Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Xeveras
King Arthur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Zaneris25
Cabrakan
Level 126
God Stats
0W - 4L
1,300 SR
Queue Stats
68W - 66L
1,507 Elo+
Party 2
Lancelot
Lancelot
javisummer99
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,507 Elo+
Party 2
Team Averages
Level 110
1,460 SR
1,503 Elo+

VS

Team Averages
Level 121
1,578 SR
1,543 Elo+
Chronos
Chronos
Black6CAT
Chronos
Level 137
God Stats
7W - 6L
1,536 SR
Queue Stats
396W - 395L
1,538 Elo+
Solo
Cupid
Cupid
GodofNothingLmao
Cupid
Level 65
God Stats
4W - 1L
1,749 SR
Queue Stats
35W - 21L
1,580 Elo+
Solo
Mercury
Mercury
Mickolini17
Mercury
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 10L
1,580 Elo+
Solo
Hercules
Hercules
elZeff
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
xXZaadFanaatXx69
Xing Tian
Level 129
God Stats
4W - 1L
1,603 SR
Queue Stats
176W - 172L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 1 / 2
9,085
505
15,774
18,370
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
14
0 / 2 / 3
8,177
454
12,030
16,045
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Xeveras
King Arthur
13
0 / 1 / 0
7,619
423
5,510
10,752
7,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Zaneris25
Cabrakan
10
1 / 8 / 3
7,414
412
7,096
22,029
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
javisummer99
Lancelot
12
4 / 7 / 0
7,955
442
9,475
17,247
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Black6CAT
Chronos
14
4 / 4 / 3
8,745
486
15,644
17,598
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 2 / 5
10,047
558
15,482
13,040
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Mickolini17
Mercury
16
6 / 2 / 8
9,973
554
14,513
15,911
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
elZeff
Hercules
13
3 / 1 / 9
8,825
490
7,700
18,655
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
17
1 / 0 / 1
10,284
571
7,509
14,113
10,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
19
19
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
1
2
5
L
Chang'e
 
Chang'e
0
2
3
0.75
W
Chronos
Black6CAT
Chronos
4
4
3
1.38
W
5
2
5
3.75
W
Mercury
Mickolini17
Mercury
6
2
8
5
L
King Arthur
Xeveras
King Arthur
0
1
0
0
L
Cabrakan
Zaneris25
Cabrakan
1
8
3
0.31
W
Hercules
elZeff
Hercules
3
1
9
7.5
L
Lancelot
javisummer99
Lancelot
4
7
0
0.57
W
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,885
Damage
60,848
84,443
Taken
79,317
57,126
Mitigated
48,643
22,531
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,774
12,262
0
8,964
18,370
8,304
0
7,275
11,095
0
104,995
L
Chang'e
 
Chang'e
12,030
796
1,109
5,619
16,045
6,052
0
1,804
14,145
66,929
0
W
Chronos
Black6CAT
Chronos
15,644
8,826
0
5,815
17,598
6,117
1,560
2,958
14,640
68,652
0
W
15,482
8,938
550
4,059
13,040
5,679
218
6,487
6,553
0
76,660
W
Mercury
Mickolini17
Mercury
14,513
8,867
0
490
15,911
6,552
0
4,074
11,837
0
91,505
L
King Arthur
Xeveras
King Arthur
5,510
1,200
0
1,037
10,752
7,827
0
4,132
6,252
0
49,657
L
Cabrakan
Zaneris25
Cabrakan
7,096
1,245
0
2,638
22,029
27,172
0
7,863
14,119
18,333
0
W
Hercules
elZeff
Hercules
7,700
3,457
0
3,988
18,655
19,584
0
4,149
14,506
0
22,759
L
Lancelot
javisummer99
Lancelot
9,475
2,079
0
3,164
17,247
7,771
0
1,558
15,679
0
47,815
W
Xing Tian
7,509
880
0
2,296
14,113
10,711
0
1,570
12,543
87,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
47,874
466
Minions Killed
535
0
Camps Cleared
0
1,668,107
Distance Traveled
1,746,662
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,085
505
163
9
0
303,181
6
L
Chang'e
8,177
454
112
6
0
365,790
3
W
Chronos
8,745
486
91
5
0
299,043
3
W
Cupid
10,047
558
134
7
0
337,852
3
W
Mercury
9,973
554
107
6
0
427,995
0
L
King Arthur
7,619
423
93
5
0
342,799
5
L
Cabrakan
7,414
412
18
1
0
307,947
0
W
Hercules
8,825
490
21
1
0
364,962
6
L
Lancelot
7,955
442
80
4
0
348,390
5
W
Xing Tian
10,284
571
182
10
0
316,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role