Player Matchup

Nemesis
Nemesis
Chazillor
Nemesis
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 33L
1,442 Elo+
Solo
Lancelot
Lancelot
DigitalRoxer
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,211 Elo+
Solo
Artemis
Artemis
KyGoLP
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,558 Elo+
Party 1
Hera
Hera
Pti_Ced33
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Ryuukinen
Jing Wei
Level 47
God Stats
1W - 2L
1,746 SR
Queue Stats
18W - 12L
1,433 Elo+
Party 1
Team Averages
Level 41
1,590 SR
1,413 Elo+

VS

Team Averages
Level 99
1,519 SR
1,559 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cowboy-l_l
Tyr
Level 24
God Stats
1W - 1L
1,788 SR
Queue Stats
52W - 37L
1,597 Elo+
Party 2
Hades
Hades
DuhovaPalice
Hades
Level 157
God Stats
4W - 0L
1,821 SR
Queue Stats
230W - 213L
1,572 Elo+
Party 2
Hera
Hera
I3Iackburn
Hera
Level 28
God Stats
1W - 1L
1,227 SR
Queue Stats
61W - 41L
1,567 Elo+
Party 3
Xing Tian
Xing Tian
stino89
Xing Tian
Level 128
God Stats
1W - 2L
1,259 SR
Queue Stats
258W - 252L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chazillor
Nemesis
16
1 / 8 / 5
10,786
599
7,194
26,984
21,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
DigitalRoxer
Lancelot
17
2 / 9 / 5
10,018
557
10,532
22,313
11,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
KyGoLP
Artemis
16
2 / 12 / 4
10,282
571
15,349
19,511
8,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
4 / 5 / 8
12,396
689
39,821
16,721
9,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Ryuukinen
Jing Wei
18
4 / 8 / 4
11,106
617
17,096
19,448
9,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 5 / 22
12,627
702
17,160
23,047
13,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 4 / 23
13,383
744
23,676
33,299
39,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 1 / 28
13,538
752
20,116
19,786
14,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 26
14,293
794
23,306
14,836
9,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
stino89
Xing Tian
19
3 / 3 / 27
12,829
713
15,042
28,413
42,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
168
13
Kills
42
42
Deaths
14
26
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
5
22
4.2
L
Nemesis
Chazillor
Nemesis
1
8
5
0.44
W
14
4
23
6.38
L
Lancelot
DigitalRoxer
Lancelot
2
9
5
0.5
W
8
1
28
22
W
7
1
26
20
L
Artemis
KyGoLP
Artemis
2
12
4
0.33
L
Hera
4
5
8
1.6
L
Jing Wei
Ryuukinen
Jing Wei
4
8
4
0.75
W
Xing Tian
stino89
Xing Tian
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,992
Damage
99,300
104,977
Taken
119,381
60,921
Mitigated
120,003
23,627
Healing
51,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,160
2,365
3,053
5,470
23,047
13,686
2,341
6,674
16,373
0
22,874
L
Nemesis
Chazillor
Nemesis
7,194
1,353
1,618
5,835
26,984
21,949
0
14,127
12,857
0
12,960
W
23,676
1,138
3,364
10,327
33,299
39,650
203
10,835
19,994
0
36,996
L
Lancelot
DigitalRoxer
Lancelot
10,532
1,160
0
3,359
22,313
11,485
0
12,781
9,532
0
18,849
W
20,116
698
5,389
8,431
19,786
14,975
1,849
9,343
10,443
46,879
0
W
23,306
4,685
3,914
3,814
14,836
9,272
1,826
5,567
9,269
74,986
0
L
Artemis
KyGoLP
Artemis
15,349
5,154
424
869
19,511
8,796
0
11,319
8,192
0
27,893
L
Hera
39,821
10,079
3,246
5,213
16,721
9,117
37
7,778
8,943
80,600
0
L
Jing Wei
Ryuukinen
Jing Wei
17,096
11,468
301
2,762
19,448
9,574
0
12,459
6,989
0
35,028
W
Xing Tian
stino89
Xing Tian
15,042
617
2,088
5,501
28,413
42,420
372
7,402
21,011
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
66,670
154
Minions Killed
196
0
Camps Cleared
0
1,459,147
Distance Traveled
1,727,832
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,627
702
3
0
0
340,134
0
L
Nemesis
10,786
599
11
1
0
342,009
0
W
Tyr
13,383
744
24
1
0
365,191
0
L
Lancelot
10,018
557
9
1
0
284,680
4
W
Hades
13,538
752
66
4
0
327,489
1
W
Hera
14,293
794
93
5
0
347,409
0
L
Artemis
10,282
571
22
1
0
256,984
1
L
Hera
12,396
689
84
5
0
286,619
1
L
Jing Wei
11,106
617
28
2
0
288,855
0
W
Xing Tian
12,829
713
10
1
0
347,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role