Player Matchup

Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
cdriscoll8
Tyr
Level 126
God Stats
6W - 6L
1,622 SR
Queue Stats
126W - 109L
1,568 Elo+
Party 2
Lancelot
Lancelot
dragonfurykrs
Lancelot
Level 156
God Stats
4W - 2L
1,552 SR
Queue Stats
254W - 235L
1,510 Elo+
Party 3
Scylla
Scylla
liamgwright
Scylla
Level 153
God Stats
8W - 11L
1,602 SR
Queue Stats
219W - 194L
1,529 Elo+
Party 2
Geb
Geb
notkroax
Geb
Level 109
God Stats
2W - 2L
1,547 SR
Queue Stats
258W - 263L
1,534 Elo+
Party 3
Team Averages
Level 133
1,565 SR
1,528 Elo+

VS

Team Averages
Level 123
1,541 SR
1,544 Elo+
Anhur
Anhur
Albosse
Anhur
Level 116
God Stats
4W - 3L
1,632 SR
Queue Stats
120W - 111L
1,576 Elo+
Solo
Pele
Pele
InFlameFenix
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,486 Elo+
Solo
Chang'e
Chang'e
KaoBadiie
Chang'e
Level 120
God Stats
10W - 14L
1,555 SR
Queue Stats
73W - 76L
1,528 Elo+
Party 1
King Arthur
King Arthur
Zaverio
King Arthur
Level 114
God Stats
3W - 7L
1,552 SR
Queue Stats
247W - 186L
1,552 Elo+
Party 1
Ares
Ares
elloelloeloo
Ares
Level 125
God Stats
2W - 3L
1,466 SR
Queue Stats
63W - 55L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 2 / 1
11,078
554
10,946
13,402
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 3 / 3
11,604
580
14,258
22,698
25,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
dragonfurykrs
Lancelot
16
5 / 3 / 3
10,196
510
16,054
18,816
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
0 / 4 / 5
9,089
454
11,885
9,102
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
8,759
438
5,281
13,059
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Albosse
Anhur
16
3 / 3 / 3
9,516
476
10,292
15,169
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 4 / 2
8,712
436
6,266
18,915
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KaoBadiie
Chang'e
16
2 / 2 / 6
9,396
470
9,032
14,120
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Zaverio
King Arthur
16
2 / 2 / 0
9,942
497
12,143
15,850
19,538
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 7
9,903
495
10,541
19,160
25,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
13
Kills
14
14
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
1
2.25
L
Anhur
Albosse
Anhur
3
3
3
1.5
L
4
4
2
1.25
L
Chang'e
KaoBadiie
Chang'e
2
2
6
2.5
L
King Arthur
Zaverio
King Arthur
2
2
0
1
W
4
3
3
1.83
W
Lancelot
dragonfurykrs
Lancelot
5
3
3
2.17
L
3
2
7
3.25
W
Scylla
0
4
5
0.63
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,424
Damage
48,274
77,077
Taken
83,214
56,935
Mitigated
66,834
31,731
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,946
2,765
0
7,031
13,402
6,059
198
2,202
11,160
91,278
0
L
Anhur
Albosse
Anhur
10,292
4,580
0
4,804
15,169
7,374
0
5,482
9,423
0
71,117
L
6,266
1,190
0
7,217
18,915
8,171
0
5,413
13,382
0
75,302
L
Chang'e
KaoBadiie
Chang'e
9,032
89
2,155
5,845
14,120
6,697
0
5,316
8,800
72,215
0
L
King Arthur
Zaverio
King Arthur
12,143
1,320
0
490
15,850
19,538
234
421
15,429
0
92,319
W
14,258
1,976
0
14,001
22,698
25,516
426
2,270
20,340
0
103,152
W
Lancelot
dragonfurykrs
Lancelot
16,054
3,054
0
7,293
18,816
8,856
0
3,854
14,778
0
93,863
L
10,541
596
0
2,006
19,160
25,054
0
10,796
8,068
32,147
0
W
Scylla
11,885
1,721
0
750
9,102
4,115
0
6,107
2,679
83,046
0
W
5,281
351
0
2,656
13,059
12,389
0
4,397
8,547
36,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
47,469
653
Minions Killed
564
0
Camps Cleared
0
1,971,459
Distance Traveled
1,919,965
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,078
554
169
8
0
387,002
6
L
Anhur
9,516
476
125
6
0
352,773
8
L
Pele
8,712
436
116
6
0
378,306
4
L
Chang'e
9,396
470
143
7
0
389,695
5
L
King Arthur
9,942
497
147
7
0
404,260
3
W
Tyr
11,604
580
162
8
0
382,659
1
W
Lancelot
10,196
510
144
7
0
462,252
2
L
Ares
9,903
495
33
2
0
394,931
4
W
Scylla
9,089
454
139
7
0
369,289
4
W
Geb
8,759
438
39
2
0
370,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role