Player Matchup

Yu Huang
Yu Huang
CastelvaniaZ
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,596 Elo+
Party 3
Terra
Terra
Fexiano
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,528 Elo+
Party 3
Apollo
Apollo
Fox Fernandez
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 275L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
HeWolf2100
Cthulhu
Level 139
God Stats
4W - 7L
1,485 SR
Queue Stats
317W - 367L
1,374 Elo+
Party 2
Tyr
Tyr
SucoGostoso
Tyr
Level 145
God Stats
8W - 7L
1,583 SR
Queue Stats
184W - 203L
1,423 Elo+
Party 2
Team Averages
Level 97
1,514 SR
1,475 Elo+

VS

Team Averages
Level 116
1,470 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
Darkmind115
Charybdis
Level 129
God Stats
6W - 9L
1,348 SR
Queue Stats
252W - 252L
1,530 Elo+
Party 1
Achilles
Achilles
Suzaku153
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 198L
1,447 Elo+
Party 4
Scylla
Scylla
salchichakun
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 198L
1,501 Elo+
Party 1
Bakasura
Bakasura
vlentoo
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CastelvaniaZ
Yu Huang
19
8 / 3 / 4
12,020
523
22,198
17,106
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Fexiano
Terra
15
1 / 3 / 9
10,048
437
2,582
24,246
25,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 6
10,299
448
9,187
16,521
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HeWolf2100
Cthulhu
17
4 / 4 / 4
11,126
484
10,853
20,131
16,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 4 / 6
10,568
459
13,301
22,483
16,572
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 4 / 7
11,082
482
10,593
17,221
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Darkmind115
Charybdis
19
3 / 3 / 7
13,043
567
15,590
18,002
8,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Suzaku153
Achilles
18
3 / 4 / 6
11,461
498
14,275
25,680
13,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
3 / 3 / 3
11,980
521
10,520
12,433
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
vlentoo
Bakasura
20
8 / 5 / 3
12,961
564
20,248
20,954
10,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
19
Kills
18
18
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
7
1.13
L
Yu Huang
CastelvaniaZ
Yu Huang
8
3
4
3.33
W
Charybdis
Darkmind115
Charybdis
3
3
7
2.17
L
Terra
Fexiano
Terra
1
3
9
1.83
L
2
4
6
1.25
L
Cthulhu
HeWolf2100
Cthulhu
4
4
4
1.5
L
4
4
6
1.75
W
Achilles
Suzaku153
Achilles
3
4
6
1.5
W
Scylla
3
3
3
1.5
W
Bakasura
vlentoo
Bakasura
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,121
Damage
71,226
100,487
Taken
94,290
74,678
Mitigated
46,822
25,715
Healing
35,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,593
1,254
3,603
10,203
17,221
8,803
49
9,149
8,072
79,071
0
L
Yu Huang
CastelvaniaZ
Yu Huang
22,198
1,841
0
2,092
17,106
8,329
453
3,535
12,773
113,671
0
W
Charybdis
Darkmind115
Charybdis
15,590
8,443
0
7,227
18,002
8,826
4,488
4,617
13,385
0
111,523
L
Terra
Fexiano
Terra
2,582
661
4,665
6,553
24,246
25,956
217
7,596
15,602
20,272
0
L
9,187
4,562
0
2,070
16,521
7,252
99
1,312
14,919
0
74,978
L
Cthulhu
HeWolf2100
Cthulhu
10,853
290
1,218
4,936
20,131
16,569
150
8,107
11,086
86,975
0
L
13,301
1,429
0
4,181
22,483
16,572
425
4,424
17,136
0
69,991
W
Achilles
Suzaku153
Achilles
14,275
5,189
0
8,531
25,680
13,229
385
10,330
15,350
0
84,633
W
Scylla
10,520
754
0
2,028
12,433
5,482
0
6,304
6,129
99,007
0
W
Bakasura
vlentoo
Bakasura
20,248
13,791
0
4,117
20,954
10,482
2,707
6,191
14,763
0
93,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
60,527
563
Minions Killed
743
0
Camps Cleared
0
2,190,551
Distance Traveled
2,210,493
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,082
482
138
6
0
401,520
5
L
Yu Huang
12,020
523
174
8
0
434,540
8
W
Charybdis
13,043
567
187
8
0
390,344
3
L
Terra
10,048
437
26
1
0
436,136
6
L
Apollo
10,299
448
121
5
0
452,028
6
L
Cthulhu
11,126
484
154
7
0
404,780
12
L
Tyr
10,568
459
88
4
0
463,067
4
W
Achilles
11,461
498
117
5
0
483,547
3
W
Scylla
11,980
521
161
7
0
445,759
3
W
Bakasura
12,961
564
140
6
0
489,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role