Player Matchup

Gilgamesh
Gilgamesh
Burgermeister1
Gilgamesh
Level 43
God Stats
0W - 1L
1,266 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 2
Merlin
Merlin
DarJees
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
REGIMAN
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 2
Team Averages
Level 79
1,422 SR
1,312 Elo+

VS

Team Averages
Level 80
1,589 SR
1,482 Elo+
Kukulkan
Kukulkan
Amyrebeccabish
Kukulkan
Level 45
God Stats
167W - 139L
1,508 SR
Queue Stats
235W - 175L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
WiDGeRz93
Baron Samedi
Level 127
God Stats
26W - 11L
1,560 SR
Queue Stats
255W - 184L
1,549 Elo+
Party 1
Horus
Horus
tealsteel
Horus
Level 67
God Stats
7W - 5L
1,700 SR
Queue Stats
22W - 20L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Burgermeister1
Gilgamesh
12
2 / 10 / 1
9,157
704
7,724
21,599
17,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DarJees
Merlin
12
1 / 8 / 2
8,444
650
9,475
12,365
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
REGIMAN
Hun Batz
13
1 / 6 / 3
8,585
660
11,277
14,366
5,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 2 / 13
10,810
832
9,732
8,800
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
WiDGeRz93
Baron Samedi
15
13 / 3 / 11
11,288
868
20,472
13,110
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
tealsteel
Horus
15
2 / 0 / 21
11,191
861
9,813
16,893
20,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
24
24
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
2
13
7.75
L
Gilgamesh
Burgermeister1
Gilgamesh
2
10
1
0.25
L
Merlin
DarJees
Merlin
1
8
2
0.25
L
Hun Batz
REGIMAN
Hun Batz
1
6
3
0.42
W
Baron Samedi
WiDGeRz93
Baron Samedi
13
3
11
6.17
W
Horus
tealsteel
Horus
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
40,017
48,330
Taken
38,803
28,221
Mitigated
33,379
3,273
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,732
828
0
258
8,800
4,342
221
2,646
6,154
34,458
0
L
Gilgamesh
Burgermeister1
Gilgamesh
7,724
1,058
294
1,702
21,599
17,429
0
14,560
7,039
428
19,500
L
Merlin
DarJees
Merlin
9,475
763
0
973
12,365
4,799
0
6,434
5,931
25,955
0
L
Hun Batz
REGIMAN
Hun Batz
11,277
3,241
0
304
14,366
5,993
0
9,823
4,543
0
32,024
W
Baron Samedi
WiDGeRz93
Baron Samedi
20,472
2,073
2,787
5,035
13,110
8,261
1,735
3,626
9,484
50,604
0
W
Horus
tealsteel
Horus
9,813
4,079
2,142
5,590
16,893
20,776
631
3,689
13,204
0
18,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
33,289
85
Minions Killed
139
3
Camps Cleared
7
630,245
Distance Traveled
778,729
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,810
832
69
5
3
251,141
4
L
Gilgamesh
9,157
704
20
2
0
210,100
1
L
Merlin
8,444
650
28
2
2
191,084
0
L
Hun Batz
8,585
660
37
3
1
229,061
0
W
Baron Samedi
11,288
868
60
5
4
223,318
5
W
Horus
11,191
861
10
1
0
304,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role