Player Matchup

Scylla
Scylla
Juda17
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
Sasimiya
Ratatoskr
Level 16
God Stats
2W - 5L
1,283 SR
Queue Stats
2W - 5L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
SerpentEU
Cthulhu
Level 100
God Stats
6W - 3L
1,467 SR
Queue Stats
35W - 28L
1,493 Elo+
Party 1
Team Averages
Level 79
1,417 SR
1,380 Elo+

VS

Team Averages
Level 75
1,641 SR
1,318 Elo+
Aphrodite
Aphrodite
Lew10itDan4270
Aphrodite
Level 71
God Stats
0W - 1L
1,853 SR
Queue Stats
22W - 46L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
capnmiket
Cthulhu
Level 45
God Stats
2W - 4L
1,265 SR
Queue Stats
16W - 36L
1,207 Elo+
Party 2
Kali
Kali
offSETlokiii
Kali
Level 109
God Stats
3W - 2L
1,807 SR
Queue Stats
179W - 158L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juda17
Scylla
15
6 / 3 / 8
10,352
796
12,149
7,504
3,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Sasimiya
Ratatoskr
13
4 / 2 / 6
9,435
726
7,876
10,211
4,130
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SerpentEU
Cthulhu
15
5 / 4 / 7
10,166
782
8,929
16,575
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lew10itDan4270
Aphrodite
13
1 / 7 / 3
8,709
670
3,360
13,482
7,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
capnmiket
Cthulhu
13
5 / 7 / 2
9,868
759
10,298
19,299
21,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 2
7,627
587
2,805
3,003
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
9
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Juda17
Scylla
6
3
8
3.33
L
Aphrodite
Lew10itDan4270
Aphrodite
1
7
3
0.36
W
Ratatoskr
Sasimiya
Ratatoskr
4
2
6
3.5
W
Cthulhu
SerpentEU
Cthulhu
5
4
7
2.13
L
Cthulhu
capnmiket
Cthulhu
5
7
2
0.86
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
16,463
34,290
Taken
35,784
23,430
Mitigated
30,881
3,994
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Juda17
Scylla
12,149
2,233
0
170
7,504
3,188
825
3,606
3,858
32,770
0
L
Aphrodite
Lew10itDan4270
Aphrodite
3,360
129
979
4,004
13,482
7,806
0
9,049
4,241
18,954
0
W
Ratatoskr
Sasimiya
Ratatoskr
7,876
1,588
0
248
10,211
4,130
768
3,315
6,836
0
25,694
W
Cthulhu
SerpentEU
Cthulhu
8,929
1,587
170
3,406
16,575
16,112
321
6,653
9,669
30,082
0
L
Cthulhu
capnmiket
Cthulhu
10,298
2,074
256
1,353
19,299
21,676
0
10,024
8,738
18,607
0
L
2,805
811
0
487
3,003
1,399
0
1,562
1,350
0
11,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
26,204
127
Minions Killed
92
6
Camps Cleared
4
705,937
Distance Traveled
508,893
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,352
796
48
4
2
203,525
2
L
Aphrodite
8,709
670
51
4
2
196,984
2
W
Ratatoskr
9,435
726
31
2
2
286,385
2
W
Cthulhu
10,166
782
48
4
2
216,027
1
L
Cthulhu
9,868
759
19
1
0
205,227
0
L
Kali
7,627
587
22
2
2
106,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role