Player Matchup

Nemesis
Nemesis
Platinum IV
BraHxPR
Nemesis
Platinum IV
Level 139
God Stats
17W - 8L
1,608 SR
Queue Stats
169W - 179L
1,649 MMR
Solo
Charybdis
Charybdis
Platinum IV
Brain
Charybdis
Platinum IV
Level 58
God Stats
1W - 0L
1,344 SR
Queue Stats
34W - 24L
1,995 MMR
Solo
Fafnir
Fafnir
Diamond III
Melxuop
Fafnir
Diamond III
Level 160
God Stats
1W - 6L
1,268 SR
Queue Stats
553W - 543L
2,199 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Th3ArchangeL
Xbalanque
Diamond V
Level 160
God Stats
21W - 15L
1,631 SR
Queue Stats
329W - 326L
2,072 MMR
Solo
Achilles
Achilles
Platinum II
YAAAOOO
Achilles
Platinum II
Level 129
God Stats
12W - 7L
1,514 SR
Queue Stats
118W - 116L
1,936 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,473 SR
1,970 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,499 SR
1,748 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
PuticornioXD
Apollo
Platinum II
Level 129
God Stats
4W - 4L
1,699 SR
Queue Stats
256W - 249L
1,945 MMR
Party 1
Tiamat
Tiamat
Platinum I
porquememiras
Tiamat
Platinum I
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 257L
1,945 MMR
Party 1
Atlas
Atlas
Platinum III
scottandré
Atlas
Platinum III
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
22W - 27L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BraHxPR
Nemesis
14
2 / 0 / 5
7,910
608
5,356
10,061
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Brain
Charybdis
13
2 / 0 / 3
7,974
613
9,544
10,139
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Melxuop
Fafnir
12
2 / 1 / 6
7,297
561
3,875
8,753
7,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Th3ArchangeL
Xbalanque
14
4 / 0 / 3
8,425
648
8,746
7,473
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
YAAAOOO
Achilles
14
6 / 0 / 1
9,146
704
10,327
9,597
6,874
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
RavanaUllrGeb

VS

Bans
Ah Muzen CabFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 4 / 0
5,964
459
2,638
10,278
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
11
0 / 3 / 0
5,869
451
2,688
11,155
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
0 / 2 / 0
6,818
524
3,326
9,104
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,325
487
3,703
8,876
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 0
5,798
446
5,549
12,839
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Nemesis
BraHxPR
Nemesis
2
0
5
4.5
W
Charybdis
Brain
Charybdis
2
0
3
3.5
W
Fafnir
Melxuop
Fafnir
2
1
6
5
L
Apollo
0
2
0
0
W
Xbalanque
Th3ArchangeL
Xbalanque
4
0
3
5.5
W
Achilles
YAAAOOO
Achilles
6
0
1
6.5
L
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
17,904
46,023
Taken
52,252
25,729
Mitigated
34,156
16,952
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,638
1,373
0
2,092
10,278
4,624
0
689
9,589
0
34,596
L
Kuzenbo
 
Kuzenbo
2,688
1,279
0
2,492
11,155
11,043
0
0
11,155
38,382
0
W
Nemesis
BraHxPR
Nemesis
5,356
2,995
0
644
10,061
4,333
60
1,142
8,777
0
67,538
W
Charybdis
Brain
Charybdis
9,544
6,272
0
7,076
10,139
3,993
887
3,527
6,386
0
81,406
W
Fafnir
Melxuop
Fafnir
3,875
682
375
2,151
8,753
7,751
0
2,288
6,329
14,366
0
L
Apollo
3,326
1,972
0
750
9,104
3,218
0
944
8,160
0
57,488
W
Xbalanque
Th3ArchangeL
Xbalanque
8,746
3,512
0
3,367
7,473
2,778
1,296
1,703
5,770
0
72,463
W
Achilles
YAAAOOO
Achilles
10,327
3,131
0
3,339
9,597
6,874
390
2,399
6,821
0
62,596
L
3,703
265
0
1,846
8,876
4,642
0
452
8,424
50,099
0
L
5,549
1,757
0
2,095
12,839
10,629
0
1,790
11,049
18,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
30,774
508
Minions Killed
365
0
Camps Cleared
0
1,403,913
Distance Traveled
1,227,522
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,964
459
69
5
0
255,529
4
L
Kuzenbo
5,869
451
49
4
0
213,561
3
W
Nemesis
7,910
608
111
9
0
333,292
1
W
Charybdis
7,974
613
139
11
0
249,204
1
W
Fafnir
7,297
561
16
1
0
275,336
3
L
Apollo
6,818
524
113
9
0
260,456
3
W
Xbalanque
8,425
648
132
10
0
265,344
7
W
Achilles
9,146
704
110
8
0
280,737
2
L
Tiamat
6,325
487
112
9
0
235,489
3
L
Atlas
5,798
446
22
2
0
262,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role