Player Matchup

Sylvanus
Sylvanus
ExoVxzo
Sylvanus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,567 Elo+
Party 1
Freya
Freya
Sir-Moonshine61
Freya
Level 122
God Stats
2W - 0L
1,359 SR
Queue Stats
69W - 71L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
TRIPEL_SHOOTER
Heimdallr
Level 88
God Stats
2W - 0L
1,563 SR
Queue Stats
30W - 34L
1,450 Elo+
Party 1
Team Averages
Level 101
1,474 SR
1,513 Elo+

VS

Team Averages
Level 77
1,501 SR
1,396 Elo+
Chang'e
Chang'e
Chadwaan
Chang'e
Level 78
God Stats
2W - 10L
1,321 SR
Queue Stats
30W - 88L
1,209 Elo+
Party 2
Loki
Loki
SidSloth EU
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Agni
Agni
TheBlackWitch
Agni
Level 129
God Stats
9W - 7L
1,682 SR
Queue Stats
104W - 109L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExoVxzo
Sylvanus
14
0 / 0 / 7
9,729
695
5,346
16,149
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 2
9,665
690
16,531
18,841
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
TRIPEL_SHOOTER
Heimdallr
14
2 / 1 / 5
9,510
679
8,048
13,105
7,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chadwaan
Chang'e
14
0 / 2 / 3
8,453
604
17,272
15,567
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
8,251
589
5,510
10,987
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 1
8,977
641
17,941
8,243
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chadwaan
Chang'e
0
2
3
0.75
W
Sylvanus
ExoVxzo
Sylvanus
0
0
7
3.5
L
1
4
1
0.38
W
5
2
2
3
W
Heimdallr
TRIPEL_SHOOTER
Heimdallr
2
1
5
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
40,723
48,095
Taken
34,797
36,432
Mitigated
16,222
26,408
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chadwaan
Chang'e
17,272
612
1,926
4,312
15,567
7,094
0
9,907
5,660
36,235
0
W
Sylvanus
ExoVxzo
Sylvanus
5,346
1,526
7,163
7,839
16,149
18,732
93
11,150
4,499
16,793
0
L
5,510
49
623
2,949
10,987
5,261
0
6,820
4,167
0
16,361
W
16,531
5,401
0
8,628
18,841
10,623
638
13,463
5,080
51,466
0
W
Heimdallr
TRIPEL_SHOOTER
Heimdallr
8,048
4,173
0
2,778
13,105
7,077
336
10,146
2,777
0
31,129
L
17,941
1,113
0
675
8,243
3,867
0
5,634
2,609
52,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
25,681
160
Minions Killed
167
5
Camps Cleared
8
714,128
Distance Traveled
822,146
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,453
604
72
5
2
265,697
3
W
Sylvanus
9,729
695
22
2
0
240,920
4
L
Loki
8,251
589
12
1
0
264,898
5
W
Freya
9,665
690
61
4
4
229,910
5
W
Heimdallr
9,510
679
77
6
1
243,298
2
L
Agni
8,977
641
83
6
6
291,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role