Player Matchup

Zhong Kui
Zhong Kui
Dankmemer420590
Zhong Kui
Level 28
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
Onii chan9346
Bastet
Level 75
God Stats
3W - 3L
1,687 SR
Queue Stats
49W - 47L
1,560 Elo+
Party 1
Izanami
Izanami
SenpaiStar31
Izanami
Level 78
God Stats
6W - 4L
1,544 SR
Queue Stats
15W - 17L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Simply Hook
Cu Chulainn
Level 157
God Stats
134W - 109L
1,695 SR
Queue Stats
286W - 265L
1,612 Elo+
Party 1
Artio
Artio
Simply Star8530
Artio
Level 143
God Stats
2W - 1L
1,813 SR
Queue Stats
159W - 126L
1,535 Elo+
Party 1
Team Averages
Level 96
1,693 SR
1,545 Elo+

VS

Team Averages
Level 123
1,569 SR
1,442 Elo+
Hachiman
Hachiman
Alechetoos
Hachiman
Level 104
God Stats
12W - 16L
1,480 SR
Queue Stats
490W - 552L
1,435 Elo+
Solo
Merlin
Merlin
DMONTOYA0106
Merlin
Level 147
God Stats
4W - 6L
1,607 SR
Queue Stats
415W - 404L
1,438 Elo+
Solo
Susano
Susano
Natters
Susano
Level 87
God Stats
15W - 7L
1,803 SR
Queue Stats
108W - 92L
1,512 Elo+
Solo
Cthulhu
Cthulhu
SupersizedOREO
Cthulhu
Level 128
God Stats
2W - 10L
1,544 SR
Queue Stats
163W - 190L
1,426 Elo+
Solo
Neith
Neith
iFistSingleMoms
Neith
Level 148
God Stats
42W - 50L
1,411 SR
Queue Stats
254W - 282L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dankmemer420590
Zhong Kui
15
3 / 1 / 2
9,326
466
8,561
14,210
11,884
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 2 / 7
10,598
530
11,441
18,581
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SenpaiStar31
Izanami
17
0 / 5 / 4
10,262
513
6,616
16,529
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Simply Hook
Cu Chulainn
18
11 / 1 / 3
12,017
601
16,756
21,470
19,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

14
2 / 1 / 6
9,325
466
13,195
20,543
25,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alechetoos
Hachiman
16
2 / 3 / 3
10,117
506
10,940
16,450
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 3 / 5
8,818
441
13,728
11,928
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Natters
Susano
14
2 / 4 / 3
8,607
430
10,857
18,181
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 2
8,887
444
11,481
15,307
15,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 7 / 2
8,864
443
6,163
15,235
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
20
Kills
10
10
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alechetoos
Hachiman
2
3
3
1.17
L
Merlin
2
3
5
1.5
W
Zhong Kui
Dankmemer420590
Zhong Kui
3
1
2
4
L
Susano
Natters
Susano
2
4
3
0.88
W
4
2
7
3.75
W
Izanami
SenpaiStar31
Izanami
0
5
4
0.4
W
Cu Chulainn
Simply Hook
Cu Chulainn
11
1
3
12.5
W
2
1
6
5
L
3
3
2
1.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,569
Damage
53,169
91,333
Taken
77,101
72,861
Mitigated
43,159
38,343
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alechetoos
Hachiman
10,940
6,617
0
6,455
16,450
6,563
810
3,654
12,796
0
91,544
L
Merlin
13,728
711
1,222
2,757
11,928
5,308
216
3,880
8,048
58,295
0
W
Zhong Kui
Dankmemer420590
Zhong Kui
8,561
1,392
0
5,945
14,210
11,884
1,886
8,928
5,282
57,626
0
L
Susano
Natters
Susano
10,857
2,228
0
3,884
18,181
8,807
0
7,090
11,091
0
61,328
W
11,441
3,017
0
7,992
18,581
8,424
753
4,939
13,642
0
95,256
W
Izanami
SenpaiStar31
Izanami
6,616
4,198
0
6,106
16,529
7,409
1,200
2,463
14,066
0
101,773
W
Cu Chulainn
Simply Hook
Cu Chulainn
16,756
2,346
0
5,392
21,470
19,694
1,221
1,423
18,067
8,790
86,087
W
13,195
1,419
2,844
10,064
20,543
25,450
210
7,456
13,087
36,084
0
L
11,481
1,083
620
1,367
15,307
15,855
0
6,993
8,314
57,416
0
L
6,163
1,505
0
3,778
15,235
6,626
0
1,038
14,197
0
59,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
45,293
606
Minions Killed
482
0
Camps Cleared
0
2,028,015
Distance Traveled
1,727,094
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,117
506
142
7
0
340,100
1
L
Merlin
8,818
441
79
4
0
344,226
1
W
Zhong Kui
9,326
466
89
4
0
373,803
4
L
Susano
8,607
430
89
4
0
386,285
0
W
Bastet
10,598
530
134
7
0
480,644
2
W
Izanami
10,262
513
166
8
0
322,291
2
W
Cu Chulainn
12,017
601
175
9
0
428,665
5
W
Artio
9,325
466
42
2
0
422,612
4
L
Cthulhu
8,887
444
87
4
0
360,128
0
L
Neith
8,864
443
85
4
0
296,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role