Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DenlinerX
Yu Huang
Level 135
God Stats
65W - 64L
1,575 SR
Queue Stats
1,122W - 1,122L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
NINJA KID RULEZ
Cu Chulainn
Level 128
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
TigerLust
Nox
Level 159
God Stats
6W - 9L
1,537 SR
Queue Stats
374W - 271L
1,595 Elo+
Solo
Neith
Neith
onchan1974
Neith
Level 147
God Stats
22W - 16L
1,601 SR
Queue Stats
74W - 83L
1,421 Elo+
Solo
Team Averages
Level 138
1,530 SR
1,529 Elo+

VS

Team Averages
Level 113
1,589 SR
1,556 Elo+
Thoth
Thoth
CommingBuckets
Thoth
Level 148
God Stats
11W - 25L
1,405 SR
Queue Stats
553W - 579L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Hunterx1619
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 207L
1,528 Elo+
Solo
Arachne
Arachne
JustHormiga
Arachne
Level 73
God Stats
3W - 1L
1,747 SR
Queue Stats
104W - 89L
1,617 Elo+
Solo
Ares
Ares
LikelyThrone327
Ares
Level 145
God Stats
16W - 10L
1,693 SR
Queue Stats
249W - 274L
1,518 Elo+
Solo
Hachiman
Hachiman
Smokeshow
Hachiman
Level 95
God Stats
29W - 26L
1,602 SR
Queue Stats
178W - 168L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 1 / 11
9,534
953
14,331
12,298
5,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
DenlinerX
Yu Huang
17
5 / 1 / 12
10,976
1,098
17,304
6,163
2,904
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
NINJA KID RULEZ
Cu Chulainn
16
6 / 0 / 10
11,104
1,110
8,526
6,626
6,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 0 / 14
11,185
1,119
12,600
7,066
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 1 / 12
10,485
1,049
7,864
4,918
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

272

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,507
951
12,305
9,796
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Hunterx1619
Guan Yu
15
2 / 5 / 1
9,690
969
4,778
13,807
16,202
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
JustHormiga
Arachne
15
0 / 6 / 2
8,968
897
3,196
14,075
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 2
10,344
1,034
4,535
13,356
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Smokeshow
Hachiman
15
1 / 3 / 1
9,613
961
9,545
13,777
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
20
Kills
3
3
Deaths
20
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
11
6.5
L
0
3
3
0.5
W
Yu Huang
DenlinerX
Yu Huang
5
1
12
11
L
Guan Yu
Hunterx1619
Guan Yu
2
5
1
0.5
L
Arachne
JustHormiga
Arachne
0
6
2
0.17
L
0
3
2
0.33
W
Cu Chulainn
NINJA KID RULEZ
Cu Chulainn
6
0
10
11
L
Hachiman
Smokeshow
Hachiman
1
3
1
0.5
W
4
0
14
11
W
Neith
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,625
Damage
34,359
37,071
Taken
64,811
21,265
Mitigated
46,857
3,167
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,331
5,773
0
1,181
12,298
5,538
0
6,177
6,121
0
23,026
L
12,305
100
0
360
9,796
3,696
0
5,950
3,846
36,562
0
W
Yu Huang
DenlinerX
Yu Huang
17,304
1,406
0
566
6,163
2,904
0
3,570
2,593
39,066
0
L
Guan Yu
Hunterx1619
Guan Yu
4,778
650
1,025
1,786
13,807
16,202
0
4,931
8,876
0
16,234
L
Arachne
JustHormiga
Arachne
3,196
1,321
359
2,270
14,075
8,683
0
6,458
7,617
0
11,666
L
4,535
0
0
1,277
13,356
12,815
0
6,229
7,127
14,504
0
W
Cu Chulainn
NINJA KID RULEZ
Cu Chulainn
8,526
1,352
0
0
6,626
6,542
0
1,808
4,818
4,410
28,901
L
Hachiman
Smokeshow
Hachiman
9,545
5,279
0
2,216
13,777
5,461
0
7,714
6,063
0
38,818
W
12,600
1,037
0
9
7,066
3,714
0
2,823
4,243
30,558
0
W
Neith
7,864
2,269
0
1,411
4,918
2,567
0
2,462
2,456
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
48,122
254
Minions Killed
193
10
Camps Cleared
8
986,236
Distance Traveled
986,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,534
953
38
4
3
200,410
0
L
Thoth
9,507
951
63
6
1
204,558
1
W
Yu Huang
10,976
1,098
70
7
0
191,673
1
L
Guan Yu
9,690
969
20
2
2
182,586
0
L
Arachne
8,968
897
19
2
3
213,829
0
L
Ares
10,344
1,034
18
2
0
209,552
0
W
Cu Chulainn
11,104
1,110
71
7
1
199,682
1
L
Hachiman
9,613
961
73
7
2
175,788
1
W
Nox
11,185
1,119
45
5
5
213,825
2
W
Neith
10,485
1,049
30
3
1
180,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role