Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
FuturenowChen
Zeus
Silver III
Level 154
God Stats
29W - 29L
1,580 SR
Queue Stats
65W - 77L
1,019 MMR
Solo
Susano
Susano
Silver II
deathrain21
Susano
Silver II
Level 91
God Stats
1W - 7L
1,500 SR
Queue Stats
283W - 282L
941 MMR
Solo
Bacchus
Bacchus
Silver V
guvarurt
Bacchus
Silver V
Level 159
God Stats
15W - 13L
1,608 SR
Queue Stats
359W - 412L
481 MMR
Solo
Athena
Athena
Silver II
theelfking
Athena
Silver II
Level 108
God Stats
1W - 9L
1,515 SR
Queue Stats
63W - 73L
1,077 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,541 SR
1,004 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,582 SR
1,279 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
IceVersus
Charybdis
Silver II
Level 160
God Stats
25W - 24L
1,491 SR
Queue Stats
636W - 652L
1,063 MMR
Solo
Xing Tian
Xing Tian
Silver II
MerchTV
Xing Tian
Silver II
Level 128
God Stats
16W - 7L
1,690 SR
Queue Stats
389W - 407L
1,115 MMR
Solo
Nike
Nike
Silver I
Twlvgage
Nike
Silver I
Level 108
God Stats
7W - 3L
1,731 SR
Queue Stats
95W - 99L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 0
5,921
423
6,010
10,770
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,025
502
5,243
5,315
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
10
2 / 3 / 1
6,328
452
3,929
9,532
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
guvarurt
Bacchus
9
0 / 3 / 1
5,130
366
3,720
10,148
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
theelfking
Athena
11
0 / 2 / 0
6,314
451
2,884
10,192
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
IzanamiSun WukongUllrKali

VS

Bans
King ArthurLancelotMercuryAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 0 / 2
7,892
564
5,241
5,198
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
12
3 / 1 / 3
7,309
522
5,963
8,830
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
IceVersus
Charybdis
12
1 / 2 / 3
7,408
529
5,828
10,864
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MerchTV
Xing Tian
11
2 / 0 / 4
7,191
514
4,989
12,189
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nike
13
1 / 1 / 3
7,880
563
5,716
9,875
6,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Poseidon
 
Poseidon
4
0
2
5
W
Nemesis
 
Nemesis
3
1
3
4.5
L
2
1
0
2
W
Charybdis
IceVersus
Charybdis
1
2
3
1.25
W
Xing Tian
MerchTV
Xing Tian
2
0
4
4
W
Nike
1
1
3
2.5
L
Susano
2
3
1
0.83
L
Bacchus
guvarurt
Bacchus
0
3
1
0.17
L
Athena
theelfking
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
27,737
45,957
Taken
46,956
21,669
Mitigated
26,993
13,386
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,010
4,596
0
4,556
10,770
3,502
0
1,694
9,076
0
51,249
W
Poseidon
 
Poseidon
5,241
354
0
3,710
5,198
2,028
606
1,812
3,386
60,549
0
W
Nemesis
 
Nemesis
5,963
3,633
0
4,138
8,830
3,520
0
1,328
7,206
0
44,994
L
5,243
408
0
750
5,315
2,228
0
2,645
2,670
58,108
0
W
Charybdis
IceVersus
Charybdis
5,828
3,699
0
5,414
10,864
4,198
2,716
2,082
8,614
0
69,442
W
Xing Tian
MerchTV
Xing Tian
4,989
237
0
2,231
12,189
10,990
0
3,351
8,620
25,113
0
W
Nike
5,716
906
0
900
9,875
6,257
295
2,794
7,081
0
61,243
L
Susano
3,929
502
0
2,641
9,532
3,368
0
1,287
8,245
0
29,119
L
Bacchus
guvarurt
Bacchus
3,720
267
288
1,573
10,148
6,589
0
4,147
6,001
20,081
0
L
Athena
theelfking
Athena
2,884
696
0
3,578
10,192
5,982
0
457
9,735
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
37,680
346
Minions Killed
458
0
Camps Cleared
0
1,190,551
Distance Traveled
1,385,822
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,921
423
76
5
0
232,052
5
W
Poseidon
7,892
564
102
7
0
292,549
6
W
Nemesis
7,309
522
87
6
0
331,609
5
L
Zeus
7,025
502
102
7
0
193,708
5
W
Charybdis
7,408
529
124
9
0
227,182
4
W
Xing Tian
7,191
514
28
2
0
272,374
6
W
Nike
7,880
563
117
8
0
262,108
5
L
Susano
6,328
452
55
4
0
267,166
4
L
Bacchus
5,130
366
29
2
0
225,209
6
L
Athena
6,314
451
84
6
0
272,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role