Player Matchup

Sun Wukong
Sun Wukong
Flirgod
Sun Wukong
Level 25
God Stats
2W - 1L
1,383 SR
Queue Stats
8W - 24L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kadak9
Morgan Le Fay
Level 106
God Stats
5W - 14L
1,299 SR
Queue Stats
30W - 65L
1,296 Elo+
Party 2
Izanami
Izanami
Mixy555
Izanami
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
5W - 22L
1,198 Elo+
Party 2
Team Averages
Level 59
1,352 SR
1,244 Elo+

VS

Team Averages
Level 77
1,526 SR
1,448 Elo+
Bastet
Bastet
Alosn
Bastet
Level 42
God Stats
1W - 0L
1,724 SR
Queue Stats
33W - 35L
1,467 Elo+
Party 1
Neith
Neith
DAVIDEX1337
Neith
Level 68
God Stats
28W - 27L
1,482 SR
Queue Stats
45W - 53L
1,450 Elo+
Party 1
Sol
Sol
егоДевочка
Sol
Level 122
God Stats
3W - 4L
1,372 SR
Queue Stats
13W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flirgod
Sun Wukong
10
0 / 4 / 1
6,919
577
5,591
15,092
16,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Kadak9
Morgan Le Fay
11
0 / 7 / 1
6,843
570
8,186
12,560
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Mixy555
Izanami
11
1 / 6 / 0
7,386
616
7,431
15,408
6,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alosn
Bastet
13
6 / 1 / 9
9,423
785
9,872
11,319
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 14
8,920
743
10,801
6,754
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 0 / 5
10,053
838
17,683
11,605
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alosn
Bastet
6
1
9
10.5
W
1
0
14
8
L
Sun Wukong
Flirgod
Sun Wukong
0
4
1
0.13
L
Morgan Le Fay
Kadak9
Morgan Le Fay
0
7
1
0.07
L
Izanami
Mixy555
Izanami
1
6
0
0.17
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
38,356
43,060
Taken
29,678
28,885
Mitigated
12,726
3,439
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alosn
Bastet
9,872
3,130
0
2,955
11,319
4,586
427
3,948
7,046
0
21,499
W
10,801
4,920
0
3,206
6,754
2,819
1,246
2,749
3,938
0
37,179
L
Sun Wukong
Flirgod
Sun Wukong
5,591
697
0
1,564
15,092
16,657
0
6,252
8,840
0
16,542
L
Morgan Le Fay
Kadak9
Morgan Le Fay
8,186
231
0
872
12,560
5,529
0
3,486
9,074
23,822
0
L
Izanami
Mixy555
Izanami
7,431
4,262
0
1,003
15,408
6,699
0
6,893
8,515
0
27,445
W
17,683
6,144
0
7,139
11,605
5,321
1,443
1,737
9,746
49,399
4,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,148
Gold Earned
28,396
115
Minions Killed
152
4
Camps Cleared
7
604,257
Distance Traveled
669,464
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,423
785
19
2
2
249,985
1
W
Neith
8,920
743
79
7
0
192,155
0
L
Sun Wukong
6,919
577
26
2
3
204,008
0
L
Morgan Le Fay
6,843
570
36
3
1
201,757
4
L
Izanami
7,386
616
53
4
0
198,492
1
W
Sol
10,053
838
54
5
5
227,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role