Player Matchup

Serqet
Serqet
DARKREDNIGHT_
Serqet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 151L
1,396 Elo+
Party 2
Chang'e
Chang'e
Rinkusuyin
Chang'e
Level 29
God Stats
10W - 13L
1,390 SR
Queue Stats
114W - 132L
1,385 Elo+
Party 2
Shiva
Shiva
TWV_Wabbel
Shiva
Level 106
God Stats
3W - 7L
1,185 SR
Queue Stats
5W - 10L
1,107 Elo+
Party 3
Cthulhu
Cthulhu
TWV_weihnachten
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,193 Elo+
Party 3
Hera
Hera
bqtmqn_154
Hera
Level 16
God Stats
6W - 6L
1,210 SR
Queue Stats
169W - 201L
1,500 Elo+
Party 3
Team Averages
Level 62
1,357 SR
1,316 Elo+

VS

Team Averages
Level 77
1,629 SR
1,644 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ComfortableApe
Ganesha
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
CptAri8049
Janus
Level 22
God Stats
6W - 0L
1,735 SR
Queue Stats
342W - 75L
1,818 Elo+
Party 1
Anhur
Anhur
LucacoJ3ain
Anhur
Level 64
God Stats
11W - 6L
1,764 SR
Queue Stats
745W - 270L
1,750 Elo+
Party 1
He Bo
He Bo
WrK Poseidon
He Bo
Level 155
God Stats
9W - 4L
1,647 SR
Queue Stats
462W - 251L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,705
439
2,354
11,207
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Rinkusuyin
Chang'e
10
0 / 3 / 1
6,175
475
5,177
9,897
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
13
2 / 1 / 0
7,838
603
9,042
9,836
5,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 3 / 0
5,108
393
3,092
8,182
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,431
418
2,103
5,265
474
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
7,070
544
4,023
12,052
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 1
4,028
310
32
747
195
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
13
2 / 1 / 3
7,146
550
6,907
5,783
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 0
8,300
638
10,264
10,918
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 2
7,385
568
5,646
6,579
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
13
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
W
0
0
1
0.5
W
Janus
2
1
3
3.5
L
1
3
1
0.5
W
6
0
0
6
L
Chang'e
Rinkusuyin
Chang'e
0
3
1
0.17
L
Shiva
2
1
0
2
L
0
3
0
0
W
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
26,872
44,387
Taken
36,079
17,146
Mitigated
14,438
12,756
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,023
670
0
4,869
12,052
6,277
0
0
12,052
0
51,561
W
32
32
0
0
747
195
0
481
206
227
0
W
Janus
6,907
299
0
928
5,783
1,812
0
2,880
2,613
59,603
0
L
2,354
346
0
3,724
11,207
4,400
0
4,755
6,257
0
25,553
W
10,264
5,757
0
5,803
10,918
4,094
0
4,204
6,264
0
82,566
L
Chang'e
Rinkusuyin
Chang'e
5,177
422
384
4,336
9,897
4,214
0
6,646
2,951
34,829
0
L
Shiva
9,042
1,533
0
3,860
9,836
5,824
0
478
9,358
0
59,564
L
3,092
113
101
351
8,182
2,234
96
32
8,150
15,155
0
W
5,646
139
0
3,616
6,579
2,060
0
1,835
4,254
47,907
0
L
2,103
1,518
0
0
5,265
474
930
179
5,086
28,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
33,929
317
Minions Killed
439
0
Camps Cleared
0
1,182,827
Distance Traveled
1,012,251
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,070
544
111
9
0
235,946
5
W
Ganesha
4,028
310
0
0
0
35,603
0
W
Janus
7,146
550
106
8
0
259,924
2
L
Serqet
5,705
439
40
3
0
276,292
3
W
Anhur
8,300
638
137
11
0
208,137
2
L
Chang'e
6,175
475
76
6
0
235,135
4
L
Shiva
7,838
603
112
9
0
252,199
4
L
Cthulhu
5,108
393
39
3
0
208,624
0
W
He Bo
7,385
568
85
7
0
272,641
3
L
Hera
5,431
418
50
4
0
210,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role