
44,565
0
L
3,516
609
1,173
2,752
12,718
7,962
0
7,869
4,849
0
15,520
L
Bakasura
LibertyQcc
Bakasura
6,973
3,660
0
2,161
12,610
7,753
0
5,558
7,052
0
15,495
W
Mulan
Zuuckk
Mulan
11,125
2,546
0
4,435
10,992
8,965
629
627
8,857
0
25,828
L
Ymir
3,847
796
0
1,199
16,841
14,078
0
11,389
5,452
11,395
0
W
Atlas
zztry
Atlas
7,904
3,239
746
1,189
7,571
7,499
269
2,197
4,666
19,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,593
Gold Earned
23,958
90
Minions Killed
113
2
Camps Cleared
7
564,444
Distance Traveled
629,358
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,296
830
61
6
5
231,042
5
L
Guan Yu
5,843
584
28
3
0
195,710
3
L
Bakasura
6,646
665
48
5
2
212,422
1
W
Mulan
7,947
795
28
3
0
205,788
3
L
Ymir
6,104
610
14
1
0
156,312
2
W
Atlas
7,715
772
24
2
2
192,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role