Player Matchup

Hades
Hades
LankyFerSher
Hades
Level 75
God Stats
1W - 0L
1,527 SR
Queue Stats
20W - 27L
1,464 Elo+
Party 2
Medusa
Medusa
Shimothy
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,669 Elo+
Party 2
Bacchus
Bacchus
SweatiestWizard
Bacchus
Level 126
God Stats
1W - 0L
1,595 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,582 Elo+

VS

Team Averages
Level 44
1,543 SR
1,023 Elo+
Merlin
Merlin
Alexcon
Merlin
Level 30
God Stats
0W - 2L
1,708 SR
Queue Stats
13W - 47L
828 Elo+
Party 1
Ares
Ares
Icedemon13
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 32L
1,278 Elo+
Party 1
Thanatos
Thanatos
pitfiend13
Thanatos
Level 35
God Stats
3W - 13L
1,420 SR
Queue Stats
13W - 52L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 14
8,271
827
8,622
10,740
5,825
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Shimothy
Medusa
15
16 / 1 / 2
10,072
1,007
15,375
6,101
2,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 19
7,999
800
4,594
12,596
13,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexcon
Merlin
11
1 / 6 / 3
6,788
679
5,839
8,763
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 2
7,026
703
4,161
15,135
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
pitfiend13
Thanatos
10
2 / 7 / 2
7,202
720
5,323
9,508
3,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
5
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexcon
Merlin
1
6
3
0.42
L
2
7
2
0.43
W
4
3
14
3.67
W
Medusa
Shimothy
Medusa
16
1
2
17
W
0
1
19
9.5
L
Thanatos
pitfiend13
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
15,323
29,437
Taken
33,406
22,174
Mitigated
20,739
8,697
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexcon
Merlin
5,839
202
0
350
8,763
3,606
0
3,040
5,723
21,995
0
L
4,161
683
0
1,272
15,135
13,170
0
6,050
9,085
10,697
0
W
8,622
1,082
558
4,346
10,740
5,825
0
4,909
5,831
24,780
0
W
Medusa
Shimothy
Medusa
15,375
6,945
0
1,030
6,101
2,765
566
2,870
3,231
0
51,040
W
4,594
1,196
750
2,013
12,596
13,584
0
3,107
9,489
14,946
0
L
Thanatos
pitfiend13
Thanatos
5,323
749
379
3,643
9,508
3,963
0
4,126
5,382
0
9,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
21,016
128
Minions Killed
59
9
Camps Cleared
0
608,211
Distance Traveled
516,164
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,788
679
42
4
0
169,712
3
L
Ares
7,026
703
8
1
0
169,168
0
W
Hades
8,271
827
47
5
1
199,381
2
W
Medusa
10,072
1,007
67
7
6
205,209
3
W
Bacchus
7,999
800
14
1
2
203,621
2
L
Thanatos
7,202
720
9
1
0
177,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role