Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BoiToyAsh
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,346 Elo+
Solo
Baba Yaga
Baba Yaga
DRAGONLORD69946
Baba Yaga
Level 73
God Stats
0W - 1L
1,688 SR
Queue Stats
19W - 28L
1,328 Elo+
Party 1
Horus
Horus
spuunieluvvv
Horus
Level 84
God Stats
12W - 5L
1,718 SR
Queue Stats
307W - 364L
1,332 Elo+
Solo
Ne Zha
Ne Zha
trinity_Clapz21
Ne Zha
Level 102
God Stats
2W - 7L
1,280 SR
Queue Stats
128W - 146L
1,393 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,380 Elo+

VS

Team Averages
Level 85
1,540 SR
1,622 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BigZ1214L
Hun Batz
Level 29
God Stats
2W - 1L
1,384 SR
Queue Stats
14W - 3L
1,573 Elo+
Party 2
Zeus
Zeus
Drearyvlad69
Zeus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 8L
1,823 Elo+
Party 2
King Arthur
King Arthur
Oonald
King Arthur
Level 149
God Stats
11W - 4L
1,817 SR
Queue Stats
133W - 60L
1,672 Elo+
Party 2
Charybdis
Charybdis
Zorknel
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 2
6,147
473
8,496
7,052
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
BoiToyAsh
Cupid
10
1 / 3 / 0
6,109
470
3,245
11,140
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DRAGONLORD69946
Baba Yaga
9
0 / 2 / 0
5,119
394
1,795
7,364
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 2
6,446
496
7,132
11,702
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 5 / 1
6,159
474
3,179
11,560
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 5
7,456
574
4,597
8,806
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
BigZ1214L
Hun Batz
13
0 / 2 / 6
7,246
557
5,560
10,318
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,982
537
3,952
7,211
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Oonald
King Arthur
15
8 / 0 / 0
9,026
694
11,587
9,120
9,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Zorknel
Charybdis
13
4 / 1 / 3
7,844
603
8,468
9,125
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Ymir
 
Ymir
3
0
5
5.5
W
Hun Batz
BigZ1214L
Hun Batz
0
2
6
1.5
L
Cupid
BoiToyAsh
Cupid
1
3
0
0.33
L
Baba Yaga
DRAGONLORD69946
Baba Yaga
0
2
0
0
W
2
3
0
0.67
W
King Arthur
Oonald
King Arthur
8
0
0
8
W
Charybdis
Zorknel
Charybdis
4
1
3
5.5
L
2
5
2
0.6
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
34,164
48,818
Taken
44,580
21,176
Mitigated
26,813
13,273
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,496
2,989
33
320
7,052
2,604
220
3,031
4,021
30,729
0
W
Ymir
 
Ymir
4,597
1,609
0
2,020
8,806
7,784
202
1,201
7,442
26,505
0
W
Hun Batz
BigZ1214L
Hun Batz
5,560
1,720
0
4,228
10,318
4,252
0
979
9,179
0
59,246
L
Cupid
BoiToyAsh
Cupid
3,245
2,061
229
2,824
11,140
3,355
81
973
10,167
0
37,088
L
Baba Yaga
DRAGONLORD69946
Baba Yaga
1,795
388
40
1,485
7,364
3,417
0
0
7,364
21,113
2,607
W
3,952
923
0
545
7,211
2,543
0
3,744
3,161
45,372
0
W
King Arthur
Oonald
King Arthur
11,587
1,954
0
1,150
9,120
9,048
6
3,051
5,873
0
68,239
W
Charybdis
Zorknel
Charybdis
8,468
5,081
0
3,745
9,125
3,186
853
339
8,738
0
61,223
L
7,132
2,996
2,233
2,448
11,702
7,643
0
3,693
8,009
0
20,518
L
3,179
1,700
0
3,661
11,560
4,157
0
852
10,708
0
32,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
38,554
214
Minions Killed
479
0
Camps Cleared
0
1,244,826
Distance Traveled
1,254,747
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,147
473
40
3
0
250,452
3
W
Ymir
7,456
574
36
3
0
241,659
2
W
Hun Batz
7,246
557
101
8
0
288,552
2
L
Cupid
6,109
470
50
4
0
228,539
3
L
Baba Yaga
5,119
394
29
2
0
249,122
0
W
Zeus
6,982
537
78
6
0
226,552
4
W
King Arthur
9,026
694
142
11
0
273,733
1
W
Charybdis
7,844
603
122
9
0
224,251
1
L
Horus
6,446
496
34
3
0
257,649
0
L
Ne Zha
6,159
474
61
5
0
259,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role