Player Matchup

Bellona
Bellona
Merra87
Bellona
Level 25
God Stats
8W - 8L
1,428 SR
Queue Stats
28W - 25L
1,414 Elo+
Party 2
Horus
Horus
Samuraishane612
Horus
Level 31
God Stats
19W - 8L
1,500 SR
Queue Stats
123W - 127L
1,500 Elo+
Party 3
Serqet
Serqet
h4o42
Serqet
Level 53
God Stats
5W - 7L
1,413 SR
Queue Stats
117W - 112L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mlczk
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,307 SR
Queue Stats
21W - 23L
1,397 Elo+
Party 3
Xbalanque
Xbalanque
Азриелла
Xbalanque
Level 158
God Stats
20W - 16L
1,632 SR
Queue Stats
430W - 484L
1,448 Elo+
Party 3
Team Averages
Level 59
1,456 SR
1,429 Elo+

VS

Team Averages
Level 70
1,438 SR
1,396 Elo+
Mercury
Mercury
MisterDenn
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 405L
1,399 Elo+
Party 4
Baron Samedi
Baron Samedi
RsNDelta
Baron Samedi
Level 87
God Stats
3W - 6L
1,265 SR
Queue Stats
321W - 393L
1,373 Elo+
Party 1
Ymir
Ymir
RsNGolf
Ymir
Level 104
God Stats
71W - 78L
1,477 SR
Queue Stats
275W - 345L
1,388 Elo+
Party 1
Medusa
Medusa
Sensala
Medusa
Level 21
God Stats
10W - 12L
1,448 SR
Queue Stats
17W - 31L
1,312 Elo+
Party 1
Yu Huang
Yu Huang
bakamo19
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Merra87
Bellona
16
4 / 3 / 5
9,981
555
13,408
18,088
15,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 5
9,208
512
11,172
17,112
14,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
h4o42
Serqet
15
4 / 3 / 3
9,601
533
5,882
16,683
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
mlczk
Morgan Le Fay
14
2 / 2 / 2
8,706
484
14,745
13,465
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
16
7 / 4 / 4
10,046
558
12,452
15,670
7,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MisterDenn
Mercury
16
8 / 4 / 0
9,962
553
11,477
16,399
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RsNDelta
Baron Samedi
13
3 / 4 / 7
8,518
473
10,175
13,360
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
RsNGolf
Ymir
14
3 / 4 / 4
8,711
484
10,157
17,638
18,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Sensala
Medusa
13
3 / 5 / 6
8,739
486
10,811
13,903
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
bakamo19
Yu Huang
14
0 / 3 / 1
8,392
466
7,772
14,542
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
20
Kills
17
17
Deaths
20
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Merra87
Bellona
4
3
5
2.17
L
Mercury
MisterDenn
Mercury
8
4
0
2
L
Baron Samedi
RsNDelta
Baron Samedi
3
4
7
1.63
L
Ymir
RsNGolf
Ymir
3
4
4
1.25
W
3
5
5
1.1
L
Medusa
Sensala
Medusa
3
5
6
1.2
L
Yu Huang
bakamo19
Yu Huang
0
3
1
0.17
W
Serqet
h4o42
Serqet
4
3
3
1.83
W
Morgan Le Fay
mlczk
Morgan Le Fay
2
2
2
1.5
W
Xbalanque
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
50,392
81,018
Taken
75,842
51,584
Mitigated
47,166
28,502
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Merra87
Bellona
13,408
4,974
0
7,448
18,088
15,157
2,126
9,794
8,294
0
72,445
L
Mercury
MisterDenn
Mercury
11,477
6,606
0
1,303
16,399
7,064
0
4,426
11,973
0
67,851
L
Baron Samedi
RsNDelta
Baron Samedi
10,175
1,919
735
3,370
13,360
10,520
533
0
12,605
44,279
0
L
Ymir
RsNGolf
Ymir
10,157
4,142
0
2,417
17,638
18,131
0
1,785
15,502
43,985
0
W
11,172
4,150
721
3,382
17,112
14,007
610
6,890
10,222
0
54,023
L
Medusa
Sensala
Medusa
10,811
5,714
0
2,893
13,903
4,978
1,858
251
13,250
0
52,709
L
Yu Huang
bakamo19
Yu Huang
7,772
597
0
2,841
14,542
6,473
405
8,283
5,951
69,402
0
W
Serqet
h4o42
Serqet
5,882
2,351
0
7,625
16,683
8,705
214
2,542
14,141
0
64,203
W
Morgan Le Fay
mlczk
Morgan Le Fay
14,745
3,142
0
5,973
13,465
6,207
0
5,490
7,975
57,966
0
W
Xbalanque
12,452
7,786
0
3,353
15,670
7,508
2,890
3,388
12,282
0
73,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
44,322
499
Minions Killed
422
0
Camps Cleared
0
1,622,539
Distance Traveled
1,557,740
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,981
555
93
5
0
311,332
7
L
Mercury
9,962
553
105
6
0
390,316
2
L
Baron Samedi
8,518
473
56
3
0
257,620
4
L
Ymir
8,711
484
60
3
0
293,715
6
W
Horus
9,208
512
101
6
0
317,180
0
L
Medusa
8,739
486
82
5
0
289,538
4
L
Yu Huang
8,392
466
119
7
0
326,551
1
W
Serqet
9,601
533
116
6
0
342,033
3
W
Morgan Le Fay
8,706
484
81
5
0
334,294
2
W
Xbalanque
10,046
558
108
6
0
317,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role