Player Matchup

Baba Yaga
Baba Yaga
Alekon
Baba Yaga
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Harvi1989
Ares
Level 60
God Stats
2W - 0L
1,437 SR
Queue Stats
86W - 97L
1,465 Elo+
Solo
Izanami
Izanami
Vortex_of_Chaoz
Izanami
Level 157
God Stats
1W - 0L
1,536 SR
Queue Stats
96W - 84L
1,526 Elo+
Solo
Cthulhu
Cthulhu
fiskehammer
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,388 Elo+
Party 2
Hercules
Hercules
theafonses
Hercules
Level 103
God Stats
2W - 1L
1,528 SR
Queue Stats
206W - 206L
1,468 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,469 Elo+

VS

Team Averages
Level 99
1,433 SR
1,464 Elo+
Mulan
Mulan
Aspiratoru
Mulan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,364 Elo+
Solo
Cthulhu
Cthulhu
BadenBaden
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,497 Elo+
Party 1
Nemesis
Nemesis
KlionCalkuta
Nemesis
Level 122
God Stats
0W - 1L
1,425 SR
Queue Stats
26W - 21L
1,502 Elo+
Party 1
Odin
Odin
MrCreader
Odin
Level 47
God Stats
2W - 2L
1,250 SR
Queue Stats
127W - 136L
1,407 Elo+
Solo
Thoth
Thoth
SCP_YERAAA
Thoth
Level 128
God Stats
4W - 4L
1,490 SR
Queue Stats
130W - 99L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alekon
Baba Yaga
17
4 / 1 / 18
9,406
855
10,619
6,502
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
5 / 1 / 17
9,886
899
7,795
13,291
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 14
9,520
865
14,295
10,130
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
fiskehammer
Cthulhu
17
6 / 1 / 16
10,484
953
11,647
13,405
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
theafonses
Hercules
15
2 / 3 / 20
8,642
786
10,724
15,872
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 5 / 0
7,222
657
6,981
9,430
6,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
BadenBaden
Cthulhu
13
0 / 6 / 3
7,334
667
8,285
13,153
14,569
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
KlionCalkuta
Nemesis
12
1 / 5 / 2
7,386
671
5,676
13,548
12,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
14
2 / 5 / 3
7,873
716
5,829
13,976
15,851
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
16
0 / 3 / 5
8,652
787
15,228
8,548
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
18
24
Kills
5
7
Deaths
24
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Alekon
Baba Yaga
4
1
18
13
L
Mulan
2
5
0
0.4
L
Cthulhu
BadenBaden
Cthulhu
0
6
3
0.25
W
Ares
5
1
17
13.5
L
Nemesis
KlionCalkuta
Nemesis
1
5
2
0.4
L
Odin
2
5
3
0.7
L
Thoth
0
3
5
0.83
W
7
1
14
14
W
Cthulhu
fiskehammer
Cthulhu
6
1
16
14
W
Hercules
theafonses
Hercules
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,080
Damage
41,999
59,200
Taken
58,655
49,340
Mitigated
53,265
24,130
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Alekon
Baba Yaga
10,619
1,335
0
1,853
6,502
3,335
1,450
2,475
3,995
23,307
0
L
Mulan
6,981
1,039
1,147
1,158
9,430
6,760
0
4,778
4,593
0
9,319
L
Cthulhu
BadenBaden
Cthulhu
8,285
213
828
701
13,153
14,569
0
7,615
5,476
16,821
0
W
Ares
7,795
334
3,633
5,212
13,291
11,961
481
6,148
7,041
8,863
0
L
Nemesis
KlionCalkuta
Nemesis
5,676
2,075
834
2,160
13,548
12,236
0
5,145
8,117
0
8,224
L
Odin
5,829
929
1,321
2,381
13,976
15,851
0
6,480
7,288
0
9,172
L
Thoth
15,228
268
449
1,809
8,548
3,849
0
6,189
2,321
39,131
0
W
14,295
10,204
0
1,962
10,130
4,624
2,514
4,750
5,380
0
34,051
W
Cthulhu
fiskehammer
Cthulhu
11,647
922
1,752
4,206
13,405
13,942
224
6,094
7,252
20,573
0
W
Hercules
theafonses
Hercules
10,724
2,466
757
4,755
15,872
15,478
299
4,046
11,720
185
19,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
38,467
127
Minions Killed
104
0
Camps Cleared
0
1,038,750
Distance Traveled
949,094
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,406
855
34
3
0
184,572
2
L
Mulan
7,222
657
2
0
0
164,831
0
L
Cthulhu
7,334
667
15
1
0
206,950
2
W
Ares
9,886
899
2
0
0
235,975
0
L
Nemesis
7,386
671
11
1
0
184,464
0
L
Odin
7,873
716
8
1
0
205,536
0
L
Thoth
8,652
787
68
6
0
187,313
0
W
Izanami
9,520
865
48
4
0
191,653
3
W
Cthulhu
10,484
953
28
3
0
227,253
0
W
Hercules
8,642
786
15
1
0
199,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role