Player Matchup

Chaac
Chaac
Azazel Takimoto
Chaac
Level 129
God Stats
24W - 17L
1,579 SR
Queue Stats
89W - 70L
1,584 Elo+
Party 2
Susano
Susano
HeavenlyDmN
Susano
Level 127
God Stats
3W - 2L
1,739 SR
Queue Stats
109W - 95L
1,522 Elo+
Party 2
Janus
Janus
lzekai
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,426 Elo+
Party 2
Team Averages
Level 103
1,606 SR
1,511 Elo+

VS

Team Averages
Level 85
1,492 SR
1,385 Elo+
Osiris
Osiris
BlindAcidTrip
Osiris
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,319 Elo+
Solo
Jormungandr
Jormungandr
H4L0 ASS4SS1N
Jormungandr
Level 60
God Stats
33W - 40L
1,404 SR
Queue Stats
244W - 272L
1,373 Elo+
Party 1
Sol
Sol
TopTier Gear
Sol
Level 143
God Stats
9W - 3L
1,571 SR
Queue Stats
210W - 193L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,480
913
5,977
7,854
4,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
8
1 / 5 / 3
4,952
825
4,076
6,275
2,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
lzekai
Janus
4
0 / 0 / 0
3,956
659
431
527
171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,250
875
1,740
5,237
5,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
H4L0 ASS4SS1N
Jormungandr
9
4 / 2 / 2
5,722
954
3,752
5,380
4,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 5
5,496
916
5,991
5,259
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
1
1
5
3.5
W
Jormungandr
H4L0 ASS4SS1N
Jormungandr
4
2
2
2.5
L
Susano
1
5
3
0.5
W
2
1
5
4.5
L
Janus
lzekai
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
11,483
14,656
Taken
15,876
7,031
Mitigated
12,387
2,267
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,977
982
0
1,377
7,854
4,246
336
4,980
2,874
0
15,887
W
1,740
517
180
350
5,237
5,389
137
528
4,687
0
8,632
W
Jormungandr
H4L0 ASS4SS1N
Jormungandr
3,752
1,571
69
507
5,380
4,771
90
85
5,255
9,642
0
L
Susano
4,076
1,097
0
440
6,275
2,614
381
3,721
2,554
0
8,009
W
5,991
3,030
0
2,295
5,259
2,227
874
110
5,125
16,752
2,215
L
Janus
lzekai
Janus
431
64
0
450
527
171
0
280
247
3,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,388
Gold Earned
16,468
40
Minions Killed
62
2
Camps Cleared
2
245,514
Distance Traveled
331,936
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,480
913
23
4
1
110,190
1
W
Osiris
5,250
875
12
2
0
115,644
0
W
Jormungandr
5,722
954
13
2
0
105,478
0
L
Susano
4,952
825
13
2
1
101,441
0
W
Sol
5,496
916
37
6
2
110,814
1
L
Janus
3,956
659
4
1
0
33,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role