Player Matchup

Kali
Kali
Gold II
jacobpipez
Kali
Gold II
Level 46
God Stats
3W - 1L
1,675 SR
Queue Stats
10W - 5L
1,761 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 46
1,675 SR
1,761 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,618 SR
1,831 MMR
Danzaburou
Danzaburou
Platinum II
HydroH3nny
Danzaburou
Platinum II
Level 122
God Stats
13W - 17L
1,618 SR
Queue Stats
239W - 287L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 0
11,095
1,110
12,636
15,607
13,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
UllrBakasuraAnhurSolSkadi

VS

Bans
ChronosAh Muzen CabHadesBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HydroH3nny
Danzaburou
13
0 / 7 / 0
8,275
828
9,844
15,155
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HydroH3nny
Danzaburou
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
9,844
15,607
Taken
15,155
13,499
Mitigated
6,884
10,982
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HydroH3nny
Danzaburou
9,844
5,377
0
3,319
15,155
6,884
0
316
14,839
0
44,290
W
12,636
6,511
0
10,982
15,607
13,499
877
463
15,144
0
62,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,095
Gold Earned
8,275
107
Minions Killed
86
5
Camps Cleared
4
203,432
Distance Traveled
164,230
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,275
828
86
9
4
164,230
3
W
Kali
11,095
1,110
107
11
5
203,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role