Player Matchup

Bellona
Bellona
KakashiHatakehh
Bellona
Level 36
God Stats
1W - 3L
1,234 SR
Queue Stats
58W - 77L
1,368 Elo+
Party 2
Lancelot
Lancelot
Rart0104
Lancelot
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 78L
1,449 Elo+
Party 3
Poseidon
Poseidon
Temistocles30315
Poseidon
Level 28
God Stats
5W - 3L
1,459 SR
Queue Stats
46W - 51L
1,428 Elo+
Party 3
Izanami
Izanami
elmotilite
Izanami
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 2
Khepri
Khepri
nivel666
Khepri
Level 39
God Stats
13W - 13L
1,567 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 2
Team Averages
Level 32
1,498 SR
1,432 Elo+

VS

Team Averages
Level 63
1,469 SR
1,383 Elo+
Skadi
Skadi
Cramer
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
DonnyLord
Heimdallr
Level 87
God Stats
11W - 4L
1,737 SR
Queue Stats
175W - 184L
1,478 Elo+
Solo
Sol
Sol
Nathii
Sol
Level 26
God Stats
4W - 6L
1,306 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 1
Ymir
Ymir
Noxdator
Ymir
Level 5
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Shiva
Shiva
TheCarbonaraGirl
Shiva
Level 52
God Stats
31W - 17L
1,570 SR
Queue Stats
89W - 69L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,292
524
6,339
10,931
11,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Rart0104
Lancelot
10
2 / 6 / 0
6,048
504
5,194
13,115
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,410
534
4,052
6,032
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
elmotilite
Izanami
9
0 / 4 / 1
5,263
439
4,589
7,254
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
nivel666
Khepri
8
0 / 3 / 1
5,520
460
2,344
9,499
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cramer
Skadi
12
6 / 0 / 4
6,926
577
9,463
6,408
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
DonnyLord
Heimdallr
10
1 / 1 / 8
6,072
506
5,279
8,219
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Nathii
Sol
11
2 / 2 / 1
6,424
535
4,868
6,903
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 0 / 5
6,511
543
3,214
6,982
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 1
7,286
607
10,845
12,789
6,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cramer
Skadi
6
0
4
8
W
Heimdallr
DonnyLord
Heimdallr
1
1
8
5
L
1
2
0
0.5
W
Sol
Nathii
Sol
2
2
1
1.25
W
Ymir
3
0
5
5.5
L
Lancelot
Rart0104
Lancelot
2
6
0
0.33
L
1
1
0
1
W
4
1
1
4.5
L
Izanami
elmotilite
Izanami
0
4
1
0.13
L
Khepri
nivel666
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
33,669
46,831
Taken
41,301
28,895
Mitigated
19,528
9,625
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cramer
Skadi
9,463
4,107
0
3,244
6,408
2,365
0
612
5,796
0
48,442
W
Heimdallr
DonnyLord
Heimdallr
5,279
2,593
0
4,514
8,219
3,330
981
1,170
7,049
0
40,930
L
6,339
2,613
0
2,317
10,931
11,910
0
0
10,931
0
41,940
W
Sol
Nathii
Sol
4,868
1,272
0
2,134
6,903
2,478
619
2,990
3,913
44,503
0
W
Ymir
3,214
632
481
2,864
6,982
4,461
0
1,624
5,358
17,566
0
L
Lancelot
Rart0104
Lancelot
5,194
1,550
0
4,038
13,115
5,448
0
1,107
12,008
0
41,222
L
4,052
484
0
750
6,032
2,259
0
2,346
3,686
48,303
0
W
10,845
4,390
83
6,977
12,789
6,894
231
0
12,789
0
51,007
L
Izanami
elmotilite
Izanami
4,589
3,334
0
1,245
7,254
2,543
0
1,491
5,763
0
33,752
L
Khepri
nivel666
Khepri
2,344
56
0
1,275
9,499
6,735
0
3,138
6,361
18,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
33,219
330
Minions Killed
359
0
Camps Cleared
0
1,158,572
Distance Traveled
1,156,656
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,926
577
72
6
0
263,109
0
W
Heimdallr
6,072
506
70
6
0
197,647
2
L
Bellona
6,292
524
78
7
0
243,075
0
W
Sol
6,424
535
99
8
0
232,519
3
W
Ymir
6,511
543
23
2
0
228,543
2
L
Lancelot
6,048
504
78
7
0
256,494
0
L
Poseidon
6,410
534
97
8
0
248,521
2
W
Shiva
7,286
607
95
8
0
234,838
4
L
Izanami
5,263
439
62
5
0
181,356
1
L
Khepri
5,520
460
15
1
0
229,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role