Player Matchup

Cernunnos
Cernunnos
KartoShk4
Cernunnos
Level 132
God Stats
12W - 14L
1,549 SR
Queue Stats
226W - 222L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
Marco2B
Cabrakan
Level 119
God Stats
21W - 6L
1,995 SR
Queue Stats
113W - 94L
1,475 Elo+
Solo
Ares
Ares
RinTime
Ares
Level 145
God Stats
2W - 3L
1,442 SR
Queue Stats
164W - 169L
1,476 Elo+
Party 2
Odin
Odin
ToxicDinner
Odin
Level 133
God Stats
3W - 0L
1,817 SR
Queue Stats
240W - 233L
1,490 Elo+
Party 1
Merlin
Merlin
lxt2021
Merlin
Level 102
God Stats
5W - 1L
1,923 SR
Queue Stats
689W - 709L
1,510 Elo+
Party 1
Team Averages
Level 126
1,745 SR
1,480 Elo+

VS

Team Averages
Level 96
1,511 SR
1,474 Elo+
Agni
Agni
Clericia
Agni
Level 109
God Stats
2W - 5L
1,592 SR
Queue Stats
165W - 130L
1,555 Elo+
Solo
Achilles
Achilles
Dresto
Achilles
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 44L
1,325 Elo+
Party 3
Neith
Neith
Gobul68Tkt
Neith
Level 69
God Stats
100W - 106L
1,511 SR
Queue Stats
101W - 110L
1,501 Elo+
Party 4
Lancelot
Lancelot
Mustii63
Lancelot
Level 121
God Stats
18W - 20L
1,451 SR
Queue Stats
216W - 205L
1,502 Elo+
Party 4
Yemoja
Yemoja
TenguTheUnbent
Yemoja
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KartoShk4
Cernunnos
17
1 / 2 / 3
10,793
491
10,971
14,350
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Marco2B
Cabrakan
19
10 / 1 / 11
12,490
568
26,036
21,422
15,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RinTime
Ares
17
4 / 2 / 12
11,135
506
14,313
18,793
16,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 11
10,281
467
7,683
17,085
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
lxt2021
Merlin
19
9 / 2 / 5
12,780
581
12,149
9,284
4,437
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 5 / 6
8,969
408
13,680
14,770
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Dresto
Achilles
13
4 / 6 / 0
8,622
392
5,583
18,418
15,661
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
16
1 / 5 / 4
9,887
449
13,999
20,436
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Mustii63
Lancelot
19
5 / 5 / 3
11,614
528
14,738
21,809
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
9,182
417
6,063
17,331
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
11
11
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
6
0.6
L
Achilles
Dresto
Achilles
4
6
0
0.67
L
Neith
1
5
4
0.6
W
Cernunnos
KartoShk4
Cernunnos
1
2
3
1.25
W
Cabrakan
Marco2B
Cabrakan
10
1
11
15.5
L
Lancelot
Mustii63
Lancelot
5
5
3
1.3
W
Ares
RinTime
Ares
4
2
12
5
L
1
5
3
0.5
W
2
4
11
1.88
W
Merlin
lxt2021
Merlin
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,152
Damage
54,063
80,934
Taken
92,764
64,753
Mitigated
56,324
22,156
Healing
26,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
13,680
1,545
0
3,935
14,770
6,869
450
11,507
3,263
71,161
0
L
Achilles
Dresto
Achilles
5,583
1,404
0
1,012
18,418
15,661
0
13,330
5,088
0
26,093
L
Neith
13,999
5,132
0
6,508
20,436
8,876
826
6,893
13,543
0
93,852
W
Cernunnos
KartoShk4
Cernunnos
10,971
4,465
0
5,256
14,350
6,082
1,896
2,852
11,498
0
108,093
W
Cabrakan
Marco2B
Cabrakan
26,036
2,568
0
10,341
21,422
15,977
902
6,054
15,368
121,542
0
L
Lancelot
Mustii63
Lancelot
14,738
2,706
0
5,383
21,809
10,321
0
12,479
9,330
0
107,507
W
Ares
RinTime
Ares
14,313
772
0
3,035
18,793
16,271
110
6,614
12,179
70,290
0
L
6,063
1,315
5,855
3,533
17,331
14,597
56
8,289
9,042
24,203
0
W
7,683
1,664
0
2,127
17,085
21,986
249
4,167
12,918
0
39,128
W
Merlin
lxt2021
Merlin
12,149
1,132
0
1,397
9,284
4,437
248
884
8,400
82,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,479
Gold Earned
48,274
608
Minions Killed
479
0
Camps Cleared
0
2,018,873
Distance Traveled
1,949,502
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,969
408
104
5
0
399,022
4
L
Achilles
8,622
392
46
2
0
376,555
1
L
Neith
9,887
449
151
7
0
357,185
0
W
Cernunnos
10,793
491
162
7
0
393,994
6
W
Cabrakan
12,490
568
156
7
0
430,298
8
L
Lancelot
11,614
528
152
7
0
452,362
0
W
Ares
11,135
506
99
5
0
424,088
8
L
Yemoja
9,182
417
26
1
0
364,378
8
W
Odin
10,281
467
55
3
0
407,353
2
W
Merlin
12,780
581
136
6
0
363,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role