Player Matchup

Osiris
Osiris
 
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaliMangu
Cu Chulainn
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,486 Elo+
Solo
Eset
Eset
SICK0L0GY 101
Eset
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 216L
1,527 Elo+
Solo
Xing Tian
Xing Tian
nomalie
Xing Tian
Level 97
God Stats
2W - 1L
1,835 SR
Queue Stats
64W - 48L
1,547 Elo+
Solo
Kali
Kali
r0lledJU
Kali
Level 160
God Stats
0W - 1L
1,195 SR
Queue Stats
280W - 299L
1,471 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,506 Elo+

VS

Team Averages
Level 108
1,489 SR
1,421 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GRIMSTARHAFELF
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,220 Elo+
Solo
Chaac
Chaac
HinokamiJonJon
Chaac
Level 128
God Stats
1W - 0L
1,291 SR
Queue Stats
36W - 33L
1,445 Elo+
Party 1
Zeus
Zeus
JCharo
Zeus
Level 147
God Stats
11W - 8L
1,544 SR
Queue Stats
391W - 410L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
clobb64
Ah Muzen Cab
Level 79
God Stats
6W - 3L
1,612 SR
Queue Stats
208W - 202L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 6 / 9
9,621
641
8,579
20,864
24,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
MaliMangu
Cu Chulainn
18
7 / 7 / 8
10,880
725
13,793
18,927
29,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 6 / 10
9,349
623
13,361
17,675
8,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
nomalie
Xing Tian
18
6 / 6 / 7
10,348
690
10,497
20,796
23,745
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
14
1 / 8 / 8
9,052
603
8,520
19,395
9,541
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 4 / 14
10,643
710
11,887
14,013
7,630
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 9 / 13
10,094
673
7,177
17,298
19,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 2 / 17
12,090
806
17,088
18,942
25,416
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
JCharo
Zeus
20
13 / 3 / 15
13,296
886
32,046
13,443
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
clobb64
Ah Muzen Cab
20
5 / 1 / 19
11,804
787
21,545
11,416
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
19
Kills
33
33
Deaths
19
42
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
9
1.25
W
Hun Batz
 
Hun Batz
4
4
14
2.75
W
2
9
13
0.94
W
9
2
17
8.75
W
Zeus
JCharo
Zeus
13
3
15
6.83
L
Cu Chulainn
MaliMangu
Cu Chulainn
7
7
8
1.57
L
2
6
10
1.17
W
Ah Muzen Cab
clobb64
Ah Muzen Cab
5
1
19
14.5
L
Xing Tian
nomalie
Xing Tian
6
6
7
1.58
L
Kali
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,750
Damage
89,743
97,657
Taken
75,112
96,348
Mitigated
66,329
25,221
Healing
28,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,579
3,922
1,489
4,160
20,864
24,986
0
6,480
14,048
0
21,717
W
Hun Batz
 
Hun Batz
11,887
2,698
1,286
1,418
14,013
7,630
1,194
4,121
9,638
0
23,891
W
7,177
1,989
1,097
1,914
17,298
19,681
456
6,923
10,087
0
11,069
W
17,088
1,496
664
8,712
18,942
25,416
365
5,418
13,271
0
30,862
W
Zeus
JCharo
Zeus
32,046
1,584
3,198
3,504
13,443
7,078
2,068
3,915
9,310
56,402
0
L
Cu Chulainn
MaliMangu
Cu Chulainn
13,793
2,218
1,135
563
18,927
29,680
0
8,084
10,660
0
24,502
L
13,361
399
4,267
4,222
17,675
8,396
0
4,584
13,058
25,788
0
W
Ah Muzen Cab
clobb64
Ah Muzen Cab
21,545
6,436
1,716
4,548
11,416
6,524
3,183
2,322
8,948
0
50,451
L
Xing Tian
nomalie
Xing Tian
10,497
491
1,030
2,558
20,796
23,745
0
8,172
12,455
21,119
0
L
Kali
8,520
2,992
1,302
4,495
19,395
9,541
0
4,726
14,611
0
17,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
57,927
144
Minions Killed
173
0
Camps Cleared
0
1,176,271
Distance Traveled
1,468,469
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,621
641
23
2
0
230,420
1
W
Hun Batz
10,643
710
27
2
0
281,930
6
W
Fenrir
10,094
673
9
1
0
272,046
0
W
Chaac
12,090
806
21
1
0
308,748
0
W
Zeus
13,296
886
56
4
0
286,039
3
L
Cu Chulainn
10,880
725
39
3
0
229,375
0
L
Eset
9,349
623
34
2
0
238,485
0
W
Ah Muzen Cab
11,804
787
60
4
0
319,706
1
L
Xing Tian
10,348
690
28
2
0
249,079
0
L
Kali
9,052
603
20
1
0
228,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role