Player Matchup

Cthulhu
Cthulhu
LegendaryMoose__
Cthulhu
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 196L
1,472 Elo+
Party 1
Izanami
Izanami
Liluzivertd
Izanami
Level 122
God Stats
3W - 1L
1,797 SR
Queue Stats
115W - 120L
1,393 Elo+
Solo
Poseidon
Poseidon
Tankboom10
Poseidon
Level 93
God Stats
4W - 4L
1,321 SR
Queue Stats
176W - 176L
1,554 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,473 Elo+

VS

Team Averages
Level 98
1,647 SR
1,573 Elo+
Charybdis
Charybdis
L9Alliege
Charybdis
Level 65
God Stats
0W - 1L
1,639 SR
Queue Stats
14W - 11L
1,502 Elo+
Solo
Mulan
Mulan
iNHaLe xTHCx
Mulan
Level 104
God Stats
28W - 21L
1,572 SR
Queue Stats
144W - 132L
1,606 Elo+
Party 2
Agni
Agni
lilGaper
Agni
Level 125
God Stats
5W - 4L
1,732 SR
Queue Stats
125W - 91L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
12,711
748
13,261
16,843
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Liluzivertd
Izanami
16
2 / 3 / 7
11,366
669
8,080
16,940
8,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Tankboom10
Poseidon
18
8 / 0 / 6
12,761
751
22,879
13,739
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
L9Alliege
Charybdis
13
1 / 5 / 2
9,620
566
5,618
17,226
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 2
9,789
576
10,290
19,980
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 4 / 1
10,177
599
17,714
15,631
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
L9Alliege
Charybdis
1
5
2
0.4
W
4
1
8
8
W
Izanami
Liluzivertd
Izanami
2
3
7
1.83
W
Poseidon
Tankboom10
Poseidon
8
0
6
11
L
1
5
2
0.4
L
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,220
Damage
33,622
47,522
Taken
52,837
37,189
Mitigated
35,929
14,894
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
L9Alliege
Charybdis
5,618
3,757
0
792
17,226
7,317
0
11,861
5,365
0
26,280
W
13,261
797
1,212
2,712
16,843
22,339
125
5,378
11,135
27,169
0
W
Izanami
Liluzivertd
Izanami
8,080
4,720
0
7,136
16,940
8,251
2,536
7,644
9,035
0
58,740
W
Poseidon
Tankboom10
Poseidon
22,879
3,969
0
3,834
13,739
6,599
461
5,449
8,175
55,466
0
L
10,290
502
223
2,136
19,980
21,132
0
13,325
6,655
0
33,394
L
Agni
17,714
1,217
0
617
15,631
7,480
0
11,360
4,271
52,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
29,586
189
Minions Killed
161
8
Camps Cleared
7
951,648
Distance Traveled
808,107
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,620
566
44
3
2
211,659
3
W
Cthulhu
12,711
748
22
1
0
327,897
1
W
Izanami
11,366
669
91
5
6
282,788
2
W
Poseidon
12,761
751
76
4
2
340,963
2
L
Mulan
9,789
576
37
2
2
304,484
2
L
Agni
10,177
599
80
5
3
291,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role