Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NiightWolfi
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 1
Yemoja
Yemoja
UmbrellaaCorp
Yemoja
Level 160
God Stats
14W - 23L
1,387 SR
Queue Stats
372W - 397L
1,511 Elo+
Solo
Ra
Ra
icedNIGHTMARE13
Ra
Level 114
God Stats
3W - 4L
1,480 SR
Queue Stats
107W - 91L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
ryanenzo75
Xbalanque
Level 117
God Stats
44W - 38L
1,546 SR
Queue Stats
502W - 517L
1,426 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,508 Elo+

VS

Team Averages
Level 108
1,500 SR
1,620 Elo+
Baron Samedi
Baron Samedi
DaysKng102
Baron Samedi
Level 124
God Stats
6W - 3L
1,672 SR
Queue Stats
82W - 81L
1,586 Elo+
Solo
Tyr
Tyr
Frostterxx
Tyr
Level 108
God Stats
22W - 15L
1,652 SR
Queue Stats
1,071W - 1,029L
1,581 Elo+
Solo
Lancelot
Lancelot
MrLouis2244
Lancelot
Level 122
God Stats
7W - 5L
1,316 SR
Queue Stats
350W - 335L
1,560 Elo+
Solo
Hachiman
Hachiman
eduzikinhae
Hachiman
Level 121
God Stats
1W - 0L
1,274 SR
Queue Stats
6W - 0L
1,863 Elo+
Solo
Ares
Ares
haghenhag
Ares
Level 66
God Stats
26W - 23L
1,589 SR
Queue Stats
88W - 98L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
4 / 2 / 1
12,007
546
14,013
16,061
16,953
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Nemesis
NiightWolfi
Nemesis
15
0 / 4 / 5
9,381
426
9,835
20,826
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 4
9,025
410
4,832
18,913
21,171
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 2
10,334
470
12,304
14,472
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ryanenzo75
Xbalanque
16
2 / 4 / 0
10,370
471
13,289
13,829
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaysKng102
Baron Samedi
18
4 / 1 / 8
11,516
523
12,417
12,861
7,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
3 / 0 / 5
11,558
525
17,039
20,099
24,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
MrLouis2244
Lancelot
18
6 / 2 / 5
11,376
517
12,139
16,711
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
eduzikinhae
Hachiman
17
3 / 2 / 3
10,788
490
8,845
15,256
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ares
17
2 / 2 / 12
11,210
510
12,584
25,087
31,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
18
18
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
2
1
2.25
W
Baron Samedi
DaysKng102
Baron Samedi
4
1
8
8
W
3
0
5
5.5
W
Lancelot
MrLouis2244
Lancelot
6
2
5
4.25
L
Nemesis
NiightWolfi
Nemesis
0
4
5
0.63
L
0
4
4
0.5
W
Hachiman
eduzikinhae
Hachiman
3
2
3
2.25
W
Ares
2
2
12
4
L
1
4
2
0.5
L
Xbalanque
ryanenzo75
Xbalanque
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,273
Damage
63,024
84,101
Taken
90,014
60,862
Mitigated
78,523
19,286
Healing
34,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
14,013
5,251
0
3,435
16,061
16,953
377
2,576
13,485
0
93,494
W
Baron Samedi
DaysKng102
Baron Samedi
12,417
1,647
2,591
3,918
12,861
7,918
1,057
2,141
10,568
103,753
0
W
17,039
1,940
0
9,513
20,099
24,699
40
4,745
15,088
0
93,644
W
Lancelot
MrLouis2244
Lancelot
12,139
2,651
0
5,268
16,711
8,338
138
3,287
13,146
0
96,649
L
Nemesis
NiightWolfi
Nemesis
9,835
5,612
0
1,283
20,826
9,390
289
4,427
16,399
0
84,271
L
4,832
1,153
3,441
3,539
18,913
21,171
42
6,982
11,931
16,519
0
W
Hachiman
eduzikinhae
Hachiman
8,845
6,990
0
8,536
15,256
6,232
4,858
1,264
13,976
0
84,765
W
Ares
12,584
773
0
5,122
25,087
31,336
39
4,798
20,100
43,392
0
L
12,304
2,513
1,209
3,282
14,472
7,171
300
6,542
7,930
95,430
0
L
Xbalanque
ryanenzo75
Xbalanque
13,289
4,454
0
3,097
13,829
6,177
689
4,474
9,355
0
91,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
56,448
626
Minions Killed
615
0
Camps Cleared
0
2,179,838
Distance Traveled
2,135,673
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,007
546
169
8
0
481,486
9
W
Baron Samedi
11,516
523
154
7
0
391,678
3
W
Tyr
11,558
525
138
6
0
470,736
5
W
Lancelot
11,376
517
135
6
0
505,315
0
L
Nemesis
9,381
426
101
5
0
470,206
1
L
Yemoja
9,025
410
24
1
0
360,994
0
W
Hachiman
10,788
490
150
7
0
342,125
3
W
Ares
11,210
510
38
2
0
425,819
1
L
Ra
10,334
470
194
9
0
442,725
3
L
Xbalanque
10,370
471
138
6
0
424,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role