Player Matchup

Ymir
Ymir
Baccod
Ymir
Level 27
God Stats
9W - 4L
1,763 SR
Queue Stats
44W - 40L
1,562 Elo+
Party 1
Yu Huang
Yu Huang
Khörch
Yu Huang
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 44L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
Rivas53
Jing Wei
Level 116
God Stats
4W - 2L
1,768 SR
Queue Stats
268W - 247L
1,504 Elo+
Solo
Team Averages
Level 64
1,677 SR
1,548 Elo+

VS

Team Averages
Level 98
1,677 SR
1,598 Elo+
Scylla
Scylla
CaVusBeg
Scylla
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
7W - 2L
1,653 Elo+
Solo
Cernunnos
Cernunnos
PimpzumBernie
Cernunnos
Level 127
God Stats
6W - 1L
1,746 SR
Queue Stats
26W - 16L
1,568 Elo+
Party 2
Hercules
Hercules
W34DY
Hercules
Level 100
God Stats
25W - 16L
1,571 SR
Queue Stats
30W - 19L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baccod
Ymir
18
1 / 4 / 1
13,091
689
8,492
26,891
42,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Khörch
Yu Huang
17
2 / 7 / 0
12,138
639
19,408
20,576
11,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Rivas53
Jing Wei
13
0 / 9 / 2
10,477
551
9,488
22,027
9,776

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaVusBeg
Scylla
1
0 / 0 / 0
7,488
394
0
0
0
Cernunnos
PimpzumBernie
Cernunnos
20
8 / 2 / 7
14,593
768
34,777
18,473
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
W34DY
Hercules
20
11 / 1 / 7
14,378
757
24,223
29,279
32,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baccod
Ymir
1
4
1
0.38
W
Scylla
CaVusBeg
Scylla
0
0
0
0
L
Yu Huang
Khörch
Yu Huang
2
7
0
0.29
W
Cernunnos
PimpzumBernie
Cernunnos
8
2
7
5.75
L
Jing Wei
Rivas53
Jing Wei
0
9
2
0.11
W
Hercules
W34DY
Hercules
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
59,000
69,494
Taken
47,752
63,280
Mitigated
42,688
9,029
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baccod
Ymir
8,492
2,300
113
3,997
26,891
42,221
0
440
25,847
39,380
0
W
Scylla
CaVusBeg
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
Khörch
Yu Huang
19,408
890
0
3,389
20,576
11,283
54
185
19,853
50,336
0
W
Cernunnos
PimpzumBernie
Cernunnos
34,777
17,391
0
4,498
18,473
9,973
2,543
9,956
8,517
0
109,376
L
Jing Wei
Rivas53
Jing Wei
9,488
5,199
0
1,530
22,027
9,776
0
456
21,243
0
41,409
W
Hercules
W34DY
Hercules
24,223
6,185
0
13,733
29,279
32,715
640
18,073
11,206
400
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
36,459
183
Minions Killed
192
6
Camps Cleared
8
888,215
Distance Traveled
671,510
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,091
689
64
3
4
294,598
5
W
Scylla
7,488
394
0
0
0
0
0
L
Yu Huang
12,138
639
78
4
1
317,012
3
W
Cernunnos
14,593
768
142
7
5
316,365
2
L
Jing Wei
10,477
551
41
2
1
276,605
4
W
Hercules
14,378
757
50
3
3
355,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role