Player Matchup

Ymir
Ymir
Diamond V
Mаngekyō
Ymir
Diamond V
Level 145
God Stats
2W - 2L
1,513 SR
Queue Stats
341W - 371L
1,929 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,513 SR
1,929 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,500 SR
1,733 MMR
Anubis
Anubis
Gold IV
BullDemonKing
Anubis
Gold IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
20,203
918
20,970
40,291
37,244
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabBakasuraSkadiUllrVamana

VS

Bans
IzanamiHe BoChronosHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 0
18,439
838
29,345
25,689
30,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
29,345
40,291
Taken
25,689
37,244
Mitigated
30,832
10,385
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,345
2,325
0
9,402
25,689
30,832
50
21,414
4,275
137,379
0
W
20,970
13,106
0
10,385
40,291
37,244
1,641
29,489
10,802
124,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,203
Gold Earned
18,439
234
Minions Killed
214
10
Camps Cleared
7
370,367
Distance Traveled
314,073
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
18,439
838
214
10
7
314,073
3
W
Ymir
20,203
918
234
11
10
370,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role