Player Matchup

Anubis
Anubis
MTX_BF1134
Anubis
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
99W - 168L
1,312 Elo+
Party 3
Pele
Pele
NwOr_IaM_NiLLiS
Pele
Level 98
God Stats
1W - 2L
1,296 SR
Queue Stats
140W - 141L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
NwOr_IaM_ReaPeR
Xing Tian
Level 89
God Stats
4W - 1L
1,582 SR
Queue Stats
21W - 27L
1,336 Elo+
Party 2
Rama
Rama
NwOr_IaM_Wolfzz
Rama
Level 104
God Stats
2W - 1L
1,468 SR
Queue Stats
64W - 70L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
huraone87
Guan Yu
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 3
Team Averages
Level 82
1,426 SR
1,377 Elo+

VS

Team Averages
Level 87
1,535 SR
1,374 Elo+
Vamana
Vamana
DP DEFIANT
Vamana
Level 142
God Stats
30W - 29L
1,572 SR
Queue Stats
218W - 251L
1,439 Elo+
Party 4
Baron Samedi
Baron Samedi
HELbytheTON
Baron Samedi
Level 107
God Stats
20W - 14L
1,601 SR
Queue Stats
248W - 263L
1,427 Elo+
Party 4
Lancelot
Lancelot
SEEK_POOP
Lancelot
Level 63
God Stats
1W - 2L
1,490 SR
Queue Stats
48W - 64L
1,392 Elo+
Party 1
Hachiman
Hachiman
Y2JiN_
Hachiman
Level 38
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 15L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
marinmocho15
Gilgamesh
Level 83
God Stats
0W - 2L
1,732 SR
Queue Stats
64W - 63L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MTX_BF1134
Anubis
16
2 / 5 / 4
9,822
468
18,327
17,307
10,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 1
11,304
538
11,867
18,268
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
NwOr_IaM_ReaPeR
Xing Tian
16
2 / 0 / 7
10,231
487
9,076
16,688
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 4
10,884
518
10,822
11,283
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
huraone87
Guan Yu
16
1 / 1 / 1
9,387
447
10,618
20,915
30,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DP DEFIANT
Vamana
19
1 / 1 / 2
11,789
561
17,279
25,738
20,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
HELbytheTON
Baron Samedi
17
3 / 5 / 4
10,841
516
13,282
17,286
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SEEK_POOP
Lancelot
17
7 / 7 / 3
11,206
534
16,169
22,877
10,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Y2JiN_
Hachiman
8
1 / 1 / 0
7,184
342
4,620
6,364
1,845
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
marinmocho15
Gilgamesh
15
0 / 1 / 7
10,133
483
6,097
19,370
18,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
12
12
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
DP DEFIANT
Vamana
1
1
2
2
L
Baron Samedi
HELbytheTON
Baron Samedi
3
5
4
1
W
Anubis
MTX_BF1134
Anubis
2
5
4
0.8
W
5
4
1
1.38
W
Xing Tian
NwOr_IaM_ReaPeR
Xing Tian
2
0
7
5.5
W
4
2
4
3
L
Lancelot
SEEK_POOP
Lancelot
7
7
3
1.21
L
Hachiman
Y2JiN_
Hachiman
1
1
0
1
W
Guan Yu
huraone87
Guan Yu
1
1
1
1.5
L
Gilgamesh
marinmocho15
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,710
Damage
57,447
84,461
Taken
91,635
76,991
Mitigated
59,727
28,159
Healing
30,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DP DEFIANT
Vamana
17,279
10,725
0
10,776
25,738
20,755
1,401
4,365
21,373
0
120,874
L
Baron Samedi
HELbytheTON
Baron Samedi
13,282
957
700
4,676
17,286
8,336
4,097
9,429
7,857
80,086
0
W
Anubis
MTX_BF1134
Anubis
18,327
1,171
0
7,447
17,307
10,715
0
6,856
10,451
73,074
0
W
11,867
4,296
0
5,574
18,268
10,644
1,377
1,787
16,481
0
115,839
W
Xing Tian
NwOr_IaM_ReaPeR
Xing Tian
9,076
355
234
2,939
16,688
20,755
558
2,437
14,251
37,300
0
W
10,822
7,994
0
4,332
11,283
4,777
3,034
691
10,592
0
92,671
L
Lancelot
SEEK_POOP
Lancelot
16,169
4,931
0
7,440
22,877
10,441
0
4,890
17,987
0
84,025
L
Hachiman
Y2JiN_
Hachiman
4,620
2,093
0
1,738
6,364
1,845
0
1,742
4,622
0
20,248
W
Guan Yu
huraone87
Guan Yu
10,618
2,699
641
6,992
20,915
30,100
0
1,511
19,404
0
57,854
L
Gilgamesh
marinmocho15
Gilgamesh
6,097
1,033
2,357
2,725
19,370
18,350
92
7,133
12,237
0
35,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,628
Gold Earned
51,153
525
Minions Killed
530
0
Camps Cleared
0
1,946,703
Distance Traveled
1,793,042
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,789
561
198
9
0
376,543
1
L
Baron Samedi
10,841
516
129
6
0
362,949
0
W
Anubis
9,822
468
101
5
0
335,497
0
W
Pele
11,304
538
146
7
0
416,414
0
W
Xing Tian
10,231
487
42
2
0
429,489
2
W
Rama
10,884
518
148
7
0
382,028
4
L
Lancelot
11,206
534
107
5
0
452,436
0
L
Hachiman
7,184
342
37
2
0
196,557
0
W
Guan Yu
9,387
447
88
4
0
383,275
6
L
Gilgamesh
10,133
483
59
3
0
404,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role