Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
HUNLevy
Janus
Level 61
God Stats
1W - 1L
1,652 SR
Queue Stats
17W - 18L
1,536 Elo+
Party 1
Chaac
Chaac
Shâmlee
Chaac
Level 44
God Stats
3W - 2L
1,734 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Terra
Terra
TheUnknowenEnder
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,569 Elo+
Party 3
Thanatos
Thanatos
mightyvillager
Thanatos
Level 52
God Stats
10W - 9L
1,551 SR
Queue Stats
167W - 126L
1,577 Elo+
Solo
Team Averages
Level 63
1,587 SR
1,536 Elo+

VS

Team Averages
Level 93
1,552 SR
1,508 Elo+
Bakasura
Bakasura
Isakrex3
Bakasura
Level 147
God Stats
4W - 1L
1,851 SR
Queue Stats
128W - 94L
1,572 Elo+
Party 2
Ratatoskr
Ratatoskr
MostlyHelpful
Ratatoskr
Level 127
God Stats
10W - 3L
1,500 SR
Queue Stats
167W - 119L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SSzPanda
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 113L
1,415 Elo+
Party 2
Chronos
Chronos
Swobin
Chronos
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 110L
1,488 Elo+
Party 2
Shiva
Shiva
Tsharre
Shiva
Level 32
God Stats
3W - 3L
1,410 SR
Queue Stats
53W - 41L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 5 / 1
6,223
415
5,204
12,768
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
HUNLevy
Janus
12
1 / 4 / 1
7,836
522
4,540
9,656
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Shâmlee
Chaac
14
1 / 2 / 2
8,379
559
14,179
14,783
13,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 3
7,279
485
4,941
15,593
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
5 / 5 / 2
8,071
538
9,157
15,676
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Isakrex3
Bakasura
16
13 / 1 / 2
10,322
688
14,106
15,054
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
MostlyHelpful
Ratatoskr
11
2 / 1 / 8
7,912
527
4,191
13,159
7,831
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
SSzPanda
Morgan Le Fay
12
2 / 4 / 5
8,088
539
5,514
7,560
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Swobin
Chronos
13
2 / 2 / 4
8,333
556
12,128
13,379
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Tsharre
Shiva
15
0 / 0 / 5
9,197
613
9,286
15,193
10,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
L
Janus
HUNLevy
Janus
1
4
1
0.38
W
Bakasura
Isakrex3
Bakasura
13
1
2
14
W
Ratatoskr
MostlyHelpful
Ratatoskr
2
1
8
6
W
Morgan Le Fay
SSzPanda
Morgan Le Fay
2
4
5
1.13
L
Chaac
Shâmlee
Chaac
1
2
2
1
W
Chronos
Swobin
Chronos
2
2
4
2
L
1
3
3
0.83
W
Shiva
Tsharre
Shiva
0
0
5
2.5
L
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
45,225
68,476
Taken
64,345
40,982
Mitigated
34,312
27,694
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,204
1,904
0
1,363
12,768
5,014
473
4,594
7,590
0
44,479
L
Janus
HUNLevy
Janus
4,540
291
0
2,518
9,656
3,077
483
1,955
6,291
60,834
0
W
Bakasura
Isakrex3
Bakasura
14,106
9,331
0
3,763
15,054
7,267
876
2,072
12,878
0
62,721
W
Ratatoskr
MostlyHelpful
Ratatoskr
4,191
693
0
4,584
13,159
7,831
212
2,587
10,439
0
18,325
W
Morgan Le Fay
SSzPanda
Morgan Le Fay
5,514
1,584
0
412
7,560
3,007
1,134
959
6,513
39,581
0
L
Chaac
Shâmlee
Chaac
14,179
3,005
0
4,392
14,783
13,698
0
1,208
13,044
0
70,071
W
Chronos
Swobin
Chronos
12,128
4,816
0
6,625
13,379
5,433
0
3,844
9,493
73,429
0
L
4,941
263
3,262
4,306
15,593
12,935
0
8,084
7,459
30,107
0
W
Shiva
Tsharre
Shiva
9,286
1,506
107
7,034
15,193
10,774
833
330
14,821
0
68,324
L
Thanatos
9,157
2,999
0
11,853
15,676
6,258
0
1,357
13,141
0
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
43,852
427
Minions Killed
460
0
Camps Cleared
0
1,490,324
Distance Traveled
1,658,207
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,223
415
61
4
0
272,396
2
L
Janus
7,836
522
134
9
0
282,118
2
W
Bakasura
10,322
688
112
7
0
424,997
5
W
Ratatoskr
7,912
527
30
2
0
374,496
3
W
Morgan Le Fay
8,088
539
78
5
0
277,266
2
L
Chaac
8,379
559
130
9
0
296,253
0
W
Chronos
8,333
556
103
7
0
287,096
5
L
Terra
7,279
485
27
2
0
321,814
3
W
Shiva
9,197
613
137
9
0
294,352
2
L
Thanatos
8,071
538
75
5
0
317,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role