Player Matchup

Bacchus
Bacchus
ConstantFawn336
Bacchus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 66L
1,043 Elo+
Party 1
Poseidon
Poseidon
Junkerboss
Poseidon
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 66L
1,043 Elo+
Party 1
Thor
Thor
KnownAsKlon
Thor
Level 64
God Stats
1W - 1L
1,299 SR
Queue Stats
84W - 73L
1,393 Elo+
Party 2
Bellona
Bellona
MYBEWS
Bellona
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 74L
1,325 Elo+
Party 2
Izanami
Izanami
MistrSalty
Izanami
Level 105
God Stats
4W - 1L
1,293 SR
Queue Stats
34W - 32L
1,374 Elo+
Party 2
Team Averages
Level 61
1,418 SR
1,236 Elo+

VS

Team Averages
Level 44
1,460 SR
1,356 Elo+
Cerberus
Cerberus
COOLcattttt
Cerberus
Level 27
God Stats
15W - 13L
1,495 SR
Queue Stats
30W - 40L
1,298 Elo+
Party 3
Danzaburou
Danzaburou
Chef408
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,345 Elo+
Party 3
Fenrir
Fenrir
Dmuller
Fenrir
Level 67
God Stats
3W - 8L
1,394 SR
Queue Stats
99W - 100L
1,325 Elo+
Party 3
Nu Wa
Nu Wa
Esp_DaPonti
Nu Wa
Level 68
God Stats
11W - 7L
1,544 SR
Queue Stats
115W - 121L
1,446 Elo+
Solo
Lancelot
Lancelot
NDfan360
Lancelot
Level 29
God Stats
2W - 5L
1,370 SR
Queue Stats
86W - 99L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 22
10,452
550
7,698
15,229
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Junkerboss
Poseidon
17
3 / 2 / 8
11,072
583
8,483
11,133
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 5
11,345
597
14,901
20,019
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MYBEWS
Bellona
18
9 / 1 / 3
12,091
636
14,217
18,222
17,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MistrSalty
Izanami
18
16 / 3 / 6
12,047
634
26,812
14,684
6,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COOLcattttt
Cerberus
11
0 / 9 / 1
7,114
374
3,097
20,833
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Chef408
Danzaburou
12
1 / 9 / 1
7,760
408
5,483
15,329
5,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Dmuller
Fenrir
14
3 / 7 / 0
8,818
464
6,968
21,184
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 3
9,420
496
15,423
17,054
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
NDfan360
Lancelot
14
0 / 8 / 1
7,682
404
2,564
17,503
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
39
Kills
6
6
Deaths
39
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
COOLcattttt
Cerberus
0
9
1
0.06
L
Danzaburou
Chef408
Danzaburou
1
9
1
0.17
W
0
0
22
11
L
Fenrir
Dmuller
Fenrir
3
7
0
0.43
L
2
6
3
0.58
W
Poseidon
Junkerboss
Poseidon
3
2
8
3.5
W
11
0
5
13.5
W
Bellona
MYBEWS
Bellona
9
1
3
10.5
W
Izanami
MistrSalty
Izanami
16
3
6
6.33
L
Lancelot
NDfan360
Lancelot
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,111
Damage
33,535
79,287
Taken
91,903
56,223
Mitigated
40,936
29,863
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
COOLcattttt
Cerberus
3,097
181
0
4,290
20,833
11,766
0
3,444
17,389
21,113
0
L
Danzaburou
Chef408
Danzaburou
5,483
3,229
0
1,988
15,329
5,261
0
2,452
12,877
0
38,344
W
7,698
1,490
0
3,980
15,229
19,598
1,179
3,695
11,248
24,049
0
L
Fenrir
Dmuller
Fenrir
6,968
1,376
0
6,940
21,184
9,507
0
4,038
17,146
0
53,523
L
15,423
3,342
207
1,736
17,054
6,874
163
5,041
12,013
59,107
0
W
Poseidon
Junkerboss
Poseidon
8,483
1,595
0
3,869
11,133
4,083
2,179
3,201
7,698
83,134
0
W
14,901
3,292
0
12,906
20,019
9,116
339
3,125
16,166
0
99,039
W
Bellona
MYBEWS
Bellona
14,217
2,675
239
5,512
18,222
17,151
384
1,875
16,127
0
88,499
W
Izanami
MistrSalty
Izanami
26,812
20,502
150
3,207
14,684
6,275
6,428
5,354
9,098
0
131,176
L
Lancelot
NDfan360
Lancelot
2,564
820
0
2,530
17,503
7,528
0
1,206
16,297
0
42,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,007
Gold Earned
40,794
642
Minions Killed
377
0
Camps Cleared
0
1,811,563
Distance Traveled
1,682,783
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,114
374
53
3
0
321,941
0
L
Danzaburou
7,760
408
61
3
0
308,132
4
W
Bacchus
10,452
550
29
2
0
384,192
1
L
Fenrir
8,818
464
85
4
0
350,840
1
L
Nu Wa
9,420
496
106
6
0
323,969
4
W
Poseidon
11,072
583
144
8
0
359,564
4
W
Thor
11,345
597
132
7
0
379,015
0
W
Bellona
12,091
636
157
8
0
376,274
0
W
Izanami
12,047
634
180
9
0
312,518
2
L
Lancelot
7,682
404
72
4
0
377,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role