Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Hover369rus
Thor
Level 156
God Stats
2W - 4L
1,342 SR
Queue Stats
563W - 600L
1,406 Elo+
Solo
Bacchus
Bacchus
KatWhitewolf
Bacchus
Level 159
God Stats
7W - 4L
1,471 SR
Queue Stats
708W - 755L
1,417 Elo+
Solo
Chang'e
Chang'e
Ruanyto66
Chang'e
Level 155
God Stats
1W - 2L
1,057 SR
Queue Stats
90W - 83L
1,473 Elo+
Solo
Hou Yi
Hou Yi
dysenteryshawn
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Solo
Team Averages
Level 122
1,374 SR
1,426 Elo+

VS

Team Averages
Level 78
1,399 SR
1,356 Elo+
King Arthur
King Arthur
EasZpanther1
King Arthur
Level 151
God Stats
8W - 21L
1,333 SR
Queue Stats
995W - 1,083L
1,415 Elo+
Solo
Khepri
Khepri
Pureephat_Thong
Khepri
Level 82
God Stats
0W - 3L
1,160 SR
Queue Stats
360W - 356L
1,423 Elo+
Solo
Da Ji
Da Ji
Swiftees
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,350 Elo+
Solo
Cerberus
Cerberus
demonchild57
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,464 Elo+
Solo
Horus
Horus
maxdragneell
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 2 / 17
12,950
809
26,496
13,296
6,861
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 8 / 17
11,326
708
19,043
21,370
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KatWhitewolf
Bacchus
19
5 / 1 / 23
12,296
769
15,075
31,905
32,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Ruanyto66
Chang'e
19
5 / 4 / 21
11,721
733
23,797
23,631
10,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
12 / 5 / 12
12,690
793
24,446
19,213
9,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EasZpanther1
King Arthur
17
2 / 7 / 10
9,554
597
18,543
35,047
20,651
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 4 / 14
11,092
693
12,905
25,441
30,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Swiftees
Da Ji
18
9 / 11 / 7
11,819
739
17,068
22,630
14,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
demonchild57
Cerberus
19
3 / 6 / 12
11,091
693
25,513
33,532
39,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 5 / 5
9,986
624
6,403
11,593
7,291
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
33
Kills
20
20
Deaths
33
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
17
7.75
L
King Arthur
EasZpanther1
King Arthur
2
7
10
1
W
4
8
17
1.56
W
Bacchus
KatWhitewolf
Bacchus
5
1
23
16.5
L
2
4
14
2.25
W
Chang'e
Ruanyto66
Chang'e
5
4
21
3.88
L
Da Ji
Swiftees
Da Ji
9
11
7
1.14
L
Cerberus
demonchild57
Cerberus
3
6
12
1.5
W
12
5
12
3.6
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,857
Damage
80,432
109,415
Taken
128,243
69,869
Mitigated
112,618
61,776
Healing
40,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
26,496
14,920
1,513
3,090
13,296
6,861
458
4,849
8,447
55,840
0
L
King Arthur
EasZpanther1
King Arthur
18,543
1,750
2,058
8,174
35,047
20,651
0
17,002
17,640
484
37,310
W
19,043
5,483
2,711
2,193
21,370
11,807
0
4,831
16,539
0
25,617
W
Bacchus
KatWhitewolf
Bacchus
15,075
3,613
3,980
12,725
31,905
32,008
1,875
8,942
22,963
23,573
0
L
12,905
348
1,435
6,386
25,441
30,486
15
12,487
12,619
26,182
0
W
Chang'e
Ruanyto66
Chang'e
23,797
3,494
20,923
12,201
23,631
10,110
1,670
11,286
12,345
38,077
0
L
Da Ji
Swiftees
Da Ji
17,068
3,142
1,551
1,924
22,630
14,565
243
12,364
10,020
0
28,752
L
Cerberus
demonchild57
Cerberus
25,513
1,014
1,446
13,947
33,532
39,625
260
18,765
14,483
63,666
0
W
24,446
13,991
911
1,529
19,213
9,083
3,418
8,994
10,219
0
38,456
L
6,403
3,160
1,113
2,038
11,593
7,291
307
4,750
6,815
0
11,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
53,542
152
Minions Killed
191
0
Camps Cleared
0
1,382,857
Distance Traveled
1,164,765
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,950
809
67
4
0
344,145
6
L
King Arthur
9,554
597
29
2
0
257,973
0
W
Thor
11,326
708
13
1
0
250,874
0
W
Bacchus
12,296
769
24
2
0
286,077
1
L
Khepri
11,092
693
21
1
0
290,896
0
W
Chang'e
11,721
733
32
2
0
263,722
0
L
Da Ji
11,819
739
16
1
0
214,147
0
L
Cerberus
11,091
693
118
7
0
282,234
2
W
Hou Yi
12,690
793
16
1
0
238,039
0
L
Horus
9,986
624
7
0
0
119,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role