Player Matchup

Chronos
Chronos
Burgermeister1
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 1
Bacchus
Bacchus
DarJees
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,276 Elo+
Party 1
Awilix
Awilix
REGIMAN
Awilix
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,288 Elo+

VS

Team Averages
Level 39
1,346 SR
1,112 Elo+
Bellona
Bellona
DeadlyKitten69s
Bellona
Level 47
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 2
Poseidon
Poseidon
Polishedgold753
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 2
Ullr
Ullr
SpearHead0
Ullr
Level 5
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
10,442
746
8,967
11,361
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
DarJees
Bacchus
14
4 / 1 / 14
10,917
780
8,343
12,145
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
REGIMAN
Awilix
16
11 / 3 / 7
11,167
798
18,439
13,514
6,860
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
10,469
748
5,880
19,667
19,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
14
3 / 6 / 0
9,892
707
10,568
11,297
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 7 / 1
7,564
540
3,350
12,209
4,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
6
6
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Bacchus
DarJees
Bacchus
4
1
14
11
L
3
6
3
0.75
L
Poseidon
3
6
0
0.5
W
Awilix
REGIMAN
Awilix
11
3
7
4.83
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
19,798
37,020
Taken
43,173
28,668
Mitigated
28,379
5,497
Healing
1,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,967
4,186
0
2,796
11,361
6,480
1,225
3,622
7,739
36,831
4,239
W
Bacchus
DarJees
Bacchus
8,343
1,337
0
1,912
12,145
15,328
380
2,794
9,351
16,626
0
L
5,880
1,280
79
607
19,667
19,818
0
8,579
11,088
0
22,144
L
Poseidon
10,568
1,325
0
152
11,297
4,010
0
3,707
7,590
35,417
0
W
Awilix
REGIMAN
Awilix
18,439
7,002
0
789
13,514
6,860
665
4,884
8,630
0
42,027
L
3,350
2,092
0
436
12,209
4,551
0
3,957
8,252
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
27,925
130
Minions Killed
96
10
Camps Cleared
2
762,552
Distance Traveled
597,165
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,442
746
77
6
4
249,215
2
W
Bacchus
10,917
780
13
1
0
224,674
6
L
Bellona
10,469
748
32
2
1
235,768
0
L
Poseidon
9,892
707
48
3
1
200,967
0
W
Awilix
11,167
798
40
3
6
288,663
0
L
Ullr
7,564
540
16
1
0
160,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role