Player Matchup

Merlin
Merlin
Centennia
Merlin
Level 154
God Stats
26W - 18L
1,941 SR
Queue Stats
395W - 412L
1,593 Elo+
Solo
Apollo
Apollo
J0npol
Apollo
Level 128
God Stats
19W - 18L
1,482 SR
Queue Stats
150W - 159L
1,432 Elo+
Solo
Ares
Ares
Kllerclown18
Ares
Level 158
God Stats
3W - 0L
1,620 SR
Queue Stats
150W - 154L
1,532 Elo+
Solo
Hercules
Hercules
LordJounge
Hercules
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 12L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Nezzloi
Aphrodite
Level 75
God Stats
45W - 34L
1,585 SR
Queue Stats
336W - 320L
1,558 Elo+
Solo
Team Averages
Level 133
1,626 SR
1,504 Elo+

VS

Team Averages
Level 97
1,523 SR
1,508 Elo+
Anhur
Anhur
 
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cielos
Da Ji
Level 122
God Stats
11W - 13L
1,680 SR
Queue Stats
641W - 667L
1,470 Elo+
Solo
Sol
Sol
KevASH
Sol
Level 66
God Stats
1W - 4L
1,422 SR
Queue Stats
32W - 43L
1,478 Elo+
Solo
Xbalanque
Xbalanque
MrWepX
Xbalanque
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
braceyourself
Ymir
Level 112
God Stats
1W - 3L
1,514 SR
Queue Stats
77W - 56L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Centennia
Merlin
16
4 / 1 / 11
10,969
1,097
20,518
4,308
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
J0npol
Apollo
16
3 / 3 / 12
10,349
1,035
14,763
13,001
8,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 1 / 13
11,718
1,172
8,569
15,050
25,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
LordJounge
Hercules
17
8 / 2 / 9
12,513
1,251
21,903
19,484
17,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Nezzloi
Aphrodite
16
2 / 2 / 12
10,048
1,005
8,340
9,969
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 3 / 5
9,163
916
4,554
12,907
7,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Cielos
Da Ji
15
1 / 1 / 7
9,495
950
8,335
9,182
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
KevASH
Sol
15
3 / 8 / 5
10,447
1,045
15,019
19,207
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MrWepX
Xbalanque
15
4 / 4 / 4
10,377
1,038
15,832
15,105
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 8
9,843
984
10,754
22,295
27,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
21
Kills
9
9
Deaths
21
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
5
0.83
W
Merlin
Centennia
Merlin
4
1
11
9.5
L
Da Ji
Cielos
Da Ji
1
1
7
4.5
W
Apollo
J0npol
Apollo
3
3
12
3
L
Sol
KevASH
Sol
3
8
5
0.69
W
4
1
13
10.5
W
Hercules
LordJounge
Hercules
8
2
9
6.25
L
Xbalanque
MrWepX
Xbalanque
4
4
4
1.5
W
Aphrodite
Nezzloi
Aphrodite
2
2
12
4
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,093
Damage
54,494
61,812
Taken
78,696
62,171
Mitigated
53,699
22,128
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,554
1,352
0
188
12,907
7,231
0
5,812
6,971
0
16,097
W
Merlin
Centennia
Merlin
20,518
536
0
0
4,308
2,308
0
1,457
2,851
35,882
0
L
Da Ji
Cielos
Da Ji
8,335
1,961
0
298
9,182
4,036
0
5,727
3,382
0
14,046
W
Apollo
J0npol
Apollo
14,763
11,224
0
3,719
13,001
8,867
0
5,068
7,933
0
32,654
L
Sol
KevASH
Sol
15,019
4,653
0
2,089
19,207
8,983
0
9,067
9,813
31,639
2,271
W
8,569
501
0
1,096
15,050
25,338
0
5,448
9,602
13,339
0
W
Hercules
LordJounge
Hercules
21,903
5,948
0
4,976
19,484
17,687
0
8,264
11,220
0
39,341
L
Xbalanque
MrWepX
Xbalanque
15,832
9,100
0
1,883
15,105
6,391
0
7,127
7,863
0
34,641
W
Aphrodite
Nezzloi
Aphrodite
8,340
100
6,910
5,427
9,969
7,971
0
4,420
5,549
16,070
0
L
10,754
2,365
0
90
22,295
27,058
0
9,694
12,307
22,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
49,325
168
Minions Killed
148
7
Camps Cleared
5
995,659
Distance Traveled
868,066
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,163
916
23
2
1
160,813
2
W
Merlin
10,969
1,097
41
4
2
195,792
1
L
Da Ji
9,495
950
16
2
1
170,698
0
W
Apollo
10,349
1,035
43
4
1
185,334
1
L
Sol
10,447
1,045
36
4
2
186,257
1
W
Ares
11,718
1,172
10
1
1
198,390
0
W
Hercules
12,513
1,251
45
5
2
218,692
1
L
Xbalanque
10,377
1,038
50
5
1
166,801
2
W
Aphrodite
10,048
1,005
29
3
1
197,451
1
L
Ymir
9,843
984
23
2
0
183,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role