Player Matchup

Loki
Loki
Crazyninjaface1
Loki
Level 148
God Stats
3W - 12L
1,186 SR
Queue Stats
166W - 181L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Jaaay_Yooo
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,452 Elo+
Party 1
Hel
Hel
Panda_named_Axel
Hel
Level 89
God Stats
1W - 0L
1,764 SR
Queue Stats
8W - 4L
1,629 Elo+
Party 1
Nemesis
Nemesis
ZoneOut8
Nemesis
Level 127
God Stats
2W - 2L
1,654 SR
Queue Stats
41W - 57L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
willy_tuff
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 1
Team Averages
Level 83
1,521 SR
1,508 Elo+

VS

Team Averages
Level 124
1,529 SR
1,434 Elo+
Aphrodite
Aphrodite
Cuddelcat83
Aphrodite
Level 119
God Stats
10W - 10L
1,588 SR
Queue Stats
414W - 481L
1,432 Elo+
Party 2
Janus
Janus
Outlier96
Janus
Level 132
God Stats
0W - 1L
1,589 SR
Queue Stats
61W - 73L
1,446 Elo+
Solo
Camazotz
Camazotz
bandicootboot
Camazotz
Level 98
God Stats
3W - 2L
1,664 SR
Queue Stats
53W - 80L
1,386 Elo+
Solo
Chaac
Chaac
darcrack03
Chaac
Level 126
God Stats
7W - 8L
1,248 SR
Queue Stats
384W - 402L
1,425 Elo+
Solo
Sol
Sol
xXKraziik420Xx
Sol
Level 146
God Stats
2W - 4L
1,555 SR
Queue Stats
156W - 183L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 26
16,709
619
37,291
23,159
16,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Jaaay_Yooo
Jormungandr
20
4 / 4 / 29
15,743
583
37,865
34,199
49,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 4 / 21
16,195
600
27,206
30,502
24,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
ZoneOut8
Nemesis
20
14 / 4 / 17
17,424
645
24,788
27,683
20,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
willy_tuff
Sun Wukong
20
6 / 6 / 25
15,951
591
21,391
38,082
60,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cuddelcat83
Aphrodite
20
4 / 7 / 11
15,541
576
12,531
29,167
25,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Outlier96
Janus
20
2 / 10 / 12
14,996
555
29,461
25,971
11,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
bandicootboot
Camazotz
20
3 / 8 / 11
14,034
520
24,842
30,897
15,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
3 / 7 / 15
15,447
572
23,144
49,956
50,222
20
10 / 4 / 9
16,837
624
32,778
33,578
16,444
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
80
36
Kills
22
22
Deaths
36
118
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
4
26
5.25
L
Aphrodite
Cuddelcat83
Aphrodite
4
7
11
1.36
W
Jormungandr
Jaaay_Yooo
Jormungandr
4
4
29
4.63
L
Janus
Outlier96
Janus
2
10
12
0.8
W
4
4
21
3.63
W
Nemesis
ZoneOut8
Nemesis
14
4
17
5.63
L
Camazotz
bandicootboot
Camazotz
3
8
11
1.06
L
Chaac
3
7
15
1.5
W
Sun Wukong
willy_tuff
Sun Wukong
6
6
25
3.08
L
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,541
Damage
122,756
153,625
Taken
169,569
170,624
Mitigated
118,627
68,669
Healing
75,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,291
6,897
3,412
2,017
23,159
16,291
4,781
10,091
13,068
0
78,168
L
Aphrodite
Cuddelcat83
Aphrodite
12,531
258
17,724
13,650
29,167
25,160
244
10,481
18,686
33,501
0
W
Jormungandr
Jaaay_Yooo
Jormungandr
37,865
6,104
2,849
2,908
34,199
49,094
1,026
16,808
17,391
73,190
0
L
Janus
Outlier96
Janus
29,461
1,735
1,124
3,259
25,971
11,357
192
10,094
15,877
64,785
0
W
27,206
540
25,823
17,735
30,502
24,879
695
18,207
12,295
64,058
0
W
Nemesis
ZoneOut8
Nemesis
24,788
9,774
3,747
6,355
27,683
20,338
4,338
10,668
17,015
0
35,841
L
Camazotz
bandicootboot
Camazotz
24,842
4,607
1,742
5,721
30,897
15,444
1,368
12,390
18,507
0
41,627
L
Chaac
23,144
3,006
664
15,701
49,956
50,222
24
17,645
32,311
0
45,099
W
Sun Wukong
willy_tuff
Sun Wukong
21,391
3,328
1,688
2,135
38,082
60,022
437
18,996
19,086
0
42,994
L
32,778
13,250
1,389
14,810
33,578
16,444
2,753
14,461
19,117
81,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,022
Gold Earned
76,855
247
Minions Killed
264
0
Camps Cleared
0
2,462,184
Distance Traveled
2,212,682
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,709
619
55
2
0
514,746
1
L
Aphrodite
15,541
576
59
2
0
478,665
1
W
Jormungandr
15,743
583
52
2
0
496,433
0
L
Janus
14,996
555
57
2
0
405,606
0
W
Hel
16,195
600
78
3
0
518,114
0
W
Nemesis
17,424
645
27
1
0
461,738
0
L
Camazotz
14,034
520
20
1
0
479,646
1
L
Chaac
15,447
572
46
2
0
366,723
4
W
Sun Wukong
15,951
591
35
1
0
471,153
0
L
Sol
16,837
624
82
3
0
482,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role