Player Matchup

Charybdis
Charybdis
DJDragon06
Charybdis
Level 33
God Stats
48W - 54L
1,592 SR
Queue Stats
103W - 135L
1,513 Elo+
Solo
Hercules
Hercules
EpicGamerOfHell
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 190L
1,461 Elo+
Party 1
Artio
Artio
Lotoska
Artio
Level 99
God Stats
5W - 1L
1,945 SR
Queue Stats
87W - 84L
1,469 Elo+
Party 3
Neith
Neith
MayoDayo
Neith
Level 11
God Stats
9W - 7L
1,249 SR
Queue Stats
109W - 112L
1,308 Elo+
Party 1
Chang'e
Chang'e
Zardzisko
Chang'e
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 13L
1,359 Elo+
Party 3
Team Averages
Level 49
1,510 SR
1,422 Elo+

VS

Team Averages
Level 62
1,507 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Alectus
Gilgamesh
Level 108
God Stats
6W - 4L
1,583 SR
Queue Stats
82W - 35L
1,581 Elo+
Party 2
Xing Tian
Xing Tian
Grolace
Xing Tian
Level 16
God Stats
5W - 4L
1,716 SR
Queue Stats
72W - 39L
1,535 Elo+
Party 2
Olorun
Olorun
Tyrdrian
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 44L
1,544 Elo+
Party 2
Rama
Rama
torozu
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,470 Elo+
Party 2
Janus
Janus
xKeylix
Janus
Level 76
God Stats
3W - 4L
1,234 SR
Queue Stats
106W - 62L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJDragon06
Charybdis
14
0 / 4 / 1
8,919
892
14,684
17,600
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
1 / 9 / 1
9,052
905
14,450
32,892
37,192
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Lotoska
Artio
15
1 / 2 / 0
9,261
926
7,084
19,473
20,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MayoDayo
Neith
14
0 / 7 / 1
8,868
887
13,431
17,800
9,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Zardzisko
Chang'e
14
0 / 5 / 1
8,726
873
9,665
17,404
8,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

174

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alectus
Gilgamesh
16
4 / 1 / 14
11,304
1,130
19,260
18,617
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Grolace
Xing Tian
17
3 / 0 / 20
11,333
1,133
11,359
16,716
24,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Tyrdrian
Olorun
17
7 / 1 / 14
10,899
1,090
28,866
13,285
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
torozu
Rama
17
6 / 0 / 11
10,459
1,046
14,308
6,687
3,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
xKeylix
Janus
17
7 / 0 / 14
11,357
1,136
25,408
8,668
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
100
2
Kills
27
27
Deaths
2
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alectus
Gilgamesh
4
1
14
11
L
Charybdis
DJDragon06
Charybdis
0
4
1
0.13
L
Hercules
1
9
1
0.17
W
Xing Tian
Grolace
Xing Tian
3
0
20
13
L
Artio
Lotoska
Artio
1
2
0
0.5
L
Neith
MayoDayo
Neith
0
7
1
0.07
W
Olorun
Tyrdrian
Olorun
7
1
14
14
L
Chang'e
Zardzisko
Chang'e
0
5
1
0.1
W
Rama
torozu
Rama
6
0
11
11.5
W
Janus
xKeylix
Janus
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
99,201
105,169
Taken
63,973
83,771
Mitigated
54,080
23,032
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alectus
Gilgamesh
19,260
7,553
1,671
1,212
18,617
14,110
0
4,651
13,966
0
34,531
L
Charybdis
DJDragon06
Charybdis
14,684
7,887
0
1,949
17,600
8,504
0
11,852
5,748
0
30,893
L
Hercules
14,450
3,268
0
7,282
32,892
37,192
0
18,404
14,488
0
23,377
W
Xing Tian
Grolace
Xing Tian
11,359
1,657
0
956
16,716
24,218
0
5,743
10,973
17,548
0
L
Artio
Lotoska
Artio
7,084
40
1,698
2,866
19,473
20,524
0
10,924
8,549
25,577
0
L
Neith
MayoDayo
Neith
13,431
5,632
0
627
17,800
9,021
0
12,616
5,184
0
30,030
W
Olorun
Tyrdrian
Olorun
28,866
22,700
882
5,182
13,285
7,773
0
3,812
9,473
40,573
0
L
Chang'e
Zardzisko
Chang'e
9,665
1,185
5,797
2,813
17,404
8,530
0
11,837
5,567
19,151
0
W
Rama
torozu
Rama
14,308
10,968
0
1,785
6,687
3,775
0
948
5,739
0
22,785
W
Janus
xKeylix
Janus
25,408
3,483
227
1,590
8,668
4,204
0
1,595
7,073
45,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
55,352
131
Minions Killed
135
4
Camps Cleared
7
886,928
Distance Traveled
980,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,304
1,130
34
3
4
216,743
0
L
Charybdis
8,919
892
41
4
3
165,179
1
L
Hercules
9,052
905
13
1
0
185,647
0
W
Xing Tian
11,333
1,133
8
1
2
220,595
0
L
Artio
9,261
926
24
2
0
206,128
0
L
Neith
8,868
887
34
3
1
165,638
0
W
Olorun
10,899
1,090
30
3
1
174,774
0
L
Chang'e
8,726
873
19
2
0
164,336
0
W
Rama
10,459
1,046
16
2
0
179,104
0
W
Janus
11,357
1,136
47
5
0
188,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role