Player Matchup

Charybdis
Charybdis
Bilboakunl
Charybdis
Level 58
God Stats
0W - 5L
1,046 SR
Queue Stats
11W - 29L
1,105 Elo+
Solo
Cupid
Cupid
Tiecyn
Cupid
Level 66
God Stats
5W - 4L
1,401 SR
Queue Stats
105W - 108L
1,308 Elo+
Solo
Yu Huang
Yu Huang
hiro_uwu_70
Yu Huang
Level 48
God Stats
6W - 4L
1,467 SR
Queue Stats
60W - 86L
1,337 Elo+
Solo
Cthulhu
Cthulhu
luis_co2920
Cthulhu
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo
Achilles
Achilles
oskr5721
Achilles
Level 68
God Stats
13W - 12L
1,517 SR
Queue Stats
231W - 230L
1,338 Elo+
Solo
Team Averages
Level 60
1,386 SR
1,259 Elo+

VS

Team Averages
Level 85
1,517 SR
1,230 Elo+
Kukulkan
Kukulkan
Mangopodrido
Kukulkan
Level 48
God Stats
1W - 0L
1,749 SR
Queue Stats
14W - 16L
1,220 Elo+
Solo
Ne Zha
Ne Zha
XxShark00xX
Ne Zha
Level 138
God Stats
155W - 118L
1,516 SR
Queue Stats
1,036W - 1,064L
1,342 Elo+
Solo
Jormungandr
Jormungandr
atjIrishBull
Jormungandr
Level 125
God Stats
6W - 3L
1,494 SR
Queue Stats
82W - 92L
1,266 Elo+
Solo
Neith
Neith
misfit6922
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 70L
1,137 Elo+
Solo
Olorun
Olorun
pepetruenohot
Olorun
Level 49
God Stats
33W - 48L
1,327 SR
Queue Stats
316W - 357L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bilboakunl
Charybdis
10
2 / 6 / 1
8,361
348
7,323
12,338
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Tiecyn
Cupid
20
2 / 4 / 1
11,887
495
10,338
20,565
9,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
hiro_uwu_70
Yu Huang
19
1 / 4 / 1
11,240
468
11,531
16,147
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
luis_co2920
Cthulhu
12
2 / 3 / 1
8,897
371
7,914
10,047
7,420
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
oskr5721
Achilles
17
1 / 3 / 2
10,285
429
8,357
18,001
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mangopodrido
Kukulkan
20
8 / 1 / 4
14,496
604
21,665
12,400
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
19
6 / 1 / 2
12,808
534
6,449
15,909
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
atjIrishBull
Jormungandr
16
1 / 1 / 10
11,946
498
6,746
24,911
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
16
4 / 3 / 7
11,913
496
10,670
17,495
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 2 / 0
13,431
560
7,337
15,011
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
19
20
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bilboakunl
Charybdis
2
6
1
0.42
W
Kukulkan
Mangopodrido
Kukulkan
8
1
4
10
L
Cupid
Tiecyn
Cupid
2
4
1
0.63
W
Ne Zha
6
1
2
7
W
Jormungandr
atjIrishBull
Jormungandr
1
1
10
6
L
Yu Huang
hiro_uwu_70
Yu Huang
1
4
1
0.38
L
Cthulhu
luis_co2920
Cthulhu
2
3
1
0.83
W
Neith
4
3
7
2.5
L
Achilles
oskr5721
Achilles
1
3
2
0.67
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,463
Damage
52,867
77,098
Taken
85,726
39,067
Mitigated
53,834
19,589
Healing
36,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bilboakunl
Charybdis
7,323
4,156
192
3,302
12,338
4,389
782
2,957
9,381
0
37,295
W
Kukulkan
Mangopodrido
Kukulkan
21,665
2,723
0
3,325
12,400
6,673
3,798
1,973
10,427
138,042
0
L
Cupid
Tiecyn
Cupid
10,338
7,767
0
6,536
20,565
9,397
0
10,770
9,795
0
103,673
W
Ne Zha
6,449
570
844
9,861
15,909
7,720
1,342
3,351
12,558
0
86,681
W
Jormungandr
atjIrishBull
Jormungandr
6,746
1,023
652
9,776
24,911
24,615
299
5,886
19,025
48,872
0
L
Yu Huang
hiro_uwu_70
Yu Huang
11,531
984
154
2,901
16,147
7,294
1,470
5,687
10,460
98,865
0
L
Cthulhu
luis_co2920
Cthulhu
7,914
102
373
1,216
10,047
7,420
0
5,108
4,939
39,453
0
W
Neith
10,670
4,687
0
3,594
17,495
8,258
6,573
6,056
11,439
0
80,120
L
Achilles
oskr5721
Achilles
8,357
2,235
0
4,915
18,001
10,567
0
11,226
6,775
0
61,767
W
7,337
4,091
225
8,352
15,011
6,568
8,546
5,617
9,394
109,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
64,594
530
Minions Killed
642
0
Camps Cleared
0
1,771,088
Distance Traveled
2,081,694
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,361
348
60
3
0
228,120
0
W
Kukulkan
14,496
604
209
9
0
444,559
3
L
Cupid
11,887
495
156
7
0
441,268
0
W
Ne Zha
12,808
534
115
5
0
509,374
0
W
Jormungandr
11,946
498
53
2
0
394,770
3
L
Yu Huang
11,240
468
164
7
0
399,035
3
L
Cthulhu
8,897
371
53
2
0
312,025
0
W
Neith
11,913
496
106
4
0
379,649
2
L
Achilles
10,285
429
97
4
0
390,640
0
W
Olorun
13,431
560
159
7
0
353,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role