Player Matchup

Cthulhu
Cthulhu
DaHarleyfish123
Cthulhu
Level 57
God Stats
5W - 7L
1,302 SR
Queue Stats
282W - 285L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Hyaluronic_acid0
Nu Wa
Level 104
God Stats
325W - 286L
1,511 SR
Queue Stats
412W - 421L
1,442 Elo+
Solo
Hun Batz
Hun Batz
MasqueWolf
Hun Batz
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 123L
1,424 Elo+
Party 1
Artio
Artio
Nhimue
Artio
Level 104
God Stats
4W - 2L
1,523 SR
Queue Stats
349W - 329L
1,433 Elo+
Party 1
Cupid
Cupid
Oiseaux-tysonn
Cupid
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 36L
1,457 Elo+
Solo
Team Averages
Level 81
1,467 SR
1,436 Elo+

VS

Team Averages
Level 83
1,408 SR
1,415 Elo+
Zhong Kui
Zhong Kui
Allonga-V
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 210L
1,369 Elo+
Solo
Achilles
Achilles
AxAeerdn4
Achilles
Level 45
God Stats
7W - 16L
1,091 SR
Queue Stats
491W - 508L
1,435 Elo+
Solo
Kali
Kali
KrYnoX_13
Kali
Level 79
God Stats
21W - 16L
1,527 SR
Queue Stats
169W - 187L
1,419 Elo+
Solo
Ymir
Ymir
Non-Toi-Tais-Toi
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,419 Elo+
Solo
Medusa
Medusa
davidron76
Medusa
Level 141
God Stats
9W - 12L
1,420 SR
Queue Stats
644W - 715L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,577
613
8,738
9,745
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 1 / 6
8,549
611
9,269
6,439
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
MasqueWolf
Hun Batz
14
5 / 1 / 4
8,655
618
9,279
9,212
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Nhimue
Artio
11
0 / 0 / 7
7,437
531
3,681
10,945
8,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 3
8,605
615
5,722
8,693
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allonga-V
Zhong Kui
11
2 / 4 / 0
6,570
469
8,605
11,748
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
AxAeerdn4
Achilles
11
0 / 4 / 1
6,126
438
3,673
13,409
8,008
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
0 / 2 / 1
6,442
460
4,185
11,191
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
5,748
411
2,927
11,036
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
davidron76
Medusa
10
0 / 4 / 0
5,846
418
5,517
9,539
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Allonga-V
Zhong Kui
2
4
0
0.5
L
Achilles
AxAeerdn4
Achilles
0
4
1
0.13
W
3
1
6
6
W
7
1
6
10
L
Kali
0
2
1
0.25
W
Hun Batz
MasqueWolf
Hun Batz
5
1
4
7
W
Artio
Nhimue
Artio
0
0
7
3.5
L
0
4
1
0.13
W
3
0
3
4.5
L
Medusa
davidron76
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
24,907
45,034
Taken
56,923
25,309
Mitigated
31,485
18,958
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Allonga-V
Zhong Kui
8,605
1,237
0
4,593
11,748
7,966
23
5,227
6,459
48,908
0
L
Achilles
AxAeerdn4
Achilles
3,673
986
0
3,106
13,409
8,008
0
7,133
5,720
0
35,020
W
8,738
837
260
4,502
9,745
6,924
266
685
9,060
47,456
0
W
9,269
3,016
0
1,517
6,439
2,821
195
3,524
2,915
60,030
0
L
Kali
4,185
2,051
0
2,035
11,191
5,177
0
1,991
9,100
0
47,071
W
Hun Batz
MasqueWolf
Hun Batz
9,279
4,534
0
100
9,212
4,072
307
2,625
6,587
0
66,959
W
Artio
Nhimue
Artio
3,681
851
4,181
3,942
10,945
8,038
0
4,086
6,859
22,507
0
L
2,927
599
0
1,653
11,036
7,119
0
4,532
6,428
18,546
0
W
5,722
2,754
0
4,456
8,693
3,454
354
976
7,717
0
65,912
L
Medusa
davidron76
Medusa
5,517
2,057
0
1,329
9,539
3,215
0
2,011
7,528
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
30,732
431
Minions Killed
295
0
Camps Cleared
0
1,400,244
Distance Traveled
1,176,681
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,570
469
79
6
0
224,052
3
L
Achilles
6,126
438
60
4
0
269,930
3
W
Cthulhu
8,577
613
98
7
0
269,801
1
W
Nu Wa
8,549
611
77
6
0
274,160
1
L
Kali
6,442
460
75
5
0
280,453
0
W
Hun Batz
8,655
618
110
8
0
306,572
2
W
Artio
7,437
531
29
2
0
294,456
5
L
Ymir
5,748
411
21
2
0
185,379
5
W
Cupid
8,605
615
117
8
0
255,255
2
L
Medusa
5,846
418
60
4
0
216,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role