Player Matchup

Charybdis
Charybdis
Battlesword07
Charybdis
Level 29
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 10L
1,181 Elo+
Solo
Olorun
Olorun
Inemyy
Olorun
Level 159
God Stats
0W - 3L
1,545 SR
Queue Stats
230W - 208L
1,608 Elo+
Solo
Mulan
Mulan
Tzechionz
Mulan
Level 76
God Stats
7W - 3L
1,563 SR
Queue Stats
18W - 11L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ookie82
Morgan Le Fay
Level 158
God Stats
25W - 13L
1,639 SR
Queue Stats
270W - 287L
1,521 Elo+
Solo
Mercury
Mercury
younglou_og
Mercury
Level 36
God Stats
1W - 2L
1,721 SR
Queue Stats
39W - 37L
1,460 Elo+
Solo
Team Averages
Level 92
1,634 SR
1,469 Elo+

VS

Team Averages
Level 112
1,447 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
Acrophonically
Ah Muzen Cab
Level 86
God Stats
6W - 7L
1,368 SR
Queue Stats
126W - 150L
1,373 Elo+
Solo
Thoth
Thoth
Call_XX7
Thoth
Level 76
God Stats
2W - 2L
1,345 SR
Queue Stats
49W - 44L
1,415 Elo+
Solo
Susano
Susano
Satiax
Susano
Level 120
God Stats
26W - 32L
1,579 SR
Queue Stats
458W - 388L
1,605 Elo+
Solo
Tyr
Tyr
ZackDaKidd
Tyr
Level 124
God Stats
1W - 2L
1,094 SR
Queue Stats
114W - 130L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
Zebco32
Baba Yaga
Level 155
God Stats
4W - 0L
1,848 SR
Queue Stats
194W - 175L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Battlesword07
Charybdis
20
4 / 9 / 4
20,034
691
16,480
34,129
14,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Inemyy
Olorun
20
13 / 4 / 5
24,057
830
43,886
39,251
24,791
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Tzechionz
Mulan
20
0 / 8 / 8
17,795
614
32,211
47,807
70,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
ookie82
Morgan Le Fay
20
0 / 11 / 1
16,623
573
5,658
24,549
11,113
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
younglou_og
Mercury
20
4 / 8 / 5
18,614
642
17,764
27,987
15,402
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acrophonically
Ah Muzen Cab
20
2 / 4 / 11
19,472
671
25,422
24,552
14,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Call_XX7
Thoth
17
1 / 1 / 0
15,075
520
272
1,721
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Satiax
Susano
20
20 / 6 / 6
22,845
788
57,588
35,658
22,096
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 20
19,958
688
18,100
45,007
74,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Zebco32
Baba Yaga
20
11 / 4 / 20
23,638
815
43,365
32,717
28,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
21
Kills
40
40
Deaths
21
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acrophonically
Ah Muzen Cab
2
4
11
1.88
L
Charybdis
Battlesword07
Charybdis
4
9
4
0.67
W
Thoth
Call_XX7
Thoth
1
1
0
1
L
Olorun
Inemyy
Olorun
13
4
5
3.88
W
Susano
Satiax
Susano
20
6
6
3.83
L
Mulan
Tzechionz
Mulan
0
8
8
0.5
W
6
6
20
2.67
W
Baba Yaga
Zebco32
Baba Yaga
11
4
20
5.25
L
Morgan Le Fay
ookie82
Morgan Le Fay
0
11
1
0.05
L
Mercury
younglou_og
Mercury
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,999
Damage
144,747
173,723
Taken
139,655
136,711
Mitigated
140,877
35,370
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acrophonically
Ah Muzen Cab
25,422
6,924
306
7,904
24,552
14,785
7,780
8,354
16,007
0
103,444
L
Charybdis
Battlesword07
Charybdis
16,480
6,089
694
947
34,129
14,839
282
5,659
28,470
0
91,927
W
Thoth
Call_XX7
Thoth
272
0
0
140
1,721
494
0
318
1,379
272
0
L
Olorun
Inemyy
Olorun
43,886
26,679
1,570
19,311
39,251
24,791
4,510
13,634
25,521
142,705
17,180
W
Susano
Satiax
Susano
57,588
13,552
0
500
35,658
22,096
1,564
11,829
22,977
0
127,939
L
Mulan
Tzechionz
Mulan
32,211
2,866
0
9,337
47,807
70,566
0
9,063
38,624
0
81,641
W
18,100
1,865
0
6,843
45,007
74,989
472
12,355
30,936
0
60,516
W
Baba Yaga
Zebco32
Baba Yaga
43,365
798
0
5,364
32,717
28,513
2,385
12,164
19,708
144,633
0
L
Morgan Le Fay
ookie82
Morgan Le Fay
5,658
167
123
1,331
24,549
11,113
487
4,189
20,360
55,256
0
L
Mercury
younglou_og
Mercury
17,764
7,474
0
2,057
27,987
15,402
158
11,092
16,895
0
56,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,123
Gold Earned
100,988
619
Minions Killed
503
0
Camps Cleared
0
2,355,984
Distance Traveled
2,326,157
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
19,472
671
147
5
0
523,467
0
L
Charybdis
20,034
691
151
5
0
453,614
1
W
Thoth
15,075
520
0
0
0
36,164
0
L
Olorun
24,057
830
201
7
0
498,498
1
W
Susano
22,845
788
102
4
0
588,678
5
L
Mulan
17,795
614
103
4
0
510,974
4
W
Tyr
19,958
688
70
2
0
597,461
0
W
Baba Yaga
23,638
815
184
6
0
580,387
0
L
Morgan Le Fay
16,623
573
89
3
0
399,154
1
L
Mercury
18,614
642
75
3
0
493,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role