Player Matchup

Loki
Loki
Silver III
DNAAA
Loki
Silver III
Level 132
God Stats
20W - 14L
1,559 SR
Queue Stats
86W - 121L
710 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
IxxyClxps
Baron Samedi
Silver III
Level 89
God Stats
2W - 8L
1,336 SR
Queue Stats
31W - 50L
929 MMR
Solo
Ganesha
Ganesha
Silver V
MarvelousManlet
Ganesha
Silver V
Level 120
God Stats
28W - 44L
1,446 SR
Queue Stats
95W - 125L
555 MMR
Solo
Chaac
Chaac
Silver IV
Mirage Il
Chaac
Silver IV
Level 84
God Stats
48W - 58L
1,545 SR
Queue Stats
217W - 238L
865 MMR
Solo
Cupid
Cupid
Silver I
timmyp78
Cupid
Silver I
Level 142
God Stats
109W - 95L
1,522 SR
Queue Stats
208W - 216L
1,122 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,482 SR
836 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,406 SR
848 MMR
Amaterasu
Amaterasu
Silver I
BiggiTiGgZsS
Amaterasu
Silver I
Level 133
God Stats
13W - 8L
1,662 SR
Queue Stats
133W - 141L
1,284 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Hotgeorge255
Cthulhu
Silver IV
Level 84
God Stats
11W - 1L
1,379 SR
Queue Stats
169W - 168L
511 MMR
Party 1
Arachne
Arachne
Silver III
Johndmon123
Arachne
Silver III
Level 144
God Stats
3W - 1L
1,542 SR
Queue Stats
117W - 118L
877 MMR
Party 1
Tiamat
Tiamat
Silver III
Triggerdman
Tiamat
Silver III
Level 87
God Stats
1W - 2L
1,166 SR
Queue Stats
183W - 211L
844 MMR
Solo
Heimdallr
Heimdallr
Silver V
efeseo
Heimdallr
Silver V
Level 108
God Stats
11W - 7L
1,278 SR
Queue Stats
74W - 78L
725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DNAAA
Loki
20
13 / 6 / 4
16,220
523
20,600
29,965
14,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IxxyClxps
Baron Samedi
20
4 / 8 / 12
13,875
448
24,895
29,331
22,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 5 / 14
13,419
433
14,666
33,679
43,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Mirage Il
Chaac
20
4 / 3 / 3
15,702
507
23,759
29,308
30,999
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
timmyp78
Cupid
20
5 / 2 / 0
16,091
519
18,972
28,450
13,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SkadiAwilixDanzaburouLancelot

VS

Bans
AtlasRavanaShivaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BiggiTiGgZsS
Amaterasu
20
7 / 6 / 5
16,181
522
21,251
47,270
48,684
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Hotgeorge255
Cthulhu
20
4 / 3 / 12
16,883
545
18,974
34,665
58,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Johndmon123
Arachne
20
6 / 8 / 4
17,711
571
20,654
39,567
24,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
5 / 7 / 10
15,796
510
24,373
28,320
21,018
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
efeseo
Heimdallr
20
2 / 3 / 10
16,282
525
23,774
19,128
11,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
65
26
Kills
24
24
Deaths
27
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BiggiTiGgZsS
Amaterasu
7
6
5
1.58
L
Loki
DNAAA
Loki
13
6
4
2.5
W
Cthulhu
Hotgeorge255
Cthulhu
4
3
12
3.33
L
Baron Samedi
IxxyClxps
Baron Samedi
4
8
12
1.25
W
Arachne
Johndmon123
Arachne
6
8
4
1
L
0
5
14
1.4
L
Chaac
Mirage Il
Chaac
4
3
3
1.83
W
Tiamat
5
7
10
1.43
W
Heimdallr
efeseo
Heimdallr
2
3
10
2.33
L
Cupid
timmyp78
Cupid
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,892
Damage
109,026
150,733
Taken
168,950
124,395
Mitigated
165,253
41,263
Healing
54,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BiggiTiGgZsS
Amaterasu
21,251
11,470
0
19,219
47,270
48,684
3,204
10,274
36,996
0
96,203
L
Loki
DNAAA
Loki
20,600
6,875
0
2,413
29,965
14,535
885
7,945
21,563
0
122,492
W
Cthulhu
Hotgeorge255
Cthulhu
18,974
1,617
2,128
7,817
34,665
58,598
1,318
12,374
22,291
96,196
0
L
Baron Samedi
IxxyClxps
Baron Samedi
24,895
974
2,024
4,981
29,331
22,027
204
12,684
16,094
114,770
0
W
Arachne
Johndmon123
Arachne
20,654
12,813
0
11,532
39,567
24,967
7,554
8,518
31,049
0
186,931
L
14,666
737
795
5,276
33,679
43,564
441
14,909
18,159
52,103
0
L
Chaac
Mirage Il
Chaac
23,759
6,342
0
11,442
29,308
30,999
414
2,340
26,929
0
137,749
W
Tiamat
24,373
1,926
713
7,310
28,320
21,018
2,798
10,105
18,215
121,888
0
W
Heimdallr
efeseo
Heimdallr
23,774
5,998
969
4,770
19,128
11,986
7,803
4,855
14,273
0
134,513
L
Cupid
timmyp78
Cupid
18,972
11,435
378
13,954
28,450
13,270
1,356
9,893
18,419
0
186,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,307
Gold Earned
82,853
870
Minions Killed
799
0
Camps Cleared
0
2,755,180
Distance Traveled
2,784,925
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,181
522
122
4
0
546,243
0
L
Loki
16,220
523
169
5
0
614,165
3
W
Cthulhu
16,883
545
128
4
0
595,739
5
L
Baron Samedi
13,875
448
153
5
0
452,036
3
W
Arachne
17,711
571
212
7
0
544,157
2
L
Ganesha
13,419
433
22
1
0
577,018
0
L
Chaac
15,702
507
235
8
0
502,318
3
W
Tiamat
15,796
510
152
5
0
508,818
10
W
Heimdallr
16,282
525
185
6
0
589,968
8
L
Cupid
16,091
519
291
9
0
609,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role