Player Matchup

Nu Wa
Nu Wa
Classi
Nu Wa
Level 29
God Stats
4W - 0L
1,848 SR
Queue Stats
551W - 57L
2,225 Elo+
Party 1
Rama
Rama
Hissuna
Rama
Level 160
God Stats
3W - 2L
1,584 SR
Queue Stats
594W - 81L
2,169 Elo+
Party 1
Ratatoskr
Ratatoskr
Mymikuu
Ratatoskr
Level 160
God Stats
57W - 3L
2,257 SR
Queue Stats
2,544W - 181L
2,240 Elo+
Party 1
Team Averages
Level 116
1,897 SR
2,211 Elo+

VS

Team Averages
Level 101
1,370 SR
1,410 Elo+
Sol
Sol
CH33KSS
Sol
Level 129
God Stats
4W - 2L
1,415 SR
Queue Stats
73W - 68L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
D9sty21
Kukulkan
Level 35
God Stats
4W - 9L
1,371 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Ne Zha
Ne Zha
HUSTLADARABBITT
Ne Zha
Level 138
God Stats
12W - 26L
1,324 SR
Queue Stats
93W - 105L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Classi
Nu Wa
14
5 / 1 / 8
9,988
768
16,441
8,891
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Hissuna
Rama
16
4 / 0 / 8
10,453
804
12,624
13,973
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Mymikuu
Ratatoskr
15
5 / 1 / 6
9,999
769
9,003
8,957
4,036
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 3 / 1
8,188
630
9,865
16,510
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
D9sty21
Kukulkan
13
1 / 5 / 0
8,426
648
3,021
12,632
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 6 / 1
7,807
601
7,348
12,797
5,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
1
0.5
W
Nu Wa
Classi
Nu Wa
5
1
8
9
L
Kukulkan
D9sty21
Kukulkan
1
5
0
0.2
L
0
6
1
0.08
W
Rama
Hissuna
Rama
4
0
8
8
W
Ratatoskr
Mymikuu
Ratatoskr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
20,234
31,821
Taken
41,939
14,222
Mitigated
15,785
9,927
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,865
3,076
0
4,898
16,510
5,840
0
6,806
9,704
31,394
2,526
W
Nu Wa
Classi
Nu Wa
16,441
4,700
0
2,464
8,891
3,666
1,204
3,473
5,418
46,081
0
L
Kukulkan
D9sty21
Kukulkan
3,021
583
134
146
12,632
4,882
0
4,654
7,978
33,287
0
L
7,348
1,763
0
1,278
12,797
5,063
0
4,981
7,816
0
25,838
W
Rama
Hissuna
Rama
12,624
9,993
0
3,982
13,973
6,520
1,141
5,597
8,376
0
54,561
W
Ratatoskr
Mymikuu
Ratatoskr
9,003
1,514
0
3,481
8,957
4,036
838
3,508
5,449
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
24,421
183
Minions Killed
157
12
Camps Cleared
1
739,227
Distance Traveled
655,418
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,188
630
55
4
0
216,429
2
W
Nu Wa
9,988
768
50
4
4
235,143
7
L
Kukulkan
8,426
648
58
4
0
211,406
2
L
Ne Zha
7,807
601
44
3
1
227,583
5
W
Rama
10,453
804
90
7
4
221,245
2
W
Ratatoskr
9,999
769
43
3
4
282,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role