Player Matchup

Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 66
God Stats
101W - 73L
1,618 SR
Queue Stats
354W - 308L
1,561 Elo+
Party 2
Ares
Ares
HaweGame
Ares
Level 123
God Stats
14W - 10L
1,599 SR
Queue Stats
498W - 453L
1,569 Elo+
Party 2
Mercury
Mercury
IA_Dehmy
Mercury
Level 110
God Stats
8W - 11L
1,413 SR
Queue Stats
489W - 420L
1,600 Elo+
Party 2
Susano
Susano
iTz_YiiSuS
Susano
Level 147
God Stats
11W - 10L
1,486 SR
Queue Stats
329W - 334L
1,560 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,558 Elo+

VS

Team Averages
Level 132
1,614 SR
1,526 Elo+
Zhong Kui
Zhong Kui
GODraf_
Zhong Kui
Level 149
God Stats
6W - 6L
1,443 SR
Queue Stats
915W - 837L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
Papa_Drunk
Hou Yi
Level 125
God Stats
13W - 8L
1,643 SR
Queue Stats
551W - 531L
1,500 Elo+
Solo
Fafnir
Fafnir
Weedfourtwozero
Fafnir
Level 108
God Stats
5W - 4L
1,590 SR
Queue Stats
63W - 55L
1,579 Elo+
Solo
Bastet
Bastet
Y_SleepY_l
Bastet
Level 157
God Stats
4W - 0L
1,896 SR
Queue Stats
1,026W - 956L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
tofsla_i_vifsla
Baron Samedi
Level 122
God Stats
3W - 6L
1,498 SR
Queue Stats
980W - 891L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 6 / 1
6,811
487
6,985
9,421
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Donlbrahim
Danzaburou
11
3 / 2 / 3
7,020
501
6,809
8,454
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
9
1 / 2 / 7
6,543
467
5,296
12,073
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
IA_Dehmy
Mercury
11
3 / 5 / 5
7,394
528
4,136
11,909
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
iTz_YiiSuS
Susano
13
2 / 2 / 1
7,513
537
10,039
14,400
9,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GODraf_
Zhong Kui
13
7 / 1 / 6
8,244
589
11,399
11,210
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Papa_Drunk
Hou Yi
12
3 / 1 / 3
7,088
506
7,023
10,218
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 1
7,844
560
7,425
13,763
11,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Y_SleepY_l
Bastet
12
4 / 4 / 3
7,439
531
4,672
11,596
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
tofsla_i_vifsla
Baron Samedi
10
1 / 7 / 2
6,371
455
6,427
13,702
8,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
17
17
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
1
0.75
L
Danzaburou
Donlbrahim
Danzaburou
3
2
3
2.25
W
Zhong Kui
GODraf_
Zhong Kui
7
1
6
10
L
Ares
1
2
7
2.25
L
Mercury
IA_Dehmy
Mercury
3
5
5
1.1
W
Hou Yi
Papa_Drunk
Hou Yi
3
1
3
4.5
W
2
0
1
2.5
W
Bastet
Y_SleepY_l
Bastet
4
4
3
1.38
L
Susano
iTz_YiiSuS
Susano
2
2
1
1.25
W
Baron Samedi
tofsla_i_vifsla
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
36,946
56,257
Taken
60,489
31,011
Mitigated
36,435
14,755
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,985
708
0
910
9,421
3,430
0
4,856
4,205
39,273
0
L
Danzaburou
Donlbrahim
Danzaburou
6,809
3,166
0
3,019
8,454
3,457
0
2,297
6,090
0
40,485
W
Zhong Kui
GODraf_
Zhong Kui
11,399
1,157
0
6,590
11,210
6,947
0
3,422
7,446
52,765
0
L
Ares
5,296
568
0
3,339
12,073
9,662
0
4,331
7,560
18,827
0
L
Mercury
IA_Dehmy
Mercury
4,136
1,739
0
713
11,909
5,044
0
4,357
7,404
0
42,472
W
Hou Yi
Papa_Drunk
Hou Yi
7,023
2,688
0
3,415
10,218
3,810
0
2,238
7,924
0
47,089
W
7,425
2,632
0
6,949
13,763
11,871
0
589
13,122
59,756
0
W
Bastet
Y_SleepY_l
Bastet
4,672
1,148
0
3,788
11,596
5,222
52
1,902
9,562
0
45,828
L
Susano
iTz_YiiSuS
Susano
10,039
1,964
0
6,774
14,400
9,418
0
8,621
5,747
0
55,191
W
Baron Samedi
tofsla_i_vifsla
Baron Samedi
6,427
1,055
2,034
4,533
13,702
8,585
0
3,809
9,839
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
36,986
343
Minions Killed
410
0
Camps Cleared
0
1,367,268
Distance Traveled
1,298,973
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,811
487
79
6
0
259,614
7
L
Danzaburou
7,020
501
70
5
0
249,245
3
W
Zhong Kui
8,244
589
103
7
0
269,043
4
L
Ares
6,543
467
26
2
0
274,978
3
L
Mercury
7,394
528
68
5
0
309,724
3
W
Hou Yi
7,088
506
73
5
0
261,711
1
W
Fafnir
7,844
560
106
8
0
236,215
6
W
Bastet
7,439
531
76
5
0
281,926
1
L
Susano
7,513
537
100
7
0
273,707
3
W
Baron Samedi
6,371
455
52
4
0
250,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role