Player Matchup

Rama
Rama
Jaydun
Rama
Level 27
God Stats
9W - 2L
1,914 SR
Queue Stats
152W - 36L
1,886 Elo+
Party 1
Agni
Agni
StillMode
Agni
Level 69
God Stats
12W - 9L
1,525 SR
Queue Stats
64W - 62L
1,400 Elo+
Party 1
Persephone
Persephone
mad321
Persephone
Level 65
God Stats
11W - 4L
1,709 SR
Queue Stats
225W - 197L
1,667 Elo+
Party 1
Team Averages
Level 54
1,716 SR
1,651 Elo+

VS

Team Averages
Level 28
1,501 SR
1,258 Elo+
Da Ji
Da Ji
Pureiify
Da Ji
Level 19
God Stats
1W - 7L
1,645 SR
Queue Stats
31W - 81L
1,017 Elo+
Party 2
Hades
Hades
RiceFarmer1012
Hades
Level 36
God Stats
0W - 2L
1,212 SR
Queue Stats
68W - 110L
1,379 Elo+
Party 2
Horus
Horus
wishhing
Horus
Level 28
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jaydun
Rama
13
11 / 1 / 10
9,158
1,018
20,605
10,289
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
11
6 / 2 / 11
7,977
886
4,941
5,602
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
mad321
Persephone
12
7 / 0 / 12
8,807
979
11,569
7,827
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pureiify
Da Ji
10
2 / 9 / 0
7,225
803
4,597
13,774
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 10 / 2
6,241
693
6,023
17,091
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
wishhing
Horus
9
1 / 5 / 2
6,649
739
5,229
15,862
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
3
3
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Jaydun
Rama
11
1
10
16
L
Da Ji
Pureiify
Da Ji
2
9
0
0.22
L
0
10
2
0.1
W
Agni
6
2
11
5.75
W
Persephone
mad321
Persephone
7
0
12
13
L
Horus
wishhing
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,115
Damage
15,849
23,718
Taken
46,727
8,475
Mitigated
26,800
6,450
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Jaydun
Rama
20,605
18,172
0
4,014
10,289
4,168
1,642
2,341
7,948
0
42,068
L
Da Ji
Pureiify
Da Ji
4,597
1,262
0
0
13,774
5,533
0
5,856
7,918
0
11,923
L
6,023
524
125
1,789
17,091
9,378
0
6,964
10,127
17,773
1,163
W
Agni
4,941
319
0
505
5,602
1,855
780
1,701
3,901
14,992
0
W
Persephone
mad321
Persephone
11,569
498
0
1,931
7,827
2,452
341
2,138
5,109
28,128
0
L
Horus
wishhing
Horus
5,229
2,289
456
1,458
15,862
11,889
0
4,071
11,791
0
13,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
20,115
105
Minions Killed
59
6
Camps Cleared
3
517,970
Distance Traveled
414,917
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,158
1,018
50
6
1
170,138
2
L
Da Ji
7,225
803
15
2
0
128,036
0
L
Hades
6,241
693
30
3
3
136,966
0
W
Agni
7,977
886
14
2
2
152,210
2
W
Persephone
8,807
979
41
5
3
195,622
2
L
Horus
6,649
739
14
2
0
149,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role