Player Matchup

Yu Huang
Yu Huang
Bisdo
Yu Huang
Level 28
God Stats
1W - 0L
1,459 SR
Queue Stats
76W - 12L
1,794 Elo+
Party 1
King Arthur
King Arthur
GMArenaMain
King Arthur
Level 48
God Stats
69W - 6L
2,160 SR
Queue Stats
665W - 41L
2,217 Elo+
Party 1
Izanami
Izanami
ITS_DENDE
Izanami
Level 144
God Stats
21W - 3L
1,982 SR
Queue Stats
361W - 56L
2,085 Elo+
Party 1
Cerberus
Cerberus
P0T PATR0L
Cerberus
Level 158
God Stats
17W - 9L
1,618 SR
Queue Stats
555W - 252L
1,806 Elo+
Party 1
He Bo
He Bo
SkullBoyCarlos
He Bo
Level 160
God Stats
7W - 0L
1,937 SR
Queue Stats
430W - 102L
1,961 Elo+
Party 1
Team Averages
Level 108
1,831 SR
1,973 Elo+

VS

Team Averages
Level 86
1,497 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jafar_Djinn28
Charybdis
Level 160
God Stats
11W - 17L
1,418 SR
Queue Stats
807W - 852L
1,403 Elo+
Solo
Poseidon
Poseidon
TYRWarHammer13
Poseidon
Level 34
God Stats
14W - 25L
1,200 SR
Queue Stats
182W - 233L
1,394 Elo+
Solo
Tyr
Tyr
WittyWhelp83703
Tyr
Level 44
God Stats
1W - 1L
1,742 SR
Queue Stats
168W - 189L
1,414 Elo+
Solo
Shiva
Shiva
lilEfrmda5I3
Shiva
Level 65
God Stats
3W - 3L
1,624 SR
Queue Stats
34W - 37L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bisdo
Yu Huang
13
3 / 0 / 14
7,701
1,284
8,265
4,718
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
GMArenaMain
King Arthur
13
6 / 0 / 10
7,886
1,314
9,749
8,787
7,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ITS_DENDE
Izanami
14
7 / 0 / 10
9,258
1,543
14,424
4,532
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
P0T PATR0L
Cerberus
14
4 / 0 / 14
8,132
1,355
6,367
5,688
5,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 12
8,088
1,348
7,729
4,815
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

383

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 6 / 0
7,445
1,241
5,005
15,244
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jafar_Djinn28
Charybdis
11
0 / 4 / 0
6,499
1,083
5,203
7,996
3,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
12
0 / 4 / 0
6,701
1,117
3,670
7,840
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 0
6,151
1,025
3,460
7,160
4,466
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 1
6,693
1,116
6,374
12,855
4,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
2
24
Kills
1
1
Deaths
24
60
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
0
0.17
W
Yu Huang
Bisdo
Yu Huang
3
0
14
10
W
King Arthur
GMArenaMain
King Arthur
6
0
10
11
W
Izanami
ITS_DENDE
Izanami
7
0
10
12
L
Charybdis
Jafar_Djinn28
Charybdis
0
4
0
0
W
Cerberus
P0T PATR0L
Cerberus
4
0
14
11
W
4
1
12
10
L
Poseidon
0
4
0
0
L
0
4
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
23,712
28,540
Taken
51,095
19,091
Mitigated
29,739
2,586
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,005
335
0
537
15,244
13,041
0
5,603
9,352
12,033
0
W
Yu Huang
Bisdo
Yu Huang
8,265
1,743
0
426
4,718
2,099
0
871
3,785
13,039
0
W
King Arthur
GMArenaMain
King Arthur
9,749
729
0
0
8,787
7,523
0
3,072
5,647
0
12,540
W
Izanami
ITS_DENDE
Izanami
14,424
9,391
0
1,167
4,532
1,934
0
1,037
3,455
0
36,042
L
Charybdis
Jafar_Djinn28
Charybdis
5,203
2,645
0
388
7,996
3,460
0
3,245
4,624
0
16,376
W
Cerberus
P0T PATR0L
Cerberus
6,367
489
0
993
5,688
5,696
0
2,014
3,570
12,225
0
W
7,729
497
0
0
4,815
1,839
0
1,299
3,408
18,615
0
L
Poseidon
3,670
712
0
0
7,840
3,974
0
3,611
4,147
24,268
0
L
3,460
1,077
0
95
7,160
4,466
0
3,291
3,586
0
6,627
L
6,374
916
192
1,084
12,855
4,798
0
5,522
7,025
0
15,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
33,489
128
Minions Killed
109
5
Camps Cleared
5
629,352
Distance Traveled
494,486
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,445
1,241
15
3
0
119,548
0
W
Yu Huang
7,701
1,284
16
3
0
123,055
1
W
King Arthur
7,886
1,314
5
1
1
136,271
1
W
Izanami
9,258
1,543
57
10
1
117,293
0
L
Charybdis
6,499
1,083
17
3
1
91,872
0
W
Cerberus
8,132
1,355
29
5
1
138,671
3
W
He Bo
8,088
1,348
21
4
2
114,062
0
L
Poseidon
6,701
1,117
42
7
3
109,826
2
L
Tyr
6,151
1,025
6
1
1
73,835
0
L
Shiva
6,693
1,116
29
5
0
99,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role