Player Matchup

Olorun
Olorun
Boppped
Olorun
Level 108
God Stats
2W - 3L
1,760 SR
Queue Stats
156W - 127L
1,568 Elo+
Party 2
Vamana
Vamana
Chrundlethegr8
Vamana
Level 65
God Stats
3W - 6L
1,430 SR
Queue Stats
157W - 118L
1,577 Elo+
Party 2
Ra
Ra
H3sitant
Ra
Level 43
God Stats
1W - 6L
1,512 SR
Queue Stats
46W - 54L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
SaucedOnNerds
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
notgettinggood
Heimdallr
Level 42
God Stats
3W - 2L
1,546 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 1
Team Averages
Level 64
1,550 SR
1,515 Elo+

VS

Team Averages
Level 118
1,480 SR
1,534 Elo+
Sol
Sol
Danielsaz
Sol
Level 158
God Stats
7W - 6L
1,469 SR
Queue Stats
98W - 89L
1,534 Elo+
Party 3
Cernunnos
Cernunnos
LinseaLou
Cernunnos
Level 103
God Stats
6W - 9L
1,390 SR
Queue Stats
452W - 448L
1,489 Elo+
Party 3
Thor
Thor
MySweetPatato
Thor
Level 157
God Stats
4W - 1L
1,717 SR
Queue Stats
121W - 54L
1,776 Elo+
Party 3
Kuzenbo
Kuzenbo
Seismec
Kuzenbo
Level 78
God Stats
2W - 4L
1,325 SR
Queue Stats
131W - 144L
1,429 Elo+
Party 4
Lancelot
Lancelot
Zbandit007
Lancelot
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 141L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boppped
Olorun
14
0 / 2 / 0
7,790
487
1,931
6,832
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 1
7,428
464
7,438
16,073
13,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 2
6,895
431
5,484
9,583
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SaucedOnNerds
Erlang Shen
13
1 / 2 / 2
7,505
469
4,442
13,077
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
notgettinggood
Heimdallr
14
0 / 3 / 0
7,789
487
6,500
11,212
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,173
511
11,714
9,764
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
LinseaLou
Cernunnos
14
1 / 0 / 3
8,342
521
7,944
8,636
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 0 / 1
10,929
683
12,018
9,561
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Seismec
Kuzenbo
11
0 / 0 / 2
7,009
438
3,051
10,418
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Zbandit007
Lancelot
13
2 / 2 / 4
7,682
480
5,487
10,764
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
11
11
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Boppped
Olorun
0
2
0
0
L
1
1
1
1.5
W
1
1
3
2.5
L
0
3
2
0.33
W
Cernunnos
LinseaLou
Cernunnos
1
0
3
2.5
W
7
0
1
7.5
L
Erlang Shen
SaucedOnNerds
Erlang Shen
1
2
2
1
W
Kuzenbo
Seismec
Kuzenbo
0
0
2
1
W
Lancelot
Zbandit007
Lancelot
2
2
4
2
L
Heimdallr
notgettinggood
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
40,214
56,777
Taken
49,143
31,488
Mitigated
26,304
22,262
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Boppped
Olorun
1,931
733
44
2,674
6,832
2,282
0
0
6,832
55,957
0
L
7,438
3,408
2,312
5,882
16,073
13,495
0
5,296
10,777
0
46,706
W
11,714
4,592
0
5,447
9,764
4,503
1,804
1,649
7,983
65,699
7,878
L
5,484
620
452
1,722
9,583
3,580
0
3,401
6,182
43,529
0
W
Cernunnos
LinseaLou
Cernunnos
7,944
4,588
0
4,625
8,636
3,283
25
0
8,636
0
66,782
W
12,018
3,263
0
3,643
9,561
4,251
479
1,847
7,480
0
103,215
L
Erlang Shen
SaucedOnNerds
Erlang Shen
4,442
1,937
0
6,423
13,077
7,079
0
3,596
9,481
0
69,011
W
Kuzenbo
Seismec
Kuzenbo
3,051
1,914
0
3,064
10,418
9,533
194
1,416
8,812
24,488
0
W
Lancelot
Zbandit007
Lancelot
5,487
1,068
0
4,422
10,764
4,734
25
1,773
8,817
0
53,818
L
Heimdallr
notgettinggood
Heimdallr
6,500
2,427
0
2,753
11,212
5,052
1,182
1,349
9,863
0
65,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
42,135
506
Minions Killed
553
0
Camps Cleared
0
1,559,685
Distance Traveled
1,557,552
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,790
487
122
8
0
290,432
4
L
Vamana
7,428
464
62
4
0
316,724
0
W
Sol
8,173
511
123
8
0
281,694
3
L
Ra
6,895
431
96
6
0
288,963
4
W
Cernunnos
8,342
521
121
8
0
311,108
6
W
Thor
10,929
683
178
11
0
304,274
0
L
Erlang Shen
7,505
469
100
6
0
386,202
6
W
Kuzenbo
7,009
438
42
3
0
286,128
1
W
Lancelot
7,682
480
89
6
0
374,348
3
L
Heimdallr
7,789
487
126
8
0
277,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role