Player Matchup

Medusa
Medusa
Dankmemer420590
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 3
Bacchus
Bacchus
Onii chan9346
Bacchus
Level 75
God Stats
2W - 4L
1,752 SR
Queue Stats
49W - 47L
1,568 Elo+
Party 3
Bakasura
Bakasura
SenpaiStar31
Bakasura
Level 78
God Stats
0W - 1L
1,581 SR
Queue Stats
15W - 17L
1,534 Elo+
Party 3
Osiris
Osiris
Simply Hook
Osiris
Level 157
God Stats
0W - 3L
1,204 SR
Queue Stats
286W - 265L
1,618 Elo+
Party 3
Sol
Sol
Simply Star8530
Sol
Level 143
God Stats
2W - 2L
1,501 SR
Queue Stats
159W - 126L
1,544 Elo+
Party 3
Team Averages
Level 96
1,508 SR
1,590 Elo+

VS

Team Averages
Level 66
1,550 SR
1,433 Elo+
Bellona
Bellona
NeonNinjaIsBae
Bellona
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 31L
1,342 Elo+
Party 1
Lancelot
Lancelot
Neper
Lancelot
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 2
Cernunnos
Cernunnos
Ramtetas
Cernunnos
Level 67
God Stats
7W - 7L
1,693 SR
Queue Stats
133W - 114L
1,556 Elo+
Party 2
Zeus
Zeus
Zzz Jacerman
Zeus
Level 68
God Stats
8W - 1L
1,755 SR
Queue Stats
138W - 140L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
thriftyparadox
Ao Kuang
Level 142
God Stats
6W - 6L
1,517 SR
Queue Stats
356W - 333L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,894
579
1,024
1,770
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
4
0 / 0 / 0
3,105
621
683
1,360
762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SenpaiStar31
Bakasura
5
0 / 2 / 0
3,317
663
679
3,752
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
6
1 / 2 / 0
3,819
764
2,256
4,691
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 0
4,026
805
2,473
2,619
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,626
725
2,519
3,488
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Neper
Lancelot
6
0 / 0 / 0
3,262
652
737
2,429
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Ramtetas
Cernunnos
6
1 / 0 / 1
3,824
765
2,208
3,112
998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 0 / 0
3,451
690
820
1,508
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
6
1 / 1 / 0
3,791
758
991
3,798
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
0
1
W
Lancelot
Neper
Lancelot
0
0
0
0
L
Bacchus
0
0
0
0
W
Cernunnos
Ramtetas
Cernunnos
1
0
1
1.5
L
Bakasura
SenpaiStar31
Bakasura
0
2
0
0
L
Osiris
1
2
0
0.5
L
1
0
0
1
W
1
0
0
1
W
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,115
Damage
7,275
14,192
Taken
14,335
6,220
Mitigated
5,857
6,181
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,024
844
0
303
1,770
387
0
433
1,337
0
8,206
W
2,519
929
0
1,635
3,488
2,463
0
0
3,488
0
14,553
W
Lancelot
Neper
Lancelot
737
394
0
250
2,429
863
0
1,294
1,125
0
7,699
L
Bacchus
683
101
0
778
1,360
762
0
89
1,271
6,074
0
W
Cernunnos
Ramtetas
Cernunnos
2,208
1,196
0
2,235
3,112
998
0
529
2,583
0
19,964
L
Bakasura
SenpaiStar31
Bakasura
679
478
0
1,163
3,752
1,457
0
371
3,381
0
12,433
L
Osiris
2,256
987
0
2,236
4,691
2,963
0
371
4,320
0
18,198
L
2,473
1,354
0
1,701
2,619
651
504
547
2,072
23,004
0
W
820
85
0
0
1,508
360
0
154
1,354
12,293
0
W
Ao Kuang
991
229
0
2,359
3,798
1,173
0
1,179
2,619
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,161
Gold Earned
17,954
121
Minions Killed
148
0
Camps Cleared
0
535,457
Distance Traveled
572,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,894
579
6
1
0
99,090
1
W
Bellona
3,626
725
23
5
0
109,427
1
W
Lancelot
3,262
652
23
5
0
126,205
0
L
Bacchus
3,105
621
13
3
0
79,507
0
W
Cernunnos
3,824
765
39
8
0
98,190
3
L
Bakasura
3,317
663
36
7
0
128,266
0
L
Osiris
3,819
764
31
6
0
125,147
2
L
Sol
4,026
805
35
7
0
103,447
0
W
Zeus
3,451
690
26
5
0
110,930
1
W
Ao Kuang
3,791
758
37
7
0
127,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role