Player Matchup

Anhur
Anhur
Astrianth
Anhur
Level 108
God Stats
2W - 0L
1,769 SR
Queue Stats
192W - 214L
1,485 Elo+
Solo
Hercules
Hercules
kasarn
Hercules
Level 127
God Stats
11W - 7L
1,565 SR
Queue Stats
44W - 16L
1,695 Elo+
Party 1
Nox
Nox
mmc17
Nox
Level 126
God Stats
2W - 0L
1,878 SR
Queue Stats
87W - 70L
1,541 Elo+
Party 1
Team Averages
Level 120
1,737 SR
1,574 Elo+

VS

Team Averages
Level 102
1,385 SR
1,457 Elo+
Sobek
Sobek
Fullrelease
Sobek
Level 109
God Stats
0W - 4L
1,236 SR
Queue Stats
171W - 215L
1,408 Elo+
Party 2
Ra
Ra
JOSEPG9
Ra
Level 149
God Stats
2W - 1L
1,628 SR
Queue Stats
63W - 54L
1,590 Elo+
Solo
Da Ji
Da Ji
Thelonewolf95
Da Ji
Level 48
God Stats
6W - 23L
1,292 SR
Queue Stats
124W - 166L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Astrianth
Anhur
13
5 / 0 / 10
7,986
799
7,087
6,738
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kasarn
Hercules
13
7 / 0 / 9
8,252
825
11,944
8,152
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
mmc17
Nox
12
4 / 0 / 12
7,739
774
7,871
5,530
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,737
574
2,033
13,186
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 0
6,122
612
6,281
7,098
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
5,643
564
6,633
10,403
3,691
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Astrianth
Anhur
5
0
10
10
L
0
7
0
0
L
0
3
0
0
L
0
7
0
0
W
Hercules
kasarn
Hercules
7
0
9
11.5
W
Nox
mmc17
Nox
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
14,947
20,420
Taken
30,687
10,980
Mitigated
15,292
4,374
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Astrianth
Anhur
7,087
3,634
0
681
6,738
2,982
795
2,978
3,760
0
24,506
L
2,033
481
0
823
13,186
9,109
0
3,671
9,264
3,331
0
L
6,281
349
553
1,481
7,098
2,492
0
1,587
5,420
31,630
0
L
6,633
940
0
250
10,403
3,691
0
2,939
7,244
0
11,714
W
Hercules
kasarn
Hercules
11,944
5,751
0
2,943
8,152
5,576
413
2,727
5,425
0
21,843
W
Nox
mmc17
Nox
7,871
1,108
0
750
5,530
2,422
0
2,863
2,667
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
17,502
110
Minions Killed
70
5
Camps Cleared
3
495,377
Distance Traveled
422,352
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,986
799
39
4
3
155,654
1
L
Sobek
5,737
574
9
1
0
122,876
1
L
Ra
6,122
612
56
6
2
164,536
1
L
Da Ji
5,643
564
5
1
1
134,940
1
W
Hercules
8,252
825
30
3
1
162,397
3
W
Nox
7,739
774
41
4
1
177,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role