Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hexxxadecimal
Charybdis
Level 78
God Stats
1W - 2L
1,525 SR
Queue Stats
45W - 46L
1,463 Elo+
Solo
Shiva
Shiva
Souljaa Legion
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 261L
1,542 Elo+
Solo
Nemesis
Nemesis
Torlovemom
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,398 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,481 Elo+

VS

Team Averages
Level 103
1,513 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChungusUgfuglio
Shiva
Level 146
God Stats
2W - 2L
1,487 SR
Queue Stats
80W - 66L
1,618 Elo+
Party 2
Loki
Loki
Humnoid_Tsunami
Loki
Level 141
God Stats
16W - 8L
1,461 SR
Queue Stats
755W - 804L
1,504 Elo+
Solo
Hachiman
Hachiman
WhippitWednesday
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,723 Elo+
Party 2
Tiamat
Tiamat
descabeludo5ever
Tiamat
Level 120
God Stats
11W - 4L
1,616 SR
Queue Stats
611W - 638L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 2 / 1
4,943
989
1,285
5,217
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
 
Zhong Kui
10
0 / 0 / 1
4,916
983
3,573
5,911
4,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Hexxxadecimal
Charybdis
11
0 / 1 / 1
4,908
982
4,011
2,923
1,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,220
244
0
0
0
Nemesis
Torlovemom
Nemesis
10
2 / 0 / 0
5,299
1,060
976
4,234
2,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 2
5,682
1,136
3,752
3,317
1,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 1
5,229
1,046
2,366
5,404
4,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 0 / 2
5,234
1,047
2,428
1,298
625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 1
5,133
1,027
2,863
4,217
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 2
5,970
1,194
4,859
3,428
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
3
3
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
1
1
1
1.5
L
Charybdis
Hexxxadecimal
Charybdis
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
L
Nemesis
Torlovemom
Nemesis
2
0
0
2
W
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,845
Damage
16,268
18,285
Taken
17,664
12,747
Mitigated
10,076
8,796
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,285
824
1,098
1,353
5,217
4,370
0
1,286
3,931
959
880
L
Zhong Kui
 
Zhong Kui
3,573
436
205
2,933
5,911
4,263
0
1,259
4,652
12,571
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,752
476
452
671
3,317
1,536
941
547
2,715
0
13,588
W
2,366
455
626
1,320
5,404
4,580
24
1,720
3,684
0
3,043
L
Charybdis
Hexxxadecimal
Charybdis
4,011
1,418
521
251
2,923
1,243
0
1,006
1,917
0
9,178
W
2,428
0
272
97
1,298
625
459
437
861
0
8,372
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Torlovemom
Nemesis
976
117
1,142
1,293
4,234
2,871
0
1,308
2,926
0
2,443
W
2,863
1,427
104
612
4,217
1,734
0
1,138
3,079
0
5,026
W
4,859
421
560
727
3,428
1,601
158
137
3,291
11,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,286
Gold Earned
27,248
56
Minions Killed
60
0
Camps Cleared
0
374,435
Distance Traveled
483,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,943
989
7
1
0
67,706
0
L
Zhong Kui
4,916
983
27
5
0
104,597
0
W
Ah Muzen Cab
5,682
1,136
21
4
0
99,818
0
W
Shiva
5,229
1,046
0
0
0
88,362
0
L
Charybdis
4,908
982
16
3
0
79,407
0
W
Loki
5,234
1,047
6
1
0
106,880
0
L
Shiva
1,220
244
0
0
0
0
0
L
Nemesis
5,299
1,060
6
1
0
122,725
1
W
Hachiman
5,133
1,027
6
1
0
88,167
0
W
Tiamat
5,970
1,194
27
5
0
100,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role