Player Matchup

Danzaburou
Danzaburou
D1 Vengeance
Danzaburou
Level 68
God Stats
31W - 24L
1,434 SR
Queue Stats
357W - 366L
1,330 Elo+
Party 1
Shiva
Shiva
KineticBean163
Shiva
Level 63
God Stats
1W - 1L
1,756 SR
Queue Stats
32W - 27L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Lu5tfulL1f3
Aphrodite
Level 42
God Stats
6W - 4L
1,598 SR
Queue Stats
74W - 68L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
NAYR_92
Nu Wa
Level 127
God Stats
7W - 6L
1,489 SR
Queue Stats
97W - 106L
1,391 Elo+
Solo
Lancelot
Lancelot
SilenttR0NiN
Lancelot
Level 66
God Stats
13W - 19L
1,463 SR
Queue Stats
105W - 120L
1,385 Elo+
Solo
Team Averages
Level 73
1,548 SR
1,364 Elo+

VS

Team Averages
Level 42
1,375 SR
1,313 Elo+
Cerberus
Cerberus
COOLcattttt
Cerberus
Level 27
God Stats
15W - 13L
1,469 SR
Queue Stats
30W - 40L
1,281 Elo+
Party 2
Poseidon
Poseidon
Chef408
Poseidon
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
51W - 77L
1,310 Elo+
Party 2
Cliodhna
Cliodhna
Dmuller
Cliodhna
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
99W - 100L
1,312 Elo+
Party 2
Hachiman
Hachiman
HanxBrazzy
Hachiman
Level 59
God Stats
18W - 15L
1,513 SR
Queue Stats
199W - 231L
1,318 Elo+
Solo
Lancelot
Lancelot
NDfan360
Lancelot
Level 29
God Stats
2W - 5L
1,299 SR
Queue Stats
86W - 99L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1 Vengeance
Danzaburou
17
4 / 7 / 1
11,596
464
24,589
24,632
11,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 2 / 0
9,042
362
3,502
9,441
5,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Lu5tfulL1f3
Aphrodite
15
1 / 4 / 4
11,020
441
6,060
22,666
28,895
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
NAYR_92
Nu Wa
18
2 / 4 / 2
12,026
481
22,266
17,765
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SilenttR0NiN
Lancelot
17
3 / 7 / 2
11,316
453
16,149
23,250
11,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COOLcattttt
Cerberus
18
6 / 1 / 9
12,927
517
10,849
26,571
31,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Chef408
Poseidon
17
2 / 2 / 6
11,334
453
6,038
18,148
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Dmuller
Cliodhna
19
6 / 4 / 8
12,939
518
19,661
30,029
14,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
HanxBrazzy
Hachiman
18
7 / 3 / 7
12,089
484
24,058
25,831
12,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
NDfan360
Lancelot
18
3 / 1 / 7
12,528
501
13,703
22,326
18,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
24
24
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
COOLcattttt
Cerberus
6
1
9
10.5
W
Poseidon
Chef408
Poseidon
2
2
6
2.5
L
Danzaburou
D1 Vengeance
Danzaburou
4
7
1
0.64
W
Cliodhna
Dmuller
Cliodhna
6
4
8
2.5
W
Hachiman
HanxBrazzy
Hachiman
7
3
7
3.5
L
1
2
0
0.5
L
Aphrodite
Lu5tfulL1f3
Aphrodite
1
4
4
0.75
L
Nu Wa
NAYR_92
Nu Wa
2
4
2
0.75
W
Lancelot
NDfan360
Lancelot
3
1
7
6.5
L
Lancelot
SilenttR0NiN
Lancelot
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,566
Damage
74,309
97,754
Taken
122,905
66,374
Mitigated
84,897
34,082
Healing
48,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
COOLcattttt
Cerberus
10,849
762
0
10,469
26,571
31,522
298
6,992
19,579
43,685
0
W
Poseidon
Chef408
Poseidon
6,038
1,819
0
4,113
18,148
8,011
1,394
10,350
7,798
66,060
0
L
Danzaburou
D1 Vengeance
Danzaburou
24,589
13,150
376
7,038
24,632
11,248
0
4,429
20,203
0
78,998
W
Cliodhna
Dmuller
Cliodhna
19,661
3,582
0
15,329
30,029
14,187
1,194
7,342
22,687
0
115,522
W
Hachiman
HanxBrazzy
Hachiman
24,058
14,215
0
9,885
25,831
12,408
1,296
5,771
20,060
0
113,434
L
3,502
928
0
2,970
9,441
5,804
0
0
9,441
0
41,139
L
Aphrodite
Lu5tfulL1f3
Aphrodite
6,060
1,808
2,822
9,753
22,666
28,895
0
4,489
18,177
38,911
0
L
Nu Wa
NAYR_92
Nu Wa
22,266
5,736
0
5,555
17,765
8,690
1,034
3,601
14,164
116,926
0
W
Lancelot
NDfan360
Lancelot
13,703
4,165
0
8,506
22,326
18,769
1,252
3,910
18,416
0
88,181
L
Lancelot
SilenttR0NiN
Lancelot
16,149
4,543
0
5,568
23,250
11,737
0
4,463
18,787
0
89,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
61,817
516
Minions Killed
574
0
Camps Cleared
0
2,007,040
Distance Traveled
2,491,575
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,927
517
91
4
0
484,371
0
W
Poseidon
11,334
453
99
4
0
509,092
10
L
Danzaburou
11,596
464
118
5
0
416,417
4
W
Cliodhna
12,939
518
144
6
0
543,403
0
W
Hachiman
12,089
484
114
5
0
455,247
1
L
Shiva
9,042
362
69
3
0
262,963
1
L
Aphrodite
11,020
441
48
2
0
393,566
1
L
Nu Wa
12,026
481
169
7
0
392,871
3
W
Lancelot
12,528
501
126
5
0
499,462
2
L
Lancelot
11,316
453
112
4
0
541,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role