Player Matchup

Bellona
Bellona
MGTT09
Bellona
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 200L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Poverty_k1ng
Sun Wukong
Level 110
God Stats
0W - 2L
1,492 SR
Queue Stats
169W - 202L
1,316 Elo+
Party 1
Agni
Agni
peace4_Icalamity
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 215L
1,362 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,381 Elo+

VS

Team Averages
Level 109
1,506 SR
1,452 Elo+
Arachne
Arachne
BlvcSmurf
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
D3lightedM0nkey
Cabrakan
Level 137
God Stats
5W - 6L
1,438 SR
Queue Stats
27W - 34L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarthSethLee
Morgan Le Fay
Level 123
God Stats
32W - 27L
1,579 SR
Queue Stats
64W - 60L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MGTT09
Bellona
17
3 / 2 / 1
11,425
635
17,408
24,622
29,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Poverty_k1ng
Sun Wukong
13
0 / 7 / 2
9,608
534
10,734
22,239
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 7 / 2
10,459
581
12,178
11,936
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlvcSmurf
Arachne
14
4 / 1 / 8
11,098
617
7,217
16,378
10,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
15
4 / 2 / 9
12,382
688
15,768
18,317
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DarthSethLee
Morgan Le Fay
18
8 / 1 / 7
12,959
720
27,592
16,228
9,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlvcSmurf
Arachne
4
1
8
8
W
Cabrakan
4
2
9
4.25
W
Morgan Le Fay
DarthSethLee
Morgan Le Fay
8
1
7
11.5
L
Bellona
MGTT09
Bellona
3
2
1
1.75
L
Sun Wukong
Poverty_k1ng
Sun Wukong
0
7
2
0.14
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
50,577
58,797
Taken
50,923
51,938
Mitigated
39,582
10,585
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlvcSmurf
Arachne
7,217
5,942
0
2,200
16,378
10,029
559
3,548
11,617
0
20,749
W
Cabrakan
15,768
1,718
0
3,648
18,317
20,285
290
3,993
12,885
37,105
0
W
Morgan Le Fay
DarthSethLee
Morgan Le Fay
27,592
2,442
511
8,493
16,228
9,268
346
3,473
11,882
78,444
0
L
Bellona
MGTT09
Bellona
17,408
6,163
908
8,014
24,622
29,949
74
17,304
7,318
0
55,773
L
Sun Wukong
Poverty_k1ng
Sun Wukong
10,734
1,422
0
1,235
22,239
17,473
0
17,107
5,132
0
29,165
L
12,178
875
0
428
11,936
4,516
0
9,573
2,363
29,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
36,439
181
Minions Killed
187
8
Camps Cleared
6
955,850
Distance Traveled
950,862
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,098
617
33
2
2
342,945
0
W
Cabrakan
12,382
688
36
2
3
284,881
0
W
Morgan Le Fay
12,959
720
118
7
1
323,036
4
L
Bellona
11,425
635
81
5
5
349,218
7
L
Sun Wukong
9,608
534
53
3
3
295,451
2
L
Agni
10,459
581
47
3
0
311,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role